Fan Art Being A DIK: Fan Art

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Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
7,591
11,449
Earlier in the thread I complained about how with some eye textures, Josy's eyes will clip through showing grey artifacts. Issue ended up being the Rumor head morph itself slightly clips the sclera mesh through the eyemoisture mesh. If you make fanart and never noticed it's not surprising; can only see super close up when eye moisture is fully on.

josyeye.jpg

I fixed the mesh myself and repackaged it into the head morph, nothing else is changed, all the original rumor morph except no eye clip.
 

Pillock

Active Member
Nov 23, 2019
606
10,119
The final spot the difference for a while. There are 12 in this one.

There are some subtle differences like shadows and reflections because of the changes I made, these aren't a part of the 12, they were too difficult to bother trying to revert back, you'll know what I'm talking about when you spot the related changes.
Also the watermark isn't one of the 12.
Anyway I hope you enjoy it.

I've included the solution, so no cheating, ah what do I care cheat if you want.

Coming soon I'll post the wide screen versions for those that want them.
BADIK Difference 04.jpg
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skc0110

Member
Nov 18, 2021
112
205
The final spot the difference for a while. There are 12 in this one.

There are some subtle differences like shadows and reflections because of the changes I made, these aren't a part of the 12, they were too difficult to bother trying to revert back, you'll know what I'm talking about when you spot the related changes.
Also the watermark isn't one of the 12.
Anyway I hope you enjoy it.

I've included the solution, so no cheating, ah what do I care cheat if you want.

Coming soon I'll post the wide screen versions for those that want them.
View attachment 4240218
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we have been loving these on the D&H discord thanks
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
7,591
11,449
For the hair, under the parameters tab, adjust the forehead depth and width to about +10 to +15% and it should fix those hairline issues.
This is a great tip for those who don't know. Almost every OOT hair requires additional forehead depth, you can also add a push modifier to hair set at around ~0.05-0.1 or do both.
 
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5.00 star(s) 2 Votes