VN Unity A Phone Affair [v0.5.0] [Allure Arts Studios]

3.90 star(s) 14 Votes

Gudil

Active Member
Aug 21, 2021
514
1,150
They will never become as popular, so there is no point. The problem is in the laws, in the mothers who would rather take a teenager to church than tell about contraception. You won't make as much money from this, and there is more hassle with development. At least when you are the single developer on Patreon.
So the only thing I see are amateur RenPy ports from benefactors.
Well, if you know the future to be so certain, do you have the lottery numbers too?
 
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Allure Arts Studios

Newbie
Game Developer
Oct 22, 2024
69
308
Hello everyone,

I know the engine shift has caused inconveniences to many but trust me that this change was necessary. If we had continued with HTML we would have eventually hit a block past which it would be too difficult to continue to create on it without introducing more bugs due to various limitations. So rather than having to force everyone to switch after a year of updates, we thought it was better to do it now even if it's still difficult in some ways.

I have noted all the frustrations and issues listed by people here but some of them could have been solved by just reading the release notes in the changelog or the public post in our patreon. But I will try to address each concerns listed so far.

1) Saves not working! or....I don't wanna start from the beginning :cautious:= Quick saves were provided in the downloads post in our patreon which was made public shortly before it released here. Also MIRONENKO had kindly pasted the same saves here in case anyone wants to search for it in the thread. Make sure the folder location is right for them to work correctly.

Saves can be saved if you press the "Enter" key after typing in a name. This little mechanism will be made better to avoid future confusion but for now there should be no issues in saving a file like this. Unlike HTML, you can potentially have unlimited save files and also name them as you wish!

2) Why no android for a phone game? :(- Yeah we know it looks lame but we barely just shifted to Unity and didn't want to cause any more delays by waiting to make a android port. Most won't say it here but I know they wouldn't want more delays to wait for android. But do know that we are already working on making an android port and we will release it after we make sure it runs good enough.

3) Why not use Renpy duh? Unity sucks! :mad: - Yeah we know Renpy is the good ol' golden boy but for a game like ours, Renpy appears somewhat restricted and limited. I am sure those who work on Renpy might be able to relate. Of course you can brute force your way through to make most features Renpy doesn't provide but that's just too much extra development time while Unity can make it so much easier. We already have a long list of extra features we plan to implement to turn this game into a "phone" game. But trying to do them in Renpy wouldn't be worth the hassle and eventually yall would understand.

We have yet to focus on optimization but when it's done, trust us that Unity won't be so annoying.

4) 2 months for each route? Nah, I will be in the grave by the time this game is finished :sleep:- I have no idea where someone got this specific number from but we have never said such thing. In discord, I did say that we plan to use 1 month for Cuck Route and 1 month for both Cheating and Loyal Routes. But tbh I think it might be better to do most games are doing - Run a poll and let people choose which route they want to see the most and focus on it. We already planned to do this earlier but first we wanted everyone to have a taste of all routes.

5) Nothing happened in v0.5.0 :( - We did say this before but this game won't jump straight to sex, especially Cheating Route. NTR shines the most when it's slowburn. It's already been observed that ntr fans get bored quick if they see the woman getting loose quick. So while it's fun and entertaining at first, it gets old too quick if there is no build-up between the characters and without relying only on the blackmail trope which would have made things a lot easier from a writer's pov.

But those who are only interested in hot scenes should keep a look out for the next release which will be for cuck route ;)

6) I am confused which route to go and some choices just gets locked - To prevent this issue, please turn on "Hints" in the Settings app. And it would be better to not skip anything so that you can get an idea of the routes from the plot itself and without even needing hints.

The part where choices get locked first is where you enter Cuck, Cheating or Loyal route based on the previous choices. But each of these routes have multiple sub-routes and the choices you make there will eventually lead you to a fixed route with a specific ending.

Also please note that you may or may not see some scenes based on the route you are in.

And do note that Love Interests can only be skipped in the Cuck Route, specifically if you are an Alpha Cuck. Pretty sure I had mentioned this in the thread long ago.

