aminanjiri

Newbie
May 7, 2017
87
11
Hi guys
I installed the latest version of Android and the phone's memory is empty but it out of game!please help me
 

sergerserj

Member
Jul 2, 2021
226
346
Good game... But 4k is a mistake... Literally crashed every computer when you're playing it...
And of course all this naive and silly conspiration with deleted rpy folders don't help fix bugs in game code.
 
Last edited:

Niuul

Active Member
Jun 25, 2022
892
2,174
Good game... But 4k is a mistake... Literally crashed every computer when you're playing it...
And of course all this naive and silly conspiration with deleted rpy folders don't help fix bugs in game code.
That and it likely takes three times as long to actually render a scene and pack it. For a game that's been in development this long, not counting personal health issues, you'd think you would want to get updates out a little quicker and with more content in said updates. 1080p is perfectly find for an AVN lol.

not to mention the game is already 2.5gb for as little content as it has.
 

Johan_0000

Active Member
Apr 14, 2023
836
644
Hey guys, it's been a while since I played this one and I was wondering, is the game now running smoother?
I have quite the old machine you see. I can still play most if not all the games with animations smooth enough but the second I started that game it crashed when the animations started. So yeah, I'm just wondering if dev/s did smt for optimization?





THX
 

KokoMarley

Member
Dec 25, 2019
226
53
View attachment 1564587

Overview:
In a modern world, where every abnormal thing is considered normal, you are born as a healer, still in his earlier learning stages coming to his Aunt's house for internship under his cousin to become a successful booty... I mean bounty hunter.
Thread Updated: 2025-02-25
Release Date: 2025-02-22
Developer: NaughtyDeveloper - -
Censored: No
Version: 0.33
OS: Windows, Linux, Mac, Android
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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DOWNLOAD
Win/Linux: - - MEGA - -
Mac: - - MEGA - -
Android
(v0.31): - - - PIXELDRAIN - WORKUPLOAD

Patches: *
Extras: FAN SIGS - WALKTHROUGH MOD* - German Translation* - Italian Translation*

*This unofficial port/version is not released by the developer, download at your own risk.

View attachment 1057910 View attachment 1057916 View attachment 1057919 View attachment 1057920 View attachment 1057922 View attachment 1567392 View attachment 1567395 View attachment 1567399 View attachment 1567393 View attachment 1567402 View attachment 1567398 View attachment 1567401 View attachment 4384280 View attachment 4384289 View attachment 4384291 View attachment 4384290 View attachment 4384292 View attachment 4384293

I love graphic style, even on Android
Hope any clues about freezed, force closed both pc and android
 

Allenebs

Member
Oct 5, 2024
131
270
Regardless, I still stand by my statement. The quality of games in number (Not percentage), regardless of your taste and preferences are increasing. Graphics are improving, writing quality (IMV) are improving.
I agree generally, but I'd counter that the % of good games has fallen off dramatically. It's just infinitely easier to enter the space. There are devs putting out more than one "game" per week that the mods here refuse to let you call out for being shovelware. I'm not sure which is worse, the games or the mods deciding you can't be critical of asset flips and call them out for what they are.

I mean I look at some of the classics that were the most popular back in the day, and I compare them to what is currently out there, and the current games are just better in a lot of aspects. For instance, compare Dr Pink's 2 games. The second one is objectively better than the first. Even if you don't like his games.
DPC has fallen off. He's more focused on creating his mini-games than releasing quality, functional content. And the fans in the BAD thread would still suck his cock if he dipped it in radioactive shit. They're more focused on telling people how they're wrong, that you didn't end up on a broken ass path than even consider that the game has gotten beyond what he can manage on his own. I literally did not encounter a couple of conversations that would explain events at the end of the current update and some how its my fault on an unmodded, untouched save that the game skipped vital conversations. Not DPC, who released an update that even a huge portion of his community is unhappy with and finding bugs in.

