I've added 4 random activities:
You may encounter a YUNA stone surrounded by red symbionts which you must eliminate before you can destroy the YUNA stone to reduce the infection level. Lowering the infection level increases the chance of finding loot and reduces the strength of the symbionts. This event occurs if you play and survive while your actions increase the infection level. In other words, you won't encounter this event if you aren't actively playing.
A straightforward one: white symbionts might attack and chase you across the map until you leave the region or kill them.
You might stumble upon a cart with a locked weapons cabinet. A symbiont has stolen the key and is running somewere . Killing it allows you to pick up the key and unlock the cabinet to obtain a large amount of ammunition.
You could find a pile of useful junk. To access the resources, you'll need to kick it, making a lot of noise, which attracts symbionts from the entire region.
If the player dies or loses consciousness and ... having SEX which will be triggered as an event after losing in the sex mechanic , the infection level decreases, resulting in fewer symbionts and more loot. However, the infection level won't drop below the minimum. In the future, the YUNA stone will provide essential resources for improving YUNA skills, which are still under development. I'll start working on this after the next two updates. For now, destroing the YUNA stone only reduces the infection level, but in the future, it will serve as an incentive to play more cautiously.