zargal

Newbie
Aug 5, 2018
55
93
For your first run with Forsaken I'd focus on two things.
First, how much do you want them to cost? I'd suggest one around 6EE and another 10-15EE. To get there you'll need to raise their disgrace via training (the auto training for this does not use stamina but is slow.) Normally you can't lower disgrace but I'm guessing this won't be a problem if you didn't break all the T4s.
Secondly, what fighting style should they use? For cheap, weak forsaken you only want one of the single or double styles and I'd suggest H,I,H/E or I/E since Hate and Injury are easiest to build and Expo makes other Chosen more vulnerable.
Remember, Forsaken should each fill specific roles on your team, particularly to fill in gaps where commanders suck. At the start, there's a glaring lack in viable 6-15EE commanders, so focus on fixing that.
Also, Forsaken tend to have longer surrounds than Commanders, so you may have to focus on only two Chosen at a time in L2 (this gets better once you gets Forsaken who can release.)
If you ever are ever inclined to retry L1, I highly recommend distorting at least one via tempt since they can cheaply hit 3 areas, plus you only have to break two T4s on them. Congrats on getting past L1, you have made it over the biggest hurdle.
 
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zyty1221

Newbie
Nov 12, 2023
26
0
For your first run with Forsaken I'd focus on two things.
First, how much do you want them to cost? I'd suggest one around 6EE and another 10-15EE. To get there you'll need to raise their disgrace via training (the auto training for this does not use stamina but is slow.) Normally you can't lower disgrace but I'm guessing this won't be a problem if you didn't break all the T4s.
Secondly, what fighting style should they use? For cheap, weak forsaken you only want one of the single or double styles and I'd suggest H,I,H/E or I/E since Hate and Injury are easiest to build and Expo makes other Chosen more vulnerable.
Remember, Forsaken should each fill specific roles on your team, particularly to fill in gaps were commanders suck. At the start, there's a glaring lack in viable 6-15EE commanders, so focus on fixing that.
Also, Forsaken tend to have longer surrounds than Commanders, so you may have to focus on only two Chosen at a time in L2 (this gets better once you gets Forsaken who can release.)
If you ever are ever inclined to retry L1, I highly recommend distorting at least one via tempt since they can cheaply hit 3 areas, plus you only have to break two T4s on them. Congrats on getting past L1, you have made it over the biggest hurdle.
Thanks, these are good tips. I'm tempted to start again with what I know now.
 

SuperSkippy

Member
Oct 25, 2017
300
138
Thanks, these are good tips. I'm tempted to start again with what I know now.
I made a guide on the wiki a while back. Most of it is still holding, though Tempted are definitely stronger than they used to be.



Your first useful Forsaken should be one converted through Tempted. Every DIG break will make them weaker and will also make them cost less, so figure out how much you want to spend for a Commander and make that your goal for the Forsaken. Single damage type is best for those you get at the beginning. Beyond that, it's easier to learn as you go. For right now, concentrate on viewing your Forsaken as damage specialists while your Commanders are damage generalists.

This is more of a guide for "but how do I start to think about the Forsaken" than a step-by-step guide. Enjoy!
 
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PixelLewd

Member
Jan 31, 2022
289
781
Not sure if it was a one off or an actual bug, and either way its been ages since I last downloaded a version of the game, but apparently touching the hips button while customizing my chosen's outfit borked the game so completely I had to redownload it.

Absolutely NO clue if this is just a case of my luck acting up, or if its something that needs looking into
 
Apr 21, 2018
17
1

search for "java launcher" in play store , you can try various. Instead of launching corrupted saviours.exe launch corrupted saviours.jar
How this app work? I use it and its bring me to my main home and anything i open it with will just be normal app and i found no guide for this app as well.
 

fenyx

Member
Jun 16, 2017
184
55
How this app work? I use it and its bring me to my main home and anything i open it with will just be normal app and i found no guide for this app as well.
sorry this is not exactly the one I used before, just keep searching for "java launcher " until one of them works, it shouldnt need anything hard to do just load corruptedsaviours.jar from wherever you instaled it, with the java launcher
 

zyty1221

Newbie
Nov 12, 2023
26
0
So I managed to get my first proper distortion run going. Got all 3 onto temptation path (I don't think I can manage juggling multiple distortions at the moment) but I ran into an issue where after the first day where I tempted everyone, one of my chosen somehow resolved all of her angst and trauma? I should have taken an image but it was a bit confusing. Ah well. Regardless, its proving more difficult to get them back to the same point in regards to tempt progress. Is there a set up for chaining tempts that I can use? Now that they have t3 actions, its going to be a bit of a struggle. I'm not sure how to manage it without the added benefit of very high inj/hate levels.

My chosen for reference:
1741739927721.png

1741740004860.png

1741740039822.png

Despair was the one who dumped all of her trauma and angst after the tempt battle, which was annoying as she should have had enough SHAM to get her Dignity break.
 

zargal

Newbie
Aug 5, 2018
55
93
Once again, congrats on making progress- distortions are intimidating until you dive into them. What you're encountering is a normal side-effect of using tempt. Tempt does a few things post-battle:
-Locks in the distortion path- so T1 hate won't break from surround acts anymore and incorrect T3s won't begin to be used (no slaughter or explosion). Chosen end-of-battle acts from having their core T3s broken will no longer affect the corresponding Chosen with minor in that area. You still can break them out of that path by using red T2 moves.
-Adds to the relevant achievement.
-Reduces requirements for future tempts on that Chosen.
-Gives 100EE for the first use. You can then pursue despair/no distortion if you wish.
-Whenever the pink "tempt" move is used in battle, a 15EE downtime action will be used, no matter the Chosen's Trauma+Angst. This applies even if they would've used a 50EE action. While this obviously gives 15EE, it also resolves trauma and angst at that level, which is what happened to your Chosen.

