malaman007

New Member
Oct 23, 2021
4
0
Question. Sometimes, I see one task marked as complete but then I'm not sure if it's lost forever or it continues. Example: the silk robe. I didn't buy it soon enough and then the task was marked as complete. But then I bought it anyway and I guess the task was resumed. Did I miss anything?

Is it a bug? I'm worried about permanently losing some great scenes.
 

chaos8996

New Member
Jul 9, 2021
5
1
Talk with Kiera and Anna – problems (pool – 12.00) - the phrase "Tan?"
Max is associated with a hacker 1 time (own room, laptop - 01.00 Monday)
i can't seem to trigger hacker doesn't show on laptop does any one have a save from this point
 

qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,678
1,864
I like the intent of this mod, but it doesn't respect the formula of the original game.

I can forgive different lighting in the middle of the scene, it'd be near impossible to perfectly correspond. But the writing style completely changes, you can now even read the other characters' thoughts (and they are always out of character).

I won't give a bad rating Edit: I might, because it gets infinitely worse by endgame, and there seems to be no will for course correction.

I like the effort and it's the original dev's fault for abandoning this gem... but this is my main gripe with it and where there's the most room for improvement.
 
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qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,678
1,864
Well, I don't think we can do any better on this basis. I guess it would be better to create a new game rather than trying to fix this one. It's a shame we didn't fix all the problems, but some things are beyond our ability.
Are you in charge or participating with this project? If so, it would be a shame to call your work a waste of effort. Or dismiss any potential improvement or change in direction which fits in the continuation with the original.

I believe the problem is solvable with a bit of work and common sense:
  1. remove thought monologues from everyone but Max. They were only added in the late-game scenes from the mod and it clashes with the whole game.
  2. Remove the long Max's dialogues introduced with the mod. Follow the original formula where his only words are short quips and questions you can click on.
  3. take every non-vanilla scene and re-read the dialogues, then assess whether the characters sound like themselves. If it sounds like someone else: rewrite so it doesn't.
 

Smirniy

Member
Dec 4, 2017
394
4,709
I like the intent of this mod, but it doesn't respect the formula of the original game.

I can forgive different lighting in the middle of the scene, it'd be near impossible to perfectly correspond. But the writing style completely changes, you can now even read the other characters' thoughts (and they are always out of character).

I won't give a bad rating Edit: I might, because it gets infinitely worse by endgame, and there seems to be no will for course correction.

I like the effort and it's the original dev's fault for abandoning this gem... but this is my main gripe with it and where there's the most room for improvement.
Where do you see room for improvement in the game?
 

qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,678
1,864
Where do you see room for improvement in the game?
Hi, thanks for asking. I've detailed my thoughts further in the post below.

In short, in your mod, the room for improvement is in the dialogues (and quality of life features, but I'll focus on dialogues for this post).

With dialogues, it's because added text from the mod strongly clash with the established personalities of the Ann, Alice and Lisa, as well as with the rules of narration from the original game.

If I'm not mistaken, only added scenes from your mod have silver-colored text from NPCs, which shows their thoughts; that's bad. The original game has you guess other characters thoughts, has you to guess by their manifestation; remove all these and you've already improved the game by 30% of what's needed to be at least on par with the original.

I can try to give further arguments and examples if need be.

Why did you decide that the situation becomes much worse by the end of the game, due to what?
Well I didn't "decide" per say ^^ I rather reached a conclusion.

My justification is the following: for the first 5 hours of gameplay, the game doesn't show any scene added by the mod. By end game, with high relationship levels, you get to choose some options that lead to added scenes (like sex in the shower with mom in the morning, or blowjob after punishment). Since most of those scenes present the problems I've highlighted, and they are more present by end-game, therefore the end-game is when the situation becomes worse.
 

Smirniy

Member
Dec 4, 2017
394
4,709
You're wrong - the silver text of thoughts appeared only in the new version of the mod - in v2, and it applies to the thoughts of the characters from the very beginning of the game, not just to new scenes. This is such a new style of game design.
In version v0.22.0.022, in the topic of which we are, (as in the original game), there is no such design - the thoughts of the characters are displayed with their words in the same color. The only difference with words is italics.
As for Max's long dialogues, given that his influence on women is constantly growing, his dialogues and their semantic load are growing - otherwise, he would not have achieved anything by silence.
As for the possible change in the character of the characters, there is nothing surprising here, because under the influence of Max and other circumstances, the character of the characters inevitably changes. Max uses everything to woo women-he uses their fears, phobias, blackmail, flattery, sympathy, and bribery. The thoughts of other characters that have appeared in fashion, not just Max, only indicate that women are becoming more and more depraved over time.
I didn't quite understand your complaints about the end of the game, but the bulk of the new scenes appear AFTER the end of the base game, since the mod CONTINUES the abandoned game and brings it to its logical conclusion. If you mean women's thoughts, then I answered about that a little higher.
 

qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,678
1,864
You're wrong
First of all... I come in peace. I'm not your teacher, or a figure of authority: when I do criticism, it's to the work so it has a chance of improving, not to make you look bad.

