initally I had a (although lowered) cock chance even when swiping but it felt unfair, as if you are choosing to stand in Blackjack but your hand still increases. Get what I'm saying?
Ah whoosp I miscommunicated there, my apologies,

I was only intending for it to add to why I felt that there needed to be a way to "fight" the bad clips.
Otherwise I agree totally, I need to implement more control for the player, more interactivity so to speak.
Glad I got this bit across clearly at least.
I should probably implement a "soft guard" of sorts, so that the current clip can play to the end without triggering any cocks when the guard vanishes mid-clip.
Dick phases are not measured by individual clips but by a randomly generated duration. If a cock clip is shorter than that duration it will just play another random one.
I agree with having an invisible "soft guard" (which is RNG of it's length) so then it avoids back to back bad clip phases. I also suggest having the bad clip phases more clear about if your in one continuous one (multiple small clips) you don't end up getting confused why you just got hit with a ton of bad clip phases,
The game just wasn't designed to behave that way. Initially it was just meant to be a silly little prototype, the project already grew way more in scope than I'm actually comfortable with in terms of development time.
Ah rip....that there is feature creep and honestly forget about everything I've said above then since you've said right here that the scope is past what your okay with. Please instead take a breather to step back and look at everything you currently have set to do to "complete" this and what you originally had planned and make the hard decision on what your cutting and then stick to that new plan.
No more adding to the plan what so ever after that, as the more feature creep that occurs the worse your chances will become at completing this before you lose your enthusiasm/motivation to work on it and it becomes a chore if not impossible to complete/fix bugs without restarting from the ground up.
Once this is finished you can look at making another one with what you cut and start off the new game with framework to accommodate it all and make it easier for you to do it all.
Will definitely steal that screen effects suggestion though! That could be pretty neat.
Can be but can also be draining and difficult to add, go ahead if you feel like it. I suggest looking at
Hero Corruption 2 and
Indyc 's
Keystroke and
Trials of the Succubi games as they may inspire you.