You guys are flipping out over an incomplete game that you haven't paid for. I played it in VR with my quest 2 and I can tell you not all models are like that. It's most likely a problem with that perticular model. I'm not saying it's fantastic, but it's interesting. It has a few curious control choices, i.e.: you put a controller in your pocket and play with the other, so you can move your hips (alot) and also use a hand to interact/control the menus with having a free hand for, well, other things, lol.
Also, keep it mind this is just a few guys coding, not some AAA budget corpo. Hell of alot better than other Unity cashgrab VR games I'v seen. At least these guys are TRYING to be original.