- Sep 16, 2019
- 1,756
- 7,317
In fairness, we all know that you will spend 60+ hours a week developing a game for us. At no cost of course. With hundreds of hours a month game play, no grind. And of course, it will be so much fun to play, we'll give you a like, that you can spend at the, like store...right.In fairness, the majority of these developers are famously just taking advantage of their patrons. Maybe this isn't the case with Aleksey, some developers are actually quality like Dr. Pink Cake, but that would make him the exception, not the rule. A good example would be that slip where Eek! accidentally admitted that they weren't developing their main story because they make money off of monthly contributions on Patreon and if they finished the game, that would end. I was a patron of BB:AS for 2 months (low tier, tbh) because I was hoping for the next update, which I assumed was monthly. After I had paid more then I would have for the full game without a single update, I stopped. Lets not act like this guy is working 60 hours per week on this, most updates are like 20 mins of content (hidden behind hours of grinding to get it) and the majority of development time is waiting for scenes to render using models and assets developed previously.