Unreal Engine Help with setting unreal engine

animegirl300

Newbie
Sep 22, 2022
66
42
I need help setting unreal 5.5 ..i need plugins or some sort of set up my 5.5 unreal is not working propertly i try send the daz file to unreal try to retargeted animation to my characther but wont work i try to use IK pluging but dosent show on unreal
 

caLTD

Member
Game Developer
Feb 4, 2018
210
187
It's complicated.
If you had money there was Daz To Hue workflow. You need to work with houdini(can be pirated).

If you don't want spend money you need Daz -> Blender (Diffeomorphic) -> unreal.

Also for now Unreal Engine 5.5 is bug fested hell hole. I never see such a release for long time. Epic try to do lots things.


Also full 3d game requires lots of background work. If you had good NVIDIA card stick with Daz, create income then try 3d.

Only real 3d game was Seaside Mistery and it previous version The Twist Both are Unity and custom 3d models. Other 3d games are try to be game but unsuccessfull.

Daz TO Unreal plugins (both David's original one and Daz one) are not full solution last 3 years people try to make it (including me) and it was unsuccessfull. Daz To Hue starting to work really. At least Character and animation transfer with gens work properly.

Hoever there where cloths, hairs and jiggle bones problem. All on roadmap. I can barelly manage hair and cloths however they are not good enough.

Unreal Engine 5 is a beast, Godzilla grade beast. If you can tame it it was awesome.

However Daz3d can job done after 3 moths of hardwork. Just need good RTX card xx90 grade.
 

animegirl300

Newbie
Sep 22, 2022
66
42
i have a CPU 7950x3d GPU 4070 ti super 16gb AND 128gbram maybe i should buy A1000 gpu it cost like 2000 dll ..DO you think with the new AI project digit I will be able to tame UE5 ..and do you know if convai ai or ludus can help me with workflow .. I know nothing about houdini ..how to use (Diffeomorphic) ? i think is better houdini.... daz blender to differ... the work around is too long .. also im trying tomorrow to implement a ai copilot to work with visual studio to ue5 ... i Appreciate your time..
 

caLTD

Member
Game Developer
Feb 4, 2018
210
187
i have a CPU 7950x3d GPU 4070 ti super 16gb AND 128gbram maybe i should buy A1000 gpu it cost like 2000 dll ..DO you think with the new AI project digit I will be able to tame UE5 ..and do you know if convai ai or ludus can help me with workflow .. I know nothing about houdini ..how to use (Diffeomorphic) ? i think is better houdini.... daz blender to differ... the work around is too long .. also im trying tomorrow to implement a ai copilot to work with visual studio to ue5 ... i Appreciate your time..
I'm afraid there is no point click solution. Daz to Houdini is hard too. However it can produce results. Some say they get results with diffeomorphic.


I do diffeomorphic and blender stuff. It work. Unreal requires lots of expertise. For example in 5.5 I had problems with groom hair. There is no solution for now I have wait for 5.6.

To create 3d game, you need expertise, patience and lots of assets.This takes time.

If you after quick results. DO ai thing. You can create results in no time. However creating games with AI graphics. Too hard. Later or sooner all AI produced images becomes same.

As far as I know, there is no AI interface with UE. However I can get very good answers about Ue from Grok.AI can create code blocks for you. However you have to know how to use that blocks.

Shortest path. Rtx xx90 with 24 vram, Daz,RenPy.
 

animegirl300

Newbie
Sep 22, 2022
66
42
taking note I appreciate this very much. Im going to see with Godo or O3DE .. or Project digit from Nvidia ..i got tons of assets i will try to re script with ai all plugins An if Kythera is not real Expensive Ill buy it and i will re learn diffeomorphic .. i try before with the new Ai genitalia genesis 9 and it not the way i want it maybe this time go different..https://o3de.org/
 
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