- May 19, 2024
- 32
- 29
Hey Punto,
Not always. Sometimes it's mfff.Why always when group sex is mff?
That's the end of the update. I put two triggers/flags at the start of the game that are supposed let you to bypass those menu choices (which just takes you to dialogue telling you the update is over). For people that are loading saves I don't think the triggers ever activated for them.Hey Punto,
Did you ever get past this? That's where I am as well. Just installed the update, had 2 conversations and that's it.
Just Curious
Thank you
Cheers
That's the end of the update. I put two triggers/flags at the start of the game that are supposed let you to bypass those menu choices (which just takes you to dialogue telling you the update is over). For people that are loading saves I don't think the triggers ever activated for them.
While running game code:
File "game/screens.rpy", line 208, in execute
File "game/screens.rpy", line 208, in execute
File "game/screens.rpy", line 211, in execute
File "game/screens.rpy", line 212, in execute
File "game/screens.rpy", line 213, in execute
NameError: Name 'clareq' is not defined.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "dialogue.rpyc", line 1426, in script
File "[redacted]\CC-v0.2.0a-pc\renpy\ast.py", line 1619, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "[redacted]\CC-v0.2.0a-pc\renpy\exports\menuexports.py", line 134, in menu
rv = renpy.store.menu(new_items)
File "[redacted]\CC-v0.2.0a-pc\renpy\exports\menuexports.py", line 424, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "[redacted]\CC-v0.2.0a-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "[redacted]\CC-v0.2.0a-pc\renpy\display\core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "[redacted]\CC-v0.2.0a-pc\renpy\display\core.py", line 2745, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "[redacted]\CC-v0.2.0a-pc\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "[redacted]\CC-v0.2.0a-pc\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "[redacted]\CC-v0.2.0a-pc\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "[redacted]\CC-v0.2.0a-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "[redacted]\CC-v0.2.0a-pc\renpy\display\core.py", line 2745, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "[redacted]\CC-v0.2.0a-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "[redacted]\CC-v0.2.0a-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 208, in execute
File "game/screens.rpy", line 208, in execute
File "game/screens.rpy", line 211, in execute
File "game/screens.rpy", line 212, in execute
File "game/screens.rpy", line 213, in execute
File "[redacted]\CC-v0.2.0a-pc\renpy\ui.py", line 1015, in _textbutton
text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs)
File "[redacted]\CC-v0.2.0a-pc\renpy\text\text.py", line 2063, in __init__
self.set_text(text, scope, substitute) # type: ignore
File "[redacted]\CC-v0.2.0a-pc\renpy\text\text.py", line 2196, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute) # type: ignore
File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 373, in substitute
s = interpolate(s, variables) # type: ignore
File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 86, in interpolate
raise e
File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 78, in interpolate
value = renpy.python.py_eval(code, {}, scope)
File "[redacted]\CC-v0.2.0a-pc\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "[redacted]\CC-v0.2.0a-pc\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "<none>", line 1, in <module>
File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 313, in __getitem__
raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'clareq' is not defined.
Windows-10-10.0.22631 AMD64
Ren'Py 8.3.3.24111502
Captive Consciousness v0.2.0a
Tue Feb 25 08:49:00 2025
What does it do?Hi guys, I created this simple Cheats Mod for those who want to make their life easier in the game.
I hope you like it...
See you next time![]()
It's a game problem, not a cheat problem...Python:While running game code: File "game/screens.rpy", line 208, in execute File "game/screens.rpy", line 208, in execute File "game/screens.rpy", line 211, in execute File "game/screens.rpy", line 212, in execute File "game/screens.rpy", line 213, in execute NameError: Name 'clareq' is not defined. -- Full Traceback ------------------------------------------------------------ Full traceback: File "dialogue.rpyc", line 1426, in script File "[redacted]\CC-v0.2.0a-pc\renpy\ast.py", line 1619, in execute choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments) File "[redacted]\CC-v0.2.0a-pc\renpy\exports\menuexports.py", line 134, in menu rv = renpy.store.menu(new_items) File "[redacted]\CC-v0.2.0a-pc\renpy\exports\menuexports.py", line 424, in display_menu rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward) File "[redacted]\CC-v0.2.0a-pc\renpy\ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "[redacted]\CC-v0.2.0a-pc\renpy\display\core.py", line 2215, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "[redacted]\CC-v0.2.0a-pc\renpy\display\core.py", line 2745, in interact_core root_widget.visit_all(lambda d : d.per_interact()) File "[redacted]\CC-v0.2.0a-pc\renpy\display\displayable.py", line 434, in visit_all d.visit_all(callback, seen) File "[redacted]\CC-v0.2.0a-pc\renpy\display\displayable.py", line 434, in visit_all d.visit_all(callback, seen) File "[redacted]\CC-v0.2.0a-pc\renpy\display\displayable.py", line 434, in visit_all d.visit_all(callback, seen) File "[redacted]\CC-v0.2.0a-pc\renpy\display\screen.py", line 480, in visit_all callback(self) File "[redacted]\CC-v0.2.0a-pc\renpy\display\core.py", line 2745, in <lambda> root_widget.visit_all(lambda d : d.per_interact()) File "[redacted]\CC-v0.2.0a-pc\renpy\display\screen.py", line 491, in per_interact self.update() File "[redacted]\CC-v0.2.0a-pc\renpy\display\screen.py", line 697, in update self.screen.function(**self.scope) File "game/screens.rpy", line 208, in execute File "game/screens.rpy", line 208, in execute File "game/screens.rpy", line 211, in execute File "game/screens.rpy", line 212, in execute File "game/screens.rpy", line 213, in execute File "[redacted]\CC-v0.2.0a-pc\renpy\ui.py", line 1015, in _textbutton text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs) File "[redacted]\CC-v0.2.0a-pc\renpy\text\text.py", line 2063, in __init__ self.set_text(text, scope, substitute) # type: ignore File "[redacted]\CC-v0.2.0a-pc\renpy\text\text.py", line 2196, in set_text i, did_sub = renpy.substitutions.substitute(i, scope, substitute) # type: ignore File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 373, in substitute s = interpolate(s, variables) # type: ignore File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 86, in interpolate raise e File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 78, in interpolate value = renpy.python.py_eval(code, {}, scope) File "[redacted]\CC-v0.2.0a-pc\renpy\python.py", line 1209, in py_eval return py_eval_bytecode(code, globals, locals) File "[redacted]\CC-v0.2.0a-pc\renpy\python.py", line 1202, in py_eval_bytecode return eval(bytecode, globals, locals) File "<none>", line 1, in <module> File "[redacted]\CC-v0.2.0a-pc\renpy\substitutions.py", line 313, in __getitem__ raise NameError("Name '{}' is not defined.".format(key)) NameError: Name 'clareq' is not defined. Windows-10-10.0.22631 AMD64 Ren'Py 8.3.3.24111502 Captive Consciousness v0.2.0a Tue Feb 25 08:49:00 2025
What does it do?
Yes, I understand. That is why I put the traceback above your post. Usually when mods are posted, a list of what the mod does is included.It's a game problem, not a cheat problem...
but this will solve it (then the dev will fix everything)
Cheats Mods and WT Mods are two completely different things.Yes, I understand. That is why I put the traceback above your post. Usually when mods are posted, a list of what the mod does is included.
- Does it just add/subtract points?
- Add/remove hearts?
- Lets you see both versions of a scene?