Ero - Sennin

Well-Known Member
May 18, 2017
1,307
1,570
https://thef95zone.info/threads/victoria-in-big-city-v0-55-groovers-games.48016/post-13776665
https://thef95zone.info/threads/victoria-in-big-city-v0-55-groovers-games.48016/post-13776665
https://thef95zone.info/threads/victoria-in-big-city-v0-55-groovers-games.48016/post-13726353


Victoria's blindfold is part of Mechael's path and only serves the fact that he wants tocorrupt her to the max and when she visits him in his club, Michael blindfolds VIC and shares her with his friend Kris, At the end of the scene when Victoria comes home she thinks she has only fucked Michael and does not know she has also fucked Kris ... but she says this

All the scenes posts by Pew10pew are in the original game

here the start of the scene View attachment 4632569 View attachment 4632570 View attachment 4632572 View attachment 4632573
This are my stat points and as you can see I'm on Michael path and I'm also on Katy because I want that Vic will start the porno actress carrier as with Katy as her collegue
View attachment 4632575 View attachment 4632585 View attachment 4632586 View attachment 4632634 View attachment 4632635 View attachment 4632637 View attachment 4632640
Here she is blindfolded and Michael is calling Kriss View attachment 4632642 View attachment 4632643 View attachment 4632645
At this point Vic is thinking that is Michael the one is fucking her :LOL:
this is a great scene in 0.55... one of the most favourite scenes to me

After the fuck fest... View attachment 4632661 View attachment 4632663
Kris gives Vic a ride on his motorcycle ... she is hesitant at first but... Kris acts as a perfect gentlemen to her View attachment 4632680 She doesn't suspect in the least that she fucked Kris and that Michael shared her with his friend that's why she says: View attachment 4632689


Avoid the blindfold at the first fuck with Kriss has NO-SENSE AT ALL! And surely Victoria would never have agreed to fuck Kriss if she had known.
So... I really don't think so... maybe in future updates and in a second round with him bc VIC blindfolded is hot as hell and that scene is perfect as is and is required to understand how Michael path will go in the future updates... (of course you must be in Michael Path)

David path is different... (not my path)

PS: at the top of the posts there are some link of my old posts about this scene and the path i love in this game!
I'm not on Michael path so I don't know, I'm on the path of the old bbc
 
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88stanford88

Engaged Member
Aug 12, 2022
2,518
2,684
I'm not on Michael path so I don't know, I'm on the path of the old bbc
there is not old bbc path .. what you call path is available in all paths

actually in the game there are only 2 main path about relationship between Vic with male characters.

1) Michael path
2) David path
this 2 path are different... if you are in David path all sex scenes with Michael are not available and viceversa
that's all for the 0.55 version and as you can see in Michael path there is also your "old bbc" path---

Is Ben the old BBC you are talking about?
I assume you are on David's path if you can't reach Victoria in the blindfolded scene.
Screenshot 2025-03-12 at 12.16.06.jpg Screenshot 2025-03-12 at 12.18.19.jpg Screenshot 2025-03-12 at 12.18.43.jpg Screenshot 2025-03-12 at 12.20.10.jpg

If you check my off topic thread you will see the full "old bbc" scene with Victoria and you will understand that Michael path is perfect matching with the old bbc
The only path i don't like is David path!

I had to open an off-topic thread because here the trolls of the Victoria in Big City game were trying to get me banned from here by reporting me to the moderators.... but in the end it was me who exposed the trolls who are not very active today
And the Title is no more the stupid "Life in Big City" that was a fake title sponsored by the trolls of this great game

here some epic posts of mine that was not deleted

check it out if you are interested!

https://thef95zone.info/threads/victoria-in-big-city-v0-55-groovers-games.48016/post-14547801

one of the hottest scene is in the spoilers
https://thef95zone.info/threads/victoria-in-big-city-v0-55-groovers-games.48016/post-14797126

https://thef95zone.info/threads/victoria-in-big-city-v0-55-groovers-games.48016/post-14804983
https://thef95zone.info/threads/victoria-in-big-city-v0-55-groovers-games.48016/post-14805457
Screenshot 2025-03-12 at 13.01.24.jpg
Have fun

Thanks
 
Last edited:

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
25,898
227,702
"Coming soon! Or maybe not. Who knows?"
It is, in fact it is already out :rolleyes:



se 130_12.jpg


Finally, I can present to you the latest update of Victoria in Big City! Today marks exactly five years since the first release and nearly a year since the last update. Version 0.6 is already the 11th version—or rather, only the 11th. I never imagined this project would last so long. And when I started working on this update, I didn’t think it would take an entire year.

That makes me even more grateful to everyone who has supported this project, who hasn’t lost faith, and who is still here. The long development time is largely my fault—bad decisions that I had to undo, along with factors beyond my control. I want to close this chapter and move forward with new energy, hoping for better times. This will allow me to deliver an even better game—and more importantly, in a shorter timeframe.

About the Update
This update is not a revolution, as I originally promised, but rather an evolution. During development, I had to change course after realizing I was heading in the wrong direction. But I believe we are now on the right path. Our small team has a solid plan, a strong foundation, and the necessary tools to work more efficiently. This groundwork took time and isn’t directly visible in the game, but I hope it will have a big impact on future updates.