I agree, there are new devs rising to replace the existing stable. And that in itself is creating its own problem. The devs they look up to, like DPC, have led them to believe it's acceptable to spend MONTHS developing mini-games their communities hate rather than focusing that time on the actual game. Or that its ok when they go full time to only produce 40% more content per update while taking more than twice as long between updates. Or that its ok to take 5 months off due to a death in the family, spend 2 months trying to figure out how to code again, spend more than a month fucking with an existing mini-game, and start fucking with the code of an upcoming mini-game bc... reasons. Or that its ok to take more than a month off in anticipation of receiving a new prebuilt workstation that you could've built yourself, had 10x the warranty protections, saved half the money and had completely assembled within 3 days. Oh, and then wasted a week while you wait for the generic PSU cable to arrive, which you can literally use the power cable from an 80s Apple w/o voiding the warranty bc that fucking cable will still be easily capable of handling the power draw of pc's 50yrs from now.

I'll get excited to see a new game that came out a year or so ago, look at the devs Patreon to see that they've taken 3 vacations between August and November. That dev quit their job to go full time, but if things don't pan out has a deadline to return to work that's like 6 months later. Said dev only intends to get one update out within that window meaning they will have taken a year to get a single update out, despite having gone full time and hiring someone to help out. They expect boom or bust despite having shown they're not willing to put the work in to make the game as successful as it deserves.

Or how about the devs that allow the whales to dictate and troll them, destroying their games? "Hey, lets weight peoples vote based on how much money they give us, not like that could ever be abused!" And I've yet to see a single situation where that has NOT been the situation. I've seen it completely destroy prominent developers. And more and more developers are doing it by the day where even in the least egregious cases it has led to fan backlash. Even personally, if a dev gave me that much power I'd try to sway things in what I think is the best direction, but I still admit I'd try to influence things to fuck with people now and then, too. And in the case of Intertwined, that's precisely what's happened.

I'd also point out that like 70% of the updates I've seen recently have intentionally refused to progress the actual plot at all. Relationships aren't being advanced, the stories aren't going any where, and some people have been waiting/paying for 2 years for literally nothing to happen. And that's from the most prominent VN devs, both old and new. Or an episode ends on cliffhanger - next episode, everything is immediately resolved. New episode then ends on another cliffhanger, with the plot only having advanced immediately past the last cliffhanger. That might seem suspenseful as you wait for the updates, but in 2-3 updates that's just going to piss off every single new player.

Guys like DPC could easily hire teams to work under him on other projects while assisting him on BAD. There are countless outside influences that could destroy this industry, but the unprofessional behavior is the one that is guaranteed if it doesn't change. And, today, it's the most influential developers that are getting away with the worst behavior. The Radiant community is completely fucking toxic in a negative way. Yet the communities of other games are prime examples of toxic positivity. It's the same shit we saw in the 2010s with every game being released a buggy mess and anyone that mentioned it got attacked and silenced immediately. That would finally change a few years ago, but now developers have had a decade of being walled off from ALL criticism and now that everyone is fed up, they can't get away from the negativity. Why the AVN space is on this path might be a different reason, but the outcome is just as inevitable. As fans, we should never support behavior that is against our own self-interests. This is still a business. We've seen platforms like Kickstarter implode from this exact same behavior. And here we are, once again, supporting it.
 

Alfius

Engaged Member
Modder
Sep 30, 2017
2,392
4,997
I agree generally, but I'd counter that the % of good games has fallen off dramatically. It's just infinitely easier to enter the space. There are devs putting out more than one "game" per week that the mods here refuse to let you call out for being shovelware. I'm not sure which is worse, the games or the mods deciding you can't be critical of asset flips and call them out for what they are.


DPC has fallen off. He's more focused on creating his mini-games than releasing quality, functional content. And the fans in the BAD thread would still suck his cock if he dipped it in radioactive shit. They're more focused on telling people how they're wrong, that you didn't end up on a broken ass path than even consider that the game has gotten beyond what he can manage on his own. I literally did not encounter a couple of conversations that would explain events at the end of the current update and some how its my fault on an unmodded, untouched save that the game skipped vital conversations. Not DPC, who released an update that even a huge portion of his community is unhappy with and finding bugs in.