7) Unable to go back from zoomed image or the arrow is hidden by dark backgrounds - Yeah this was a issue in the HTML version as well. Fortunately we have found the right solution and are working on implementing it :). In the meantime you can just keep pressing the place where you had seen the back arrow before and it will close. Yeah I know it's annoying and dumb but hopefully this issue shouldn't be there next time (y)

So this post has been pretty long but I tried to address all the concerns I could remember reading here. Please lmk if I am missing something. I will try to address any genuine concerns.
 

Killer94

Engaged Member
Feb 4, 2018
2,000
3,552
might be misremembering but i could've sworn this game was HTML last time I played it :unsure:
 

Killer94

Engaged Member
Feb 4, 2018
2,000
3,552
Hello everyone,

I know the engine shift has caused inconveniences to many but trust me that this change was necessary. If we had continued with HTML we would have eventually hit a block past which it would be too difficult to continue to create on it without introducing more bugs due to various limitations. So rather than having to force everyone to switch after a year of updates, we thought it was better to do it now even if it's still difficult in some ways.

I knew I wasn't going crzy cuz last time I checked this game it was HTML and now Unity :LOL: I have no pb with the engine switch—best of luck with the game, hope this change brings greater fan support in the future (y)
 
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KenneX

Member
Apr 21, 2019
306
411
1. Can't change home screen wallpaper.
2. Can't change audio volume.
3. Can't add pictures to favourites, there is a circle that makes every picture white instead.
4. "At 100% texts are sent asap" - not true, way too slow for a new playthrough, it's like 1s for every message.
5. Font in choices is way too big.
6. Space/left click doesn't show the next message instantly.
7. Can't revert the last decision, can't even go back before the last message.
8. No dark mode, white as FK.
9. Too many useless choices that change only the next line.
10. It crashed more than 2 times, the game is crashing when there are too many messages sent in 1 playthrough.

Rough compared to other phone games, first one I didn't finish.
 
Last edited:

kikomascado

Active Member
May 20, 2017
839
1,320
Recently I'm seeing more and more Godot porn games, and I must say I think it would be a way better choice for this one.
Unity seems unnecessarily hard to use, and even though my computer isn't bad by any means, it usually lags a little when playing.
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
7,588
11,445
Hello everyone,

I know the engine shift has caused inconveniences to many but trust me that this change was necessary. If we had continued with HTML we would have eventually hit a block past which it would be too difficult to continue to create on it without introducing more bugs due to various limitations. So rather than having to force everyone to switch after a year of updates, we thought it was better to do it now even if it's still difficult in some ways.

I have noted all the frustrations and issues listed by people here but some of them could have been solved by just reading the release notes in the changelog or the public post in our patreon. But I will try to address each concerns listed so far.

1) Saves not working! or....I don't wanna start from the beginning :cautious:= Quick saves were provided in the downloads post in our patreon which was made public shortly before it released here. Also MIRONENKO had kindly pasted the same saves here in case anyone wants to search for it in the thread. Make sure the folder location is right for them to work correctly.

Saves can be saved if you press the "Enter" key after typing in a name. This little mechanism will be made better to avoid future confusion but for now there should be no issues in saving a file like this. Unlike HTML, you can potentially have unlimited save files and also name them as you wish!

2) Why no android for a phone game? :(- Yeah we know it looks lame but we barely just shifted to Unity and didn't want to cause any more delays by waiting to make a android port. Most won't say it here but I know they wouldn't want more delays to wait for android. But do know that we are already working on making an android port and we will release it after we make sure it runs good enough.

3) Why not use Renpy duh? Unity sucks! :mad: - Yeah we know Renpy is the good ol' golden boy but for a game like ours, Renpy appears somewhat restricted and limited. I am sure those who work on Renpy might be able to relate. Of course you can brute force your way through to make most features Renpy doesn't provide but that's just too much extra development time while Unity can make it so much easier. We already have a long list of extra features we plan to implement to turn this game into a "phone" game. But trying to do them in Renpy wouldn't be worth the hassle and eventually yall would understand.

We have yet to focus on optimization but when it's done, trust us that Unity won't be so annoying.