Since this is an evolution, it will continue—some things are not yet finished, but I didn’t want to delay the release any further. However, many features are now complete and will no longer interfere with the story’s continuity.

Key Changes
  • New refreshed menu and UI – I hope you’ll like it!
  • Overhauled game structure – The game now offers more freedom and choices. Instead of just two main paths, there are now multiple intertwining ones, creating far more possibilities.
  • Meaningful choices – Your decisions affect not only current events but also future ones and even the ending (which is still far away!).
  • Updated point system – The three core variables remain, but choices now have a greater impact on the story. The secondary character point system has been removed to reflect the game’s expanded scale.
  • More characters and storylines – When I first started, I envisioned a simple game with 3 or 4 paths and a few characters. Now, there are many more storylines and characters that influence Victoria, and this is just the beginning.
Because of these changes, old saves may not work correctly or at all. I recommend starting fresh. I haven't provided pre-made saves at the end of the previous update because, with so many branching paths, I want you to decide how to play. That said, the "corruption" path is still similar to before, though some previously exclusive scenes are now accessible in other routes.

Technical & Future Plans
  • Rewritten dialogues to reflect the new branching structure.
  • New content and story progression – This update includes the largest amount of new renders and animations so far! But under ideal conditions, this amount of content should take 3–4 months to produce, not a year. That is my goal moving forward.
  • What’s still missing? – The soundtrack is not yet ready, though some progress has been made. Other features, like a replay gallery, are planned for future updates.
Thank You ❤
Now, what I should have started with—thank you. To everyone who has supported this project over the past five years, this game exists because of you and for you. There have been ups and downs, but I truly appreciate every one of you who believes in this project.

A special shoutout to one incredible supporter who has been here from the very beginning—five years of continuous support! I am deeply grateful. But I also appreciate every bit of support—whether it’s a Patreon pledge, a kind comment, or even just a heart on a post. It keeps me motivated.

And of course, a huge thank you to those who directly help me create this game: #Dwayne, #Obranyi, and #Kasi. Thank you!

I hope you enjoy the update! Looking forward to your feedback and thoughts. Let’s make this the start of something even better—more frequent and improved updates ahead!
 

Hehehe244

Member
Jun 3, 2023
176
162
It is, in fact it is already out :rolleyes:



View attachment 4649549


Finally, I can present to you the latest update of Victoria in Big City! Today marks exactly five years since the first release and nearly a year since the last update. Version 0.6 is already the 11th version—or rather, only the 11th. I never imagined this project would last so long. And when I started working on this update, I didn’t think it would take an entire year.

That makes me even more grateful to everyone who has supported this project, who hasn’t lost faith, and who is still here. The long development time is largely my fault—bad decisions that I had to undo, along with factors beyond my control. I want to close this chapter and move forward with new energy, hoping for better times. This will allow me to deliver an even better game—and more importantly, in a shorter timeframe.

About the Update
This update is not a revolution, as I originally promised, but rather an evolution. During development, I had to change course after realizing I was heading in the wrong direction. But I believe we are now on the right path. Our small team has a solid plan, a strong foundation, and the necessary tools to work more efficiently. This groundwork took time and isn’t directly visible in the game, but I hope it will have a big impact on future updates.

Since this is an evolution, it will continue—some things are not yet finished, but I didn’t want to delay the release any further. However, many features are now complete and will no longer interfere with the story’s continuity.

Key Changes
  • New refreshed menu and UI – I hope you’ll like it!
  • Overhauled game structure – The game now offers more freedom and choices. Instead of just two main paths, there are now multiple intertwining ones, creating far more possibilities.
  • Meaningful choices – Your decisions affect not only current events but also future ones and even the ending (which is still far away!).
  • Updated point system – The three core variables remain, but choices now have a greater impact on the story. The secondary character point system has been removed to reflect the game’s expanded scale.
  • More characters and storylines – When I first started, I envisioned a simple game with 3 or 4 paths and a few characters. Now, there are many more storylines and characters that influence Victoria, and this is just the beginning.
Because of these changes, old saves may not work correctly or at all. I recommend starting fresh. I haven't provided pre-made saves at the end of the previous update because, with so many branching paths, I want you to decide how to play. That said, the "corruption" path is still similar to before, though some previously exclusive scenes are now accessible in other routes.

Technical & Future Plans
  • Rewritten dialogues to reflect the new branching structure.
  • New content and story progression – This update includes the largest amount of new renders and animations so far! But under ideal conditions, this amount of content should take 3–4 months to produce, not a year. That is my goal moving forward.
  • What’s still missing? – The soundtrack is not yet ready, though some progress has been made. Other features, like a replay gallery, are planned for future updates.
Thank You ❤
Now, what I should have started with—thank you. To everyone who has supported this project over the past five years, this game exists because of you and for you. There have been ups and downs, but I truly appreciate every one of you who believes in this project.

A special shoutout to one incredible supporter who has been here from the very beginning—five years of continuous support! I am deeply grateful. But I also appreciate every bit of support—whether it’s a Patreon pledge, a kind comment, or even just a heart on a post. It keeps me motivated.

And of course, a huge thank you to those who directly help me create this game: #Dwayne, #Obranyi, and #Kasi. Thank you!

I hope you enjoy the update! Looking forward to your feedback and thoughts. Let’s make this the start of something even better—more frequent and improved updates ahead!
you guys are so alert adn attentive damn mannh
 
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