How to apply morph into genitalia G9 figure in blender?

BlenderLearner

New Member
Aug 7, 2024
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Hello, I was trying to apply morph into genitalia from a G9 figure in blender (imported with Diffeomorphic) but it doesn't work (before merging with the main mesh). I imported custom morph and they don't appear in Shapekeys zone and don't apply in genitalia mesh... anyone can help me?
 
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WarmGourd

New Member
Mar 30, 2024
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I'll assume that since you're talking about merging that you're using Diffeomorphic. If that's the case then you just need to:

Import the figure.
Merge the rigs (If you didn't use easy import).
select the mesh onto which you want to import morphs and click Import Custom Morphs.
Select the morphs you want to import and optionally place them into a category using the text field.
Hit okay.

The morphs will not work from the Shapekey section unless you have explicitly told Diffeomorphic to convert morphs to shapekeys.

If you're using the latest version, the morphs will appear in the morphs section of the Daz Runtime menu which is under the Daz Setup menu.
 
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BlenderLearner

New Member
Aug 7, 2024
4
1
I'll assume that since you're talking about merging that you're using Diffeomorphic. If that's the case then you just need to:

Import the figure.
Merge the rigs (If you didn't use easy import).
select the mesh onto which you want to import morphs and click Import Custom Morphs.
Select the morphs you want to import and optionally place them into a category using the text field.
Hit okay.

The morphs will not work from the Shapekey section unless you have explicitly told Diffeomorphic to convert morphs to shapekeys.

If you're using the latest version, the morphs will appear in the morphs section of the Daz Runtime menu which is under the Daz Setup menu.
Thank you for the answer. Yes, I'm using Diffeomorphic. I do all these steps but the morphs don't apply when I change the different values in the custom morph's section. That is the problem. It only happens in the genitalia mesh, in the main mesh works properly.

I said the shapekeys zone because in the main mesh when I imported custom morph appear different shapekeys.
 

WarmGourd

New Member
Mar 30, 2024
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I see. Can you tell me which genitalia you're using?

And just to be sure, you're importing the morphs that came with that specific genitalia while the genitalia mesh is selected?
 

BlenderLearner

New Member
Aug 7, 2024
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I see. Can you tell me which genitalia you're using?

And just to be sure, you're importing the morphs that came with that specific genitalia while the genitalia mesh is selected?
Hello, I'm using "New Genitalia for G9" but no, I'm trying to import not specific morph for genitalia. I just want to acomplish the same behavior of the mesh that I have in Daz. I'm trying concretely to import "SimonWM Muscularity Morph" (for affect the glutes). Is this possible or I'm trying something wrong and only can apply specific morph for genitalia?

Something more, when I merge genitalia mesh and main mesh, if I have imported Flexions in main mesh (section Daz Setup < Morph < Import Flexions) these morphs works and if I change the values the mesh change but when I do with another morph it doesn't works.
 

WarmGourd

New Member
Mar 30, 2024
11
11
Ahh, so if I'm understanding correctly, you're trying to apply a morph that works on what is usually the torso mesh in Daz? If that's the case then that morph will need to be applied to the main character mesh and not the genitalia mesh. Once you have it applied to the body mesh:

- Select the genital mesh, then shift and select the body mesh so that it's the active selection (highlighted)
- Under the Morphs section of the Daz Setup menu look for the Transfer Shapekeys option
- Hit that, select the morph in question and hit okay

That will transfer the shapekey vertex data from the body to the genitals so that when you change the morph under the Daz Runtime morph menu, they'll both deform uniformly. If that works for the genital mesh morph then it might work for the others that are being problematic.
 
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BlenderLearner

New Member
Aug 7, 2024
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Ahh, so if I'm understanding correctly, you're trying to apply a morph that works on what is usually the torso mesh in Daz? If that's the case then that morph will need to be applied to the main character mesh and not the genitalia mesh. Once you have it applied to the body mesh:

- Select the genital mesh, then shift and select the body mesh so that it's the active selection (highlighted)
- Under the Morphs section of the Daz Setup menu look for the Transfer Shapekeys option
- Hit that, select the morph in question and hit okay

That will transfer the shapekey vertex data from the body to the genitals so that when you change the morph under the Daz Runtime morph menu, they'll both deform uniformly. If that works for the genital mesh morph then it might work for the others that are being problematic.
Really really thanks for this answers, that was exactly the solution, it works!
 
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