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Hello friends!
I can't believe it's already been two weeks since the last development log, time really flies sometimes! I'm still working on the last scene, and it's roughly 80% done now. I've made a good number of animations already and decided to finalize the build with this scene. (I considered adding some extra small sexy content for a certain character, but I'll be skipping that for this update.)
On a personal note, I’ve finally wrapped up some matters that had been keeping me busy for the past four months, so now I can fully focus on the last game elements in my spare time again! Also, I should probably stop giving estimates, there are just too many variables that affect how much time I can spend on the game. I feel bad when I don't meet my self-imposed targets, which can be a bit demotivating. So instead, I'll just share what I'm currently working on or thinking about. That seems like the best approach, as I probably mentioned in a devlog before, hehe.
Now, back to the main topic: My current to-dos include finishing the final scene, working on the audio, tackling the to-do list I’ve built up during development, proofreading the final parts, and beta testing. That should wrap it up! Also, let me know if there’s a specific language you’d like to see in-game! I'll be uploading AI/machine-translated translations in a separate update (e.g., 0.3.1 or something). I’m considering developing a tool that interacts with ChatGPT or another AI for translating my template. Nothing is decided yet, but this would likely give the best results without spending a fortune. Plus, having pre-generated translations makes it much easier for native speakers to proofread and refine them!
That’s it for this weekend! Wishing you all a great week ahead, take care, stay healthy, and eat some bamboo (or better not, I don't know if it's good for hooman)! ❤