This is the right one:
1. creates the scene on daz, exports it to blender (DO WHATEVER YOU WANT HERE

) and then renders
if this process is limited only to animations, I do not find it profitable as daz3d already performs good animations, and considering the level of those already present in the game, they will be very acceptable.
so he could just use the 2 pc to do daz animations made by another dev and save time.
But at this point he might ask the 2 dev to help him with the scenes as well and speed up the scene creation process as well.
If, on the other hand, he also uses blender for individual renders of the images, I don't understand why, his images were already very good.