RPGM Corruption Kingdom [Demo v0.01] [Lord of corruption]

3.00 star(s) 1 Vote

Jennnnnyyyyy

Member
Feb 21, 2018
133
111
Ok........ after poking around (after nearly dying from exhaustion... friends mhm) uhhh yeah, the english aint the best (but you got the whole "english aint my language) so imma let it pass slightly. only this one, ya hear me!

And since im not an ass, i will actually write stuff that helps

1. This should be changed as the words dont align with their meaning
- Fight (struggle is more used in restrained situations when you are tied up or something similar)
- Skill (you could use Skill as is (skilid aint a word as far as im aware in english that is)
- Equip (shorting the word to just 3 letters and 1 "point" can be confusing and just looks meh)
- Formation (training is used for exercising and doing physical stuff i guess) (You could use "strategy" instead as it aligns more)
- Save (save is just fine, keep does not really make sense in the sense of games as it just looks out of place) (some have used Diary, journal and such instead of save)
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2. A thing that i would do is to make categories for states, animations and other crap that tends to get out of hand really quickly... similarly to what you have done with the "Armors" section in the database

3. This will be a long as list of words/names that can be fixed in the database so im gonna put it into a spoiler to not turn this into a huge yap wall.
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The maps as stated before could use some uhh love...
By that i mean they could use some "vegetation" or something, more indepth planning and whatnot (better use of mountains, trees, blockades and shit like that, not my forte as background/buildings isnt fun to do imo (world building and whatnot tho, that i love)

The pictures and whatnot (me being an artist, ik lame) are fine as they are for now (could use more fluid non "picture to picture" animation style but rpg maker aint a fan of it anyway (+ animation tend to go into nth's of Gigabytes anywayyyyyyy)

The character art is ok (i'd go into more detail but i'd reach 12k words and I AM NOT WRITING AN ESSAY ON CHARACTERS HERE, maybe next time when im not half dead)

- Freya is fine as is, maybe just make the hair pop less since it blinds the fuck out of me (could be my own saturation on my monitor being cranked to 100 too, idk which one it is tho)
- Iris could use a better dress imo, if im correct in my assumption of her being a "priestess" she could use a more "golden/white" themed dress (like the one in the spoiler below, or something akin to that)
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- Lunaria (mage right?) less belts (if you wanna keep their spirit, you could give her a "potion belt" or something that has some crystals (ik mages love those) and other crap that mages use in the world you are making)
- Seraphina (pally i mean paladin) looks good, could use some more "armour" on arms, since you already have most of it, may as well go all in with it.


If i come up with more shitty ideas of mine later on, imma let u know or something, maybe, idk, i forget things often
GL reading my awful english that has more bs in it than sense... (i need a nap)

ALSO IGNORE the person above me!!!! combat is a vital part of all rpg games (im biased on this) and it could be the best aspect of a game (or the worst because it becomes tedious as hell at some point and making a AI for rpgmaker that does shit well, it aint fun :D )
 
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Lord of corruption

Formerly 'AlexN44'
Game Developer
Apr 10, 2022
5
25
Ok........ after poking around (after nearly dying from exhaustion... friends mhm) uhhh yeah, the english aint the best (but you got the whole "english aint my language) so imma let it pass slightly. only this one, ya hear me!

And since im not an ass, i will actually write stuff that helps

1. This should be changed as the words dont align with their meaning
- Fight (struggle is more used in restrained situations when you are tied up or something similar)
- Skill (you could use Skill as is (skilid aint a word as far as im aware in english that is)
- Equip (shorting the word to just 3 letters and 1 "point" can be confusing and just looks meh)
- Formation (training is used for exercising and doing physical stuff i guess) (You could use "strategy" instead as it aligns more)
- Save (save is just fine, keep does not really make sense in the sense of games as it just looks out of place) (some have used Diary, journal and such instead of save)
You don't have permission to view the spoiler content. Log in or register now.

2. A thing that i would do is to make categories for states, animations and other crap that tends to get out of hand really quickly... similarly to what you have done with the "Armors" section in the database

3. This will be a long as list of words/names that can be fixed in the database so im gonna put it into a spoiler to not turn this into a huge yap wall.
You don't have permission to view the spoiler content. Log in or register now.


The maps as stated before could use some uhh love...
By that i mean they could use some "vegetation" or something, more indepth planning and whatnot (better use of mountains, trees, blockades and shit like that, not my forte as background/buildings isnt fun to do imo (world building and whatnot tho, that i love)

The pictures and whatnot (me being an artist, ik lame) are fine as they are for now (could use more fluid non "picture to picture" animation style but rpg maker aint a fan of it anyway (+ animation tend to go into nth's of Gigabytes anywayyyyyyy)

The character art is ok (i'd go into more detail but i'd reach 12k words and I AM NOT WRITING AN ESSAY ON CHARACTERS HERE, maybe next time when im not half dead)

- Freya is fine as is, maybe just make the hair pop less since it blinds the fuck out of me (could be my own saturation on my monitor being cranked to 100 too, idk which one it is tho)
- Iris could use a better dress imo, if im correct in my assumption of her being a "priestess" she could use a more "golden/white" themed dress (like the one in the spoiler below, or something akin to that)
You don't have permission to view the spoiler content. Log in or register now.
- Lunaria (mage right?) less belts (if you wanna keep their spirit, you could give her a "potion belt" or something that has some crystals (ik mages love those) and other crap that mages use in the world you are making)
- Seraphina (pally