- Nov 10, 2020
- 5,908
- 12,136
Here we go again with the false math.I looked this up out of curiosity.
Eight episodes in eight months. I know; it’s hard to imagine lately!
- Episode 1 of Acting Lessons dropped May 2018.
- Ep 2, mid-May.
- Ep 3, mid-June.
- Ep 4, mid-July.
- Ep 5, mid-August.
- Ep 6, mid-September.
- Ep 7, mid-October.
- Ep 8 (final), December 2018.
While Dr. PinkCake was dropping those last episodes, he was simultaneously developing Being a DIK. He completed four episodes—the entirety of Season 1—in 2019. I get why it took him longer to work on Being a DIK: more paths, mini-games, and detail.
He’s since slowed down a lot. Partly because of perfectionism, and partly to milk (and potentially lose) patrons. But that quarterly schedule shows us what he’s truly capable of.
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And when comparing Acting Lessons to BaDIK development time people seem to forget the difference in overall quality of the game. Some may not like mini-games, but they do add some actual gameplay to the game (except for the claw machine one, that thing is straight up cursed) and considering Renpy's limited capabilities DPC is milking this engine dry.I think one of the main reasons updates take so long is the amount of branching or stuff like that and I would much rather lots of branching than the typical trash game on here which has such riveting choices as 'do you want to see this sex scene?'
Tell me about it. I played a game last month where all the “choices” were a big joke. The choice would change one line of dialogue, then the story would continue just the same as if you’d made the other choice. And in some places, there was only one choice. Just a button to press before the game proceeded.…the typical trash game on here which has such riveting choices as 'do you want to see this sex scene?'
Yeah it's one of my biggest pet peeves.Tell me about it. I played a game last month where all the “choices” were a big joke. The choice would change one line of dialogue, then the story would continue just the same as if you’d made the other choice. And in some places, there was only one choice. Just a button to press before the game proceeded.
Plus the characters were annoying and the story made no goddamn sense. The images looked good, but there was no animation nor music, so there’s no reason it should’ve been as big a download as it was.
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Unless the app is actually a Trojan horse… but I deleted it after I grew bored, so maybe that won’t be a problem later.
I looked this up on Dr. PinkCake’s Patreon blog out of curiosity.
Eight episodes in eight months. I know; it’s hard to imagine lately!
- Episode 1 of Acting Lessons dropped May 2018.
- Ep 2, mid-May.
- Ep 3, mid-June.
- Ep 4, mid-July.
- Ep 5, mid-August.
- Ep 6, mid-September.
- Ep 7, mid-October.
- Ep 8 (final), December 2018.
While Dr. PinkCake was dropping those last episodes, he was simultaneously developing Being a DIK. He completed four episodes—the entirety of Season 1—in 2019. I get why it took him longer to work on Being a DIK: more paths, mini-games, and detail.
He’s since slowed down a lot. Partly because of perfectionism, and partly to milk (and potentially lose) patrons. But that quarterly schedule shows us what he’s truly capable of.
View attachment 3459670
OMG, both are you are Fake.Here we go again with the false math.
Not all episodes are created equal. There are more content in a single episode of season 3 than the ENTIRE season 1. And more than the ENTIRE AL game. So no, he hasn't slowed down.
Look, I'm not a fan of the long wait. I'm on record multiple times on this forum stating that the more recent episodes should be broken down into multiple smaller episodes so that there is a more steady stream of new content. But any suggestion of DPC slow down, or milking, is entirely bs.
Ep10 by it self is bigger then some finish games here, DPC would be better serve if he would stick to ep 7 or 8 size sure some eps might feel smaller or maybe not as much time with some girls but it would even out over time and besides it would likely mean more ep'sHere we go again with the false math.
Not all episodes are created equal. There are more content in a single episode of season 3 than the ENTIRE season 1. And more than the ENTIRE AL game. So no, he hasn't slowed down.
Look, I'm not a fan of the long wait. I'm on record multiple times on this forum stating that the more recent episodes should be broken down into multiple smaller episodes so that there is a more steady stream of new content. But any suggestion of DPC slow down, or milking, is entirely bs.
another thing to consider , since its seem to be used as a defense that ep 9 and 10 has more " content" than the entire first season, the first 4 episode, is that, while in render count it does get bigger, both has over 5000 render both , but in those 2 episode and with 10.000 Render, are really much more actually happend than the firt 4 episode ?Ep10 by it self is bigger then some finish games here, DPC would be better serve if he would stick to ep 7 or 8 size sure some eps might feel smaller or maybe not as much time with some girls but it would even out over time and besides it would likely mean more ep's
9 didn't really move the story any but 10 did actually move things forward but I do agree with the point I think your making in that the story was moving faster when he was doing less rendersanother thing to consider , since its seem to be used as a defense that ep 9 and 10 has more " content" than the entire first season, the first 4 episode, is that, while in render count it does get bigger, both has over 5000 render both , but in those 2 episode and with 10.000 Render, are really much more actually happend than the firt 4 episode ?
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But the thing is that he didn't lose patrons. After Ep.8, DPC reached a plateau at an average of 13k patrons, and now after a record-breaking wait for Ep.10, he has broken the record, reaching 19k patrons.He’s since slowed down a lot. Partly because of perfectionism, and partly to milk (and potentially lose) patrons. But that quarterly schedule shows us what he’s truly capable of.
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To be fair look at any TV show or movie all the good shit happens near the end the rest is just useless filler.9 didn't really move the story any but 10 did actually move things forward but I do agree with the point I think your making in that the story was moving faster when he was doing less renders
Yeah but what is filler really? We going from A to B there got to be a journey other wise moves and story driven shows would only be 15 to 30 minutes and shows would what be just 2 or 3 eps at the mostTo be fair look at any TV show or movie all the good shit happens near the end the rest is just useless filler.
yeah, this kind of not really a good example to be comparableTo be fair look at any TV show or movie all the good shit happens near the end the rest is just useless filler.
To me filler content is stuff like mini games or useless sex scenes with ugly old cows like madam rose.Yeah but what is filler really? We going from A to B there got to be a journey other wise moves and story driven shows would only be 15 to 30 minutes and shows would what be just 2 or 3 eps at the most
Knowing how to handle that is what differentiates a good series from a bad one. And unfortunately DPC is not good at that.To be fair look at any TV show or movie all the good shit happens near the end the rest is just useless filler.
Pretty much no one likes Madam Rose but she isn't slowing things down and the mini games aren't slowing down things what is slowing things down is DPC wanting to make everything bigger and bigger and animations of Zoey running thought the woods or the preps taking a walk plus his own milking scams he try to shove down our throatsTo me filler content is stuff like mini games or useless sex scenes with ugly old cows like madam rose.
And any girl you can't end up with romantically.
And shows can't be two or three episodes how would studios milk their audiences dry then?
Ironically, without them the game wouldn't exist.There DPC Cult cock suckers
It always makes me laugh when people make fun of patrons do they not realise no patrons no game?Ironically, without them the game wouldn't exist.