I agree, there are new devs rising to replace the existing stable. And that in itself is creating its own problem. The devs they look up to, like DPC, have led them to believe it's acceptable to spend MONTHS developing mini-games their communities hate rather than focusing that time on the actual game. Or that its ok when they go full time to only produce 40% more content per update while taking more than twice as long between updates. Or that its ok to take 5 months off due to a death in the family, spend 2 months trying to figure out how to code again, spend more than a month fucking with an existing mini-game, and start fucking with the code of an upcoming mini-game bc... reasons. Or that its ok to take more than a month off in anticipation of receiving a new prebuilt workstation that you could've built yourself, had 10x the warranty protections, saved half the money and had completely assembled within 3 days. Oh, and then wasted a week while you wait for the generic PSU cable to arrive, which you can literally use the power cable from an 80s Apple w/o voiding the warranty bc that fucking cable will still be easily capable of handling the power draw of pc's 50yrs from now.

I'll get excited to see a new game that came out a year or so ago, look at the devs Patreon to see that they've taken 3 vacations between August and November. That dev quit their job to go full time, but if things don't pan out has a deadline to return to work that's like 6 months later. Said dev only intends to get one update out within that window meaning they will have taken a year to get a single update out, despite having gone full time and hiring someone to help out. They expect boom or bust despite having shown they're not willing to put the work in to make the game as successful as it deserves.

Or how about the devs that allow the whales to dictate and troll them, destroying their games? "Hey, lets weight peoples vote based on how much money they give us, not like that could ever be abused!" And I've yet to see a single situation where that has NOT been the situation. I've seen it completely destroy prominent developers. And more and more developers are doing it by the day where even in the least egregious cases it has led to fan backlash. Even personally, if a dev gave me that much power I'd try to sway things in what I think is the best direction, but I still admit I'd try to influence things to fuck with people now and then, too. And in the case of Intertwined, that's precisely what's happened.

I'd also point out that like 70% of the updates I've seen recently have intentionally refused to progress the actual plot at all. Relationships aren't being advanced, the stories aren't going any where, and some people have been waiting/paying for 2 years for literally nothing to happen. And that's from the most prominent VN devs, both old and new. Or an episode ends on cliffhanger - next episode, everything is immediately resolved. New episode then ends on another cliffhanger, with the plot only having advanced immediately past the last cliffhanger. That might seem suspenseful as you wait for the updates, but in 2-3 updates that's just going to piss off every single new player.

Guys like DPC could easily hire teams to work under him on other projects while assisting him on BAD. There are countless outside influences that could destroy this industry, but the unprofessional behavior is the one that is guaranteed if it doesn't change. And, today, it's the most influential developers that are getting away with the worst behavior. The Radiant community is completely fucking toxic in a negative way. Yet the communities of other games are prime examples of toxic positivity. It's the same shit we saw in the 2010s with every game being released a buggy mess and anyone that mentioned it got attacked and silenced immediately. That would finally change a few years ago, but now developers have had a decade of being walled off from ALL criticism and now that everyone is fed up, they can't get away from the negativity. Why the AVN space is on this path might be a different reason, but the outcome is just as inevitable. As fans, we should never support behavior that is against our own self-interests. This is still a business. We've seen platforms like Kickstarter implode from this exact same behavior. And here we are, once again, supporting it.
I'm not going to try and refute you. There is obviously different tastes that accounts for games. My thoughts on DPC's games - My point was not that BID was good but that BID was better by all available measures then Acting Lessons.

OK, ok, that is still subjective. So let's look at something completely unbiased.

Let's look at the game's on f95's Latest games and Updates.
Then sort by Weighted ratings. Out of the 30 games on the front page, only 3 are 5 years or older.

If we filter for only completed games. The number goes up to 11 from 30.

So from a completely unbiased methodology, The number of good games from the last 5 years is objectively more (In number - not percentage) then from more than 5 years ago.

I'm not mentioning any games or any preference, this is just using the F95's own user ratings.
So it can be concluded that the average user on F95 seems to rate recent games higher then older games.
 

DovahKing111

Newbie
Dec 5, 2022
84
137
I'm getting a lot of image not found errors. one example of many - image 'ch02_event02_003' not found.
any fix?

i am using the incest patch and walktyhrough mod if that makes a difference....
 

DovahKing111

Newbie
Dec 5, 2022
84
137
this has been in development for 4 years?????
and the only scenes we have with Nina are the beginning meeting her and another of her mutilated limbs?
guess i should not even started playing this game.:cautious:
 
4.00 star(s) 63 Votes