Unity Aunt's House [v0.3.5] [AceStudio]

4.50 star(s) 42 Votes
Dec 4, 2017
77
234
Bro pls add an fps cap, there is no reason why my 1070 should be using 90% gpu on the main menu screen... and why is the dude so tall and the user interface text so bright? Also kinda looks like an AI image was used for Sarah's phone image, why not just use their 3d model image? Oh right, dev literally has an AI profile picture... what a shame, game looked nice. Also had to set my gamma to 0.70 for this game cause it's so bright, what's up with that?
 
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Reactions: *TheFisherMan*

AceStudio

Newbie
Game Developer
May 12, 2020
86
475
Bro pls add an fps cap, there is no reason why my 1070 should be using 90% gpu on the main menu screen... and why is the dude so tall and the user interface text so bright? Also kinda looks like an AI image was used for Sarah's phone image, why not just use their 3d model image? Oh right, dev literally has an AI profile picture... what a shame, game looked nice. Also had to set my gamma to 0.70 for this game cause it's so bright, what's up with that?
The game looked nice, but with AI char icons it looks bad? :D
 

RobAlson244

Newbie
May 14, 2023
64
61
I love how useful crouch is to see what shouldn't be seen. It's the best way to see characters in their sleepwear/underwear at nighttime. Since shower animations aren't in yet, the characters stand in the wall. For when a character is on the toilet, they stand in the toilet. Before Mia enters the house after leaving the grocery store, she's just under Lucy's room in an odd pose. The scanner floats around there too.

Overall, this is great and I can't wait for future updates!
 
4.50 star(s) 42 Votes