0.5.29 is out!
I see the usual comments about update size, so I'll just say the usual:
The bi-weekly schedule focuses on frequent updates rather than longer waits. Each release delivers 8-10k words of content, and while the story follows a similar structure, it's a complete rewrite from scratch. Some scenes have dramatically different dialogue even when sharing similar CGs.
These past two weeks weren't just about new content either - I've also improved earlier scenes and now introduced Kai, a new character that required custom model training (no existing LoRAs here - everything's built from the ground up).
I'm working hard to deliver content at this pace as part time solo dev. If you find this approach doesn't meet your expectations, please message me for a refund - I'd rather you be happy with your investment and use it somewhere else.
Now, release notes for 0.5.29:
"You could say this update is ASStronomically good"
Whew... another two weeks flew by in a flash! This one felt even shorter since quite a bit of time went into implementing those performance improvements from v2 of the last release. But hey, progress is progress!
What's New:
• ~9,000 words of content (goes through lunch + early afternoon)
• Introduction of KAI! (A new character who'll become more important as the story progresses but you can get a glimpse of his personality)
• Improved and fixed many older CGs (still working on more improvements!)
About This Release: For the OG fans - I'm very close to that certain spicy scene you're thinking of! While it's partially done, I wanted to keep to our schedule rather than delay for it. Soon™️
Other Notes:
• There's a longer black screen sequence at the start that needs more CGs - this will be addressed in a future update
• Still working on UI features like gallery (these take significant dev time away from content, so trying to find the right balance)
• More CG improvements coming - it's an ongoing process!
As always, this is an early preview - might do some polish passes over the next few days if needed.