Daz Blender Can someone help me adjust the clothing in the render? I'm new to Blender and Daz3D, sorry!

Sora_NG

Formerly 'SNGames'
Feb 28, 2025
5
3
Hi everyone, how are you?

I'm trying to adjust my character's clothing to make it look less awkward. I'm completely new to this, and I've only been using Daz3D for a month, so I still don't know much. I know it's possible to adjust character clothing in Daz3D, and I tried, but I can't get rid of this gap between the character's breasts. I'd like to make it look more natural, you know? Less artificial.

While searching for a solution, I found out that I can modify the clothing in Blender. However, I don’t know how to use Blender either, this is my first time using it, and I get completely lost when trying to make adjustments.

Could someone please help me with this? Is there a way to fix this directly in Daz3D? Also, I’d like to learn how to adjust it in Blender because I heard that Blender can be used to create and modify assets for Daz3D.

Here is my model:
Dress.jpg
This is the clothing file in Blender
Blender Top.png
And this is how I would like it to look

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.


I even tried using sculpt mode in Blender, but I made a mess. I can't make it smooth and clean, or make it look good. Any tips?
You don't have permission to view the spoiler content. Log in or register now.

I’d really appreciate any help!
 

Saint_RNG

Corrupted angel
Game Developer
Apr 2, 2018
289
629
Technically, you're not far from succeeding. You just need to use the right tools (in this case, the smoothing tool), then follow the rest of the steps in the tutorial you found.

You don't have permission to view the spoiler content. Log in or register now.
 
  • Heart
Reactions: Sora_NG

Sora_NG

Formerly 'SNGames'
Feb 28, 2025
5
3
Without knowing the clothing asset you use. You could try to up the smoothing to around 70 in the parameters.
I'm using Sue Yee's outfit, I'm trying to make it uniform now,
 

Sora_NG

Formerly 'SNGames'
Feb 28, 2025
5
3
Technically, you're not far from succeeding. You just need to use the right tools (in this case, the smoothing tool), then follow the rest of the steps in the tutorial you found.

You don't have permission to view the spoiler content. Log in or register now.
Thank you so much! I'm using this tool now, and it helped a lot. I'm using it along with Flatten/Contrast to avoid creases in the middle of the chest. It's a bit tricky, but it's coming along haha

Clothing.png
 

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,860
1,530
Is there an upside for doing this in Blender?

In DAZ, i found, the easiest way to do is to use D-Former. No other asset needed.

Like this, not perfect in any way but way better than with the normal go to assets.

1742846319070.png
 
  • Heart
Reactions: Sora_NG

Sora_NG

Formerly 'SNGames'
Feb 28, 2025
5
3
Is there an upside for doing this in Blender?

In DAZ, i found, the easiest way to do is to use D-Former. No other asset needed.

Like this, not perfect in any way but way better than with the normal go to assets.

View attachment 4676796
Oh yes, I also searched in other forums and found a guy who mentioned adjusting the smoothing iterations. Well, I did that and tweaked the fit control, and I got this result:

1742870864512.png


D-Former? I didn't know about this tool! I'll take a look, thanks for the help!

As for the difference between doing it in Blender or Daz3D, maybe it's due to the freedom you have in Blender, but on the other hand, Daz3D takes less time. Well, I don't know much either. I'm still learning, and I really appreciate everyone's opinions.

Little by little, I'm improving my modeling skills!
 
  • Like
Reactions: osanaiko

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,860
1,530
Oh yes, I also searched in other forums and found a guy who mentioned adjusting the smoothing iterations. Well, I did that and tweaked the fit control, and I got this result:

View attachment 4677957


D-Former? I didn't know about this tool! I'll take a look, thanks for the help!

As for the difference between doing it in Blender or Daz3D, maybe it's due to the freedom you have in Blender, but on the other hand, Daz3D takes less time. Well, I don't know much either. I'm still learning, and I really appreciate everyone's opinions.

Little by little, I'm improving my modeling skills!
I can make a small intro. It's simple to use.

Smoothing, yes possible. But it takes the system. Also, i am not sure if it is getting saved. When i started out, it didn't. Meaning, i had to render the scene on the spot with smoothing on.

It ain't perfect but DAZ comes with many tools. I never considered Meshgrabber, as it did not give me the results i was looking for.
There is also SY Clothing Helper for Breasts but it only works to a degree.
If you aim for real larger knockers, i think d-Former will give you the best results. custom made and can be saved as you very personal morph.

This is a video explaining very well how to create your D-Former morph.


Hope this helps.
 
  • Heart
Reactions: Sora_NG

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,860
1,530
I can make a small intro. It's simple to use.

Smoothing, yes possible. But it takes the system. Also, i am not sure if it is getting saved. When i started out, it didn't. Meaning, i had to render the scene on the spot with smoothing on.

It ain't perfect but DAZ comes with many tools. I never considered Meshgrabber, as it did not give me the results i was looking for.
There is also SY Clothing Helper for Breasts but it only works to a degree.
If you aim for real larger knockers, i think d-Former will give you the best results. custom made and can be saved as you very personal morph.

This is a video explaining very well how to create your D-Former morph.


Hope this helps.
D-Former allows you also to make reveal morphs pretty easily. Since most clothing doesn't come with any morphs at all or with a few, this also give you again better options to archive the desired reveal, lift or drop morph.