- Feb 19, 2020
- 19
- 16
Intro______________________________________________
Welcome traveller to my dev diaries
Unlike gopher.upg who came out of the womb hitting home runs, im just gonna start --
We all start from nothing so why not document the process:
1- I might help give insight to those who want to try but are unsure (like me)
2- You might give me community, the support I need to follow through this time
I'll try to be visual and not wordy where i can, if im not lazy, or if you ask nicely
That being said I overthink so my indecision thought processes may be word heavy thus insightful / funny / or annoying (my condolences in advance)
Starting point / Sob story __________________________
( TL;DR skip ) - - - - - - - - - - - - - - - - - - - - - - - -
Currently in my 30's, live alone, social anxiety/fear of verbal communication, trying to find purpose/meaning/will to live, surviving on lentils, trying to earn enough money to not deal with shit side of ppl at min wage jobs, like to find a waifu to build a cozy life with and maybe games (the dream right ^ ^)
Experience_______________
ive been dabbling in unity game engine since version 5,
took some game courses though GDC and youtube be thy mentor,
- highly skilled at using blenders - terrible at the digital one, i think i can 3D model better in unity
- photoshop im alright, i can poorly draw and rather use ai
- illustrator svg files are cool, im alright at those
- im alright at C# unity scripts, connecting them like scriptable object and the ECS workflows are absolute pain in my ass
- gpt sure is fun for coding - mostly boiler plate, understanding code architect is important
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Goals_______________________________________
- Im not sure what im doing, i'd like feedback - ideas - or just say hi for support
- if you follow me, my methods will be generally based from my experiences (so unity, C# etc)
- Yes my goal to make an adult game is seriouse, the title is just me being silly, a fun reminder of the long titled isekai trash that helps me forget irl trash
Interests for the game______________________
- big booty bitches
- just making something of quality thats unfortunately p basic / vanilla sex wise..^ ^;
- though hear me out! Monster Girls! Harem! and maybe mechs for navigation or something...
- i like RPG medieval fantasy with mechs magic systems (escaflowne, broken blade)
- im really liking Eureka Seven's wind movement system for its mechs (which im binge watching rn, suprisingly a gem from my past (ytv))
Dream game_________________________________
like i want it all for my game: amazing expressive movement systems that rivals Titanfall 2, a new world thats huge, beautiful and mysteriouse interconnected like darksouls, and exploration to find goddesses to worship ;p but the reality is, this scope is massive
Reality__________________________________
Quality vs Time vs Money , im lacking in most - so im torn.
options i see are:
> text based, prey it sells (generally minimal no visuals ew)
> make simple VN (okay so we got story?, we got plot (npc titties) and thats is the base of visual novel porn game)
Renpy or RPGM ,chose your poison. imo rpgm is almost slightly more fun bc of exploration but its soooo over done ;-; . Unity would be more flexible but would cost more.
Visual novels you get the point and click method like What a legend (11/10) (mind you its now a must for a 4 part day cycle for events in those games)
VN's are geared to work p well with ai art (background, props, and NPC's).
> but i hate the idea of building VN's and dont want to trap my soul in the 2D shadow realm, I want 3D bicthes xD ... lol well since im terrible at blender and ai exists ill compromise 2.5D... 2D waifu and 3D world exploration seems to be the way my nutts are tugging me
A method to get to the dream game____________________________
i coooould brake the dream game into smaller vertical slices of the systems i'd need, making games around those systems to *hopefully* fund me, the end result would be the combination of those systems. the risk with that is making them flexible enough to be used in another game and not half-assing it to finish the game which is extremely likely bc my passion wont be in those other games...
good world systems (dynamic systems when overlayed create greater depth)
vs
good exploration / movement system (inherent combat system or puzzle goals)
vs
good porn game (themed mechanics vs visual quality)
Cons__________________________________
im v slow, i think i spent 6 hours on this post and counting. Im best at making systems, then leveraging them. or coming up with ideas (forgetting those ideas) eating schips and watching anime...
Motivation to do anything, an ember. have you seen my will to live? i seem to have missplaced it
2D NPC workflow_____________________________
- figure out how to make consisten ai waifu's, if there will be any meaningful resemblens of story continuity ... hmm or i can say fk the story and just have new one off waifu encounters? (not ideal but interesting)...