4) 2 months for each route? Nah, I will be in the grave by the time this game is finished :sleep:- I have no idea where someone got this specific number from but we have never said such thing. In discord, I did say that we plan to use 1 month for Cuck Route and 1 month for both Cheating and Loyal Routes. But tbh I think it might be better to do most games are doing - Run a poll and let people choose which route they want to see the most and focus on it. We already planned to do this earlier but first we wanted everyone to have a taste of all routes.

5) Nothing happened in v0.5.0 :( - We did say this before but this game won't jump straight to sex, especially Cheating Route. NTR shines the most when it's slowburn. It's already been observed that ntr fans get bored quick if they see the woman getting loose quick. So while it's fun and entertaining at first, it gets old too quick if there is no build-up between the characters and without relying only on the blackmail trope which would have made things a lot easier from a writer's pov.

But those who are only interested in hot scenes should keep a look out for the next release which will be for cuck route ;)

6) I am confused which route to go and some choices just gets locked - To prevent this issue, please turn on "Hints" in the Settings app. And it would be better to not skip anything so that you can get an idea of the routes from the plot itself and without even needing hints.

The part where choices get locked first is where you enter Cuck, Cheating or Loyal route based on the previous choices. But each of these routes have multiple sub-routes and the choices you make there will eventually lead you to a fixed route with a specific ending.

Also please note that you may or may not see some scenes based on the route you are in.

And do note that Love Interests can only be skipped in the Cuck Route, specifically if you are an Alpha Cuck. Pretty sure I had mentioned this in the thread long ago.

7) Unable to go back from zoomed image or the arrow is hidden by dark backgrounds - Yeah this was a issue in the HTML version as well. Fortunately we have found the right solution and are working on implementing it :). In the meantime you can just keep pressing the place where you had seen the back arrow before and it will close. Yeah I know it's annoying and dumb but hopefully this issue shouldn't be there next time (y)

So this post has been pretty long but I tried to address all the concerns I could remember reading here. Please lmk if I am missing something. I will try to address any genuine concerns.
One thing I didnt see mentioned that becomes somewhat of an issue - the longer the game goes on, the skip function seems to slow down linearly. This isn't a big deal midgame, but later the 100% speed advances at like 1 message per 3 seconds. I wondered if it was a memory leak, but closing and restarted and loading save slowdown is still present.

Strangely, when you exit the chat back to the character chat selection window, they resume going regular skip speed, the slowdown occurs only in the actual dialogue window.
 

Rexihexi

Newbie
May 23, 2018
21
15
Ok, So which route has the most content right now? Like in detail? because it literally seems like if you select one wrong element in the subroute it causes to end the game prematurely. Any clues guys?
 

Urfin jus

Member
Dec 31, 2023
297
184
Hello everyone,
4) 2 months for each route? Nah, I will be in the grave by the time this game is finished :sleep:- I have no idea where someone got this specific number from but we have never said such thing. In discord, I did say that we plan to use 1 month for Cuck Route and 1 month for both Cheating and Loyal Routes. But tbh I think it might be better to do most games are doing - Run a poll and let people choose which route they want to see the most and focus on it. We already planned to do this earlier but first we wanted everyone to have a taste of all routes.
And the voting will be between paid members or will be publicly available.
 

FT35

New Member
Jun 10, 2017
14
13
Pretty sure I hit enter after trying to save and didn't work..
Still the same having to scroll down when there is multiple choices...
 
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MIRONENKO

Member
Jul 26, 2017
429
304
Ok, So which route has the most content right now? Like in detail? because it literally seems like if you select one wrong element in the subroute it causes to end the game prematurely. Any clues guys?
The game is fairly linear in its choices. There are 3 main paths - Cheating/Cuckold/Loyalty, but in cuckolding, for example, there's Alpha and Beta Cuck. The content +- in terms of stuffing in each route is the same, probably because now there is an update on Cheating and Loyalty they are a bit bigger.
 

MIRONENKO

Member
Jul 26, 2017
429
304
Pretty sure I hit enter after trying to save and didn't work..
Still the same having to scroll down when there is multiple choices...
You when you enter the name of the save, then directly press Enter, pointing at the text input line and just in case click there with the mouse.
 

Joshy92

Message Maven
Mar 25, 2021
12,577
28,938
Sounds interesting, but it says to use Firefox does it open in a browser or something
 
3.90 star(s) 14 Votes