Greetings everyone! I've asked about this before, so this is kind of a second iteration. I'm working on a text-based game, and I'm concerned about how natural the text is. My English is good enough to be sure that the text conveys what it's supposed to, but I still have to use AI assistance.
I'm also curious about the color choices for text formatting. Plain white text feels a little boring, so I tried to make it more visually appealing. The highlighted key moments in light blue are meant to help players who might not like to read a lot. Does this approach make sense?
I'd appreciate any feedback!
I'm also curious about the color choices for text formatting. Plain white text feels a little boring, so I tried to make it more visually appealing. The highlighted key moments in light blue are meant to help players who might not like to read a lot. Does this approach make sense?
I'd appreciate any feedback!
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