In parallel, I often collaborate, work, and meet IRL with slavic people (which I infer you are too), and I notice a pattern that they become defensive over mild criticism, which would oppositely be thanked for in western Europe or the US. It's cultural...

Anyway, you don't need to get all soviet on me, lol 1742474201386.png . Everything I say is an opinion, subjective (but as valid as I can make it), and only meant to help. With that in mind:

the silver text of thoughts appeared only in the new version of the mod - in v2, and it applies to the thoughts of the characters from the very beginning of the game, not just to new scenes. This is such a new style of game design. In version v0.22.0.022, in the topic of which we are, (as in the original game), there is no such design - the thoughts of the characters are displayed with their words in the same color. The only difference with words is italics.
I'm not deploring that thoughts now appear silver... I'm criticizing that you've displayed the thoughts of Ann, Lisa and Alice. And THIS doesn't appear from the very beginning of the game, only the new scenes. I don't like the idea, and it objectively breaks the homogeneity of the game.

As for Max's long dialogues, given that his influence on women is constantly growing, his dialogues and their semantic load are growing - otherwise, he would not have achieved anything by silence.
I believe that Max dialogues weren't made longer out of necessity for character growth. But because you write differently than Dark Silver, the original developer, and you haven't managed to fully imitate his writing style. At least for the English translation.

The long dialogues are only a symptom, the tip of the Iceberg, that makes us notice: "I'm playing two completely different games simultaneously".

As for the possible change in the character of the characters, there is nothing surprising here, because under the influence of Max and other circumstances, the character of the characters inevitably changes.
If it's meant as character development, I find it a lot worse executed than the original game's character development from the beginning to v13.

And in general it has too little coherence. Here, Ann has been shooting porn twice a week for about a year and her honest thoughts about the a basic porn plot is to be fascinated: Big Brother_ Sm MOD v2 20_03_2025 12_29_51.png . Nobody reacts like that ^^ And I infer that this is not the Dark Silver's Ann I know, which I believe would rather say out loud: "This is not the most original plot but I see it works to captivate you, Max!"

Other example: 2.png . "Mighty cock", it's like Ann's personality been reduced to a porn movie character.

Max uses everything to woo women-he uses their fears, phobias, blackmail, flattery, sympathy, and bribery.
That's a good analysis and a direction to keep pursuing.

The thoughts of other characters that have appeared in fashion, not just Max, only indicate that women are becoming more and more depraved over time.[/quote]
Certainly my gripe with it.

1) if thoughts of other characters appear after a certain point, it's not a sign that these characters became "more deprived"... it's a sign Max or at least the player became omniscient. This is a disregard for a timeless rule of narration, misunderstanding of the original game's established patterns, and never works to make a scene good.
2) you can show realistic deprivation like Dark Silver was doing, but I find that the new scenes represent cartoonish flanderized depiction of depravation.

3.png This is not the Lisa I know. There's 0 foreshadowing that Lisa dreams about licking her mom's pussy. And even if there was, it would be out of character for Lisa's first cunnilingus ever... to her mom no less. It would be so much more in line with the original if she was at least a tiny bit reluctant and did it because Max coerces her, or gives her the last push, and she's realizing it's gonna change their relationship forever but goes with the motion because she's horny... My proposition: "Okay Mom, I'm going to do to you what you've allowed Max to do for a while now." - "I can't believe I'm about what I'm about to do, please don't be be mad at me, but I think you want it too, Mom".

I didn't quite understand your complaints about the end of the game, but the bulk of the new scenes appear AFTER the end of the base game, since the mod CONTINUES the abandoned game and brings it to its logical conclusion. If you mean women's thoughts, then I answered about that a little higher.
My opinion boils down to this: the writing takes a noticeable dip of quality with the scenes introduced by the mod.

Mainly because characters do not behave like what I would expect them to. This is a common fanfic problem: 1742476565479.png .

I would be glad if you agree with my point and simply being made aware of the problem encourages you to write things more in line with the original game. I can help, either by rewriting a couple of scenes you have in mind, or pointing out problems in scenes you're about to rewrite yourself.

In all politness,
Cheers.
 