- need to figure out a fast way to seperate limbs/parts from photos
- automate photshop script to order limbs in photoshop psb for unity
- import psb to unity and build 2D rig (one off rigs for new poses or centralized rig part swap)
- add 2D kinematics for tierchiary movement / physics to rigs
- use unity timeline to animate / or use scripts
* alternatively figure out ai img2video though the model is gated and im unsure if the results can be successfully tuned
Things to decide on_______________________
direction:
- safe ideology or risk of following my beliefs in my dream game
- if not dream game, what should be a starting project that can get me by financially ( x-x; poop)
- could make systems for adult games like 2.5D rpg maker based on unity, like a game that lets you build a game
- probably should make a progress tracker, wanted to make one with gpt as belldandy's voice for kind encouragment lol
- was thinking about making a dating sim, based on choice will give you your indepth dating profile which you can share with potential partners
game
- art style, the fun part
TL;DR________________________________________
time/money is limited, im not sure what i should do
focus on passion, something i want to create, higher risk of failure - i have the skills just not the time i think
majority of suggestions welcomed lol cheers
Welcome traveller to my dev diaries
Unlike gopher.upg who came out of the womb hitting home runs, im just gonna start --
We all start from nothing so why not document the process:
1- I might help give insight to those who want to try but are unsure (like me)
2- You might give me community, the support I need to follow through this time
I'll try to be visual and not wordy where i can, if im not lazy, or if you ask nicely
That being said I overthink so my indecision thought processes may be word heavy thus insightful / funny / or annoying (my condolences in advance)
Starting point / Sob story __________________________
( TL;DR skip ) - - - - - - - - - - - - - - - - - - - - - - - -
Currently in my 30's, live alone, social anxiety/fear of verbal communication, trying to find purpose/meaning/will to live, surviving on lentils, trying to earn enough money to not deal with shit side of ppl at min wage jobs, like to find a waifu to build a cozy life with and maybe games (the dream right ^ ^)
Experience_______________
ive been dabbling in unity game engine since version 5,
took some game courses though GDC and youtube be thy mentor,
- highly skilled at using blenders - terrible at the digital one, i think i can 3D model better in unity
- photoshop im alright, i can poorly draw and rather use ai
- illustrator svg files are cool, im alright at those
- im alright at C# unity scripts, connecting them like scriptable object and the ECS workflows are absolute pain in my ass
- gpt sure is fun for coding - mostly boiler plate, understanding code architect is important
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Goals_______________________________________
- Im not sure what im doing, i'd like feedback - ideas - or just say hi for support
- if you follow me, my methods will be generally based from my experiences (so unity, C# etc)
- Yes my goal to make an adult game is seriouse, the title is just me being silly, a fun reminder of the long titled isekai trash that helps me forget irl trash
Interests for the game______________________
- big booty bitches
- just making something of quality thats unfortunately p basic / vanilla sex wise..^ ^;
- though hear me out! Monster Girls! Harem! and maybe mechs for navigation or something...
- i like RPG medieval fantasy with mechs magic systems (escaflowne, broken blade)
- im really liking Eureka Seven's wind movement system for its mechs (which im binge watching rn, suprisingly a gem from my past (ytv))
Dream game_________________________________
like i want it all for my game: amazing expressive movement systems that rivals Titanfall 2, a new world thats huge, beautiful and mysteriouse interconnected like darksouls, and exploration to find goddesses to worship ;p but the reality is, this scope is massive




Reality__________________________________
Quality vs Time vs Money , im lacking in most - so im torn.
options i see are:
> text based, prey it sells (generally minimal no visuals ew)
> make simple VN (okay so we got story?, we got plot (npc titties) and thats is the base of visual novel porn game)
Renpy or RPGM ,chose your poison. imo rpgm is almost slightly more fun bc of exploration but its soooo over done ;-; . Unity would be more flexible but would cost more.
Visual novels you get the point and click method like What a legend (11/10) (mind you its now a must for a 4 part day cycle for events in those games)
VN's are geared to work p well with ai art (background, props, and NPC's).
> but i hate the idea of building VN's and dont want to trap my soul in the 2D shadow realm, I want 3D bicthes xD ... lol well since im terrible at blender and ai exists ill compromise 2.5D... 2D waifu and 3D world exploration seems to be the way my nutts are tugging me
A method to get to the dream game____________________________
i coooould brake the dream game into smaller vertical slices of the systems i'd need, making games around those systems to *hopefully* fund me, the end result would be the combination of those systems. the risk with that is making them flexible enough to be used in another game and not half-assing it to finish the game which is extremely likely bc my passion wont be in those other games...
good world systems (dynamic systems when overlayed create greater depth)
vs
good exploration / movement system (inherent combat system or puzzle goals)
vs
good porn game (themed mechanics vs visual quality)
Cons__________________________________
im v slow, i think i spent 6 hours on this post and counting. Im best at making systems, then leveraging them. or coming up with ideas (forgetting those ideas) eating schips and watching anime...
Motivation to do anything, an ember. have you seen my will to live? i seem to have missplaced it
2D NPC workflow_____________________________
- figure out how to make consisten ai waifu's, if there will be any meaningful resemblens of story continuity ... hmm or i can say fk the story and just have new one off waifu encounters? (not ideal but interesting)...
- need to figure out a fast way to seperate limbs/parts from photos
- automate photshop script to order limbs in photoshop psb for unity
- import psb to unity and build 2D rig (one off rigs for new poses or centralized rig part swap)
- add 2D kinematics for tierchiary movement / physics to rigs
- use unity timeline to animate / or use scripts
* alternatively figure out ai img2video though the model is gated and im unsure if the results can be successfully tuned
Things to decide on_______________________
direction:
- safe ideology or risk of following my beliefs in my dream game
- if not dream game, what should be a starting project that can get me by financially ( x-x; poop)
- could make systems for adult games like 2.5D rpg maker based on unity, like a game that lets you build a game
- probably should make a progress tracker, wanted to make one with gpt as belldandy's voice for kind encouragment lol
- was thinking about making a dating sim, based on choice will give you your indepth dating profile which you can share with potential partners
game
- art style, the fun part
TL;DR________________________________________
time/money is limited, im not sure what i should do
focus on passion, something i want to create, higher risk of failure - i have the skills just not the time i think
majority of suggestions welcomed lol cheers