You have a few options to deal with this last effect...
-1: Be conservative. This means you wait for the T3s to appear as slashes before using the tempt action. This can be dangerous as "incorrect" T3s may open and you'll have to add another consideration in avoiding their actual use. It's also obviously slower in the short term.
-2: Be aggressive. You got a bonus 115EE that round, can you use that to create a commander which will set up a 15 turn orgy? Does a 4turn, 3 capture, P/I/E commander with Networked Consciousness do the trick? If you can do that, the Chosen in L1 will have enough trauma to wear 1G of resolution per day.
-3: Crawl. Not applicable for your loop and definitely last resort in any case, but if you find that a combo of Undead EE drains, high city luxuries and difficult enemies means you never manage to get that large orgy going, you can use tempt to give you at least some EE generation.

So in your situation, I'd go for option 2 and if you absolutely cannot progress and are finding you're running out of time or incorrect T3 breaks are happening, go back and go for option 1.
 

zyty1221

Newbie
Nov 12, 2023
26
0
Once again, congrats on making progress- distortions are intimidating until you dive into them. What you're encountering is a normal side-effect of using tempt. Tempt does a few things post-battle:
-Locks in the distortion path- so T1 hate won't break from surround acts anymore and incorrect T3s won't begin to be used (no slaughter or explosion). Chosen end-of-battle acts from having their core T3s broken will no longer affect the corresponding Chosen with minor in that area. You still can break them out of that path by using red T2 moves.
-Adds to the relevant achievement.
-Reduces requirements for future tempts on that Chosen.
-Gives 100EE for the first use. You can then pursue despair/no distortion if you wish.
-Whenever the pink "tempt" move is used in battle, a 15EE downtime action will be used, no matter the Chosen's Trauma+Angst. This applies even if they would've used a 50EE action. While this obviously gives 15EE, it also resolves trauma and angst at that level, which is what happened to your Chosen.

You have a few options to deal with this last effect...
-1: Be conservative. This means you wait for the T3s to appear as slashes before using the tempt action. This can be dangerous as "incorrect" T3s may open and you'll have to add another consideration in avoiding their actual use. It's also obviously slower in the short term.
-2: Be aggressive. You got a bonus 115EE that round, can you use that to create a commander which will set up a 15 turn orgy? Does a 4turn, 3 capture, P/I/E commander with Networked Consciousness do the trick? If you can do that, the Chosen in L1 will have enough trauma to wear 1G of resolution per day.
-3: Crawl. Not applicable for your loop and definitely last resort in any case, but if you find that a combo of Undead EE drains, high city luxuries and difficult enemies means you never manage to get that large orgy going, you can use tempt to give you at least some EE generation.

So in your situation, I'd go for option 2 and if you absolutely cannot progress and are finding you're running out of time or incorrect T3 breaks are happening, go back and go for option 1.
Once again, big thanks for the tips. I think I will go for the 2nd option. I do have a nice chunk of EE so I'm going to go hard and fast.

So if I'm understanding correctly, I now can proceed to the final battle, either occasionally tempting if I can afford to lower the tempt requirement to more easily get it or brute forcing my way in with Imago quickening and orgying the party to an easy tempt? Do I need to tempt in the final battle to get the full distortion done?
 

zargal

Newbie
Aug 5, 2018
55
93
Once again, big thanks for the tips. I think I will go for the 2nd option. I do have a nice chunk of EE so I'm going to go hard and fast.

So if I'm understanding correctly, I now can proceed to the final battle, either occasionally tempting if I can afford to lower the tempt requirement to more easily get it or brute forcing my way in with Imago quickening and orgying the party to an easy tempt? Do I need to tempt in the final battle to get the full distortion done?
Yeah, that's basically it. You'll probably still want to completely break the Pleasure and Exposure T4s for a few reasons: Extra EE (both from the break and any rivalries), achievements (to make later loops easier) and to increase disgrace which will lower their cost as Forsaken. Given that orgying them all then recapturing each to tempt in the final battle could be tricky if they're all rivals, you may be better off getting the friendship research since that'll stop them killing their friends if you leave their resolve alone.
If you lower their resolve to 0 through normal attacks, you're right, you'll end up with an undistorted Forsaken, just one with low hostility and obedience.
 
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fenyx

Member
Jun 16, 2017
184
55
Once again, big thanks for the tips. I think I will go for the 2nd option. I do have a nice chunk of EE so I'm going to go hard and fast.

So if I'm understanding correctly, I now can proceed to the final battle, either occasionally tempting if I can afford to lower the tempt requirement to more easily get it or brute forcing my way in with Imago quickening and orgying the party to an easy tempt? Do I need to tempt in the final battle to get the full distortion done?
If you do several tempts trought the game, you dont need to orgy them, the completion commander will reach the tempt treshold on the second or third caught chosen, because the completion commander can reach around 100.000 easily
In the final battle you will need 10x the noted tempt, so if you lower it to 60.000 it is 600.000 and so on, the moment the tempt button appears in the final battle, their resolve is broken if you click it
Just make sure the completion commander have the right defiler (the ones that break innocence or exposition)
this is why making different distortions is tricky, you dont have a problem if they share one of the breaks (for example tempt and rampage share expo, so you can use the expo defiler)but if they dont, you can inadvertly break it in the final battle...Forsaken are easier this way because if they have a defiler they will not use it until you command it, but the commander does it automatically
 
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