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Smirniy

Member
Dec 4, 2017
394
4,709
First of all... I come in peace. I'm not your teacher, or a figure of authority: when I do criticism, it's to the work so it has a chance of improving, not to make you look bad.

In parallel, I often collaborate, work, and meet IRL with slavic people (which I infer you are too), and I notice a pattern that they become defensive over mild criticism, which would oppositely be thanked for in western Europe or the US. It's cultural...

Anyway, you don't need to get all soviet on me, lol View attachment 4664212 . Everything I say is an opinion, subjective (but as valid as I can make it), and only meant to help. With that in mind:


I'm not deploring that thoughts now appear silver... I'm criticizing that you've displayed the thoughts of Ann, Lisa and Alice. And THIS doesn't appear from the very beginning of the game, only the new scenes. I don't like the idea, and it objectively breaks the homogeneity of the game.


I believe that Max dialogues weren't made longer out of necessity for character growth. But because you write differently than Dark Silver, the original developer, and you haven't managed to fully imitate his writing style. At least for the English translation.

The long dialogues are only a symptom, the tip of the Iceberg, that makes us notice: "I'm playing two completely different games simultaneously".


If it's meant as character development, I find it a lot worse executed than the original game's character development from the beginning to v13.

And in general it has too little coherence. Here, Ann has been shooting twice a week for about a year and her honest thoughts about the a basic porn plot is to be fascinated: View attachment 4664231 . Nobody reacts like that ^^ And I infer that his is not the Dark Silver's Ann I know, which I believe would rather say out loud: "This is not the most original plot but I see how it works to captivate you, Max!"

Other example: View attachment 4664254 . "Mighty cock", it's like Ann's personality been reduced to a porn movie character.


That's a good analysis and a direction to keep pursuing.

The thoughts of other characters that have appeared in fashion, not just Max, only indicate that women are becoming more and more depraved over time.
Certainly my gripe with it.

1) if thoughts of other characters appear after a certain point, it's not a sign that these characters became "more deprived"... it's a sign Max or at least the player became omniscient. This is a disregard for a timeless rule of narration, misunderstanding of the original game's established patterns, and never works to make a scene good.
2) you can show realistic deprivation like Dark Silver was doing, but I find that the new scenes represent cartoonish flanderized depiction of depravation.

View attachment 4664261 This is not the Lisa I know. There's 0 foreshadowing that Lisa dreams about licking her mom's pussy. And even if there was, it would be out of character for Lisa's first cunnilingus ever... to her mom no less. It would be so much more in line with the original if she was at least a tiny bit reluctant and did it because Max coerces her, or gives her the last push, and she's realizing it's gonna change their relationship forever but goes with the motion because she's horny... My proposition: "Okay Mom, I'm going to do to you what you've allowed Max to do for a while now." - "I can't believe I'm about what I'm about to do, please don't be be mad at me, but I think you want it too, Mom".


My opinion boils down to this: the writing takes a noticeable dip of quality with the scenes introduced by the mod.

Mainly because characters do not behave like what I would expect them to. This is a common fanfic problem: View attachment 4664275 .

I would be glad if you agree with my point and simply being made aware of the problem encourages you to write things more in line with the original game. I can help, either by rewriting a couple of scenes you have in mind, or pointing out problems in scenes you're about to rewrite yourself.

In all politness,
Cheers.
[/QUOTE]

When I said "You are mistaken" I wrote that the silver font color is not in this version of the MOD, but in its second version, so if we want to discuss it, then we should do it in the corresponding topic, but not in this one. Otherwise, it will be against the forum rules when a completely different game is discussed in one topic. I think you will agree with me on this)

Yes, I agree that the thoughts of the other characters change the homogeneity of the game, but I did not strive to copy Dark Silver in everything, I have my own vision of the game. I cannot copy Dark Silver's writing style, just as one poet cannot write poetry in the style of another. Each person has their own imagination, their own vocabulary and their own style of speech.
Speaking of dialogues, I would like to remind you again that the second version of the MOD was released, in which all dialogues and scenes were completely reworked, so I don’t see the point in discussing my old work.

As for the English translation, in this version (0.22.0.022) it was written by another person, so there are no complaints about it. In the second version of the mod, two people are engaged in English translation at once, and one of the translators is a US citizen.

I also agree with you that a common problem with fanmods is that they don't fully match the original. The reason is the same - they are made by a completely different person, not the one who started the game. Alas, even the author of the original game, Dark Silver, was subjected to a sea of criticism regarding certain scenes and dialogues. So even the author is not perfect...

As for your offer to help, I am grateful to you for your kind words, but at the same time, I would still recommend that you familiarize yourself with the new version of this MOD.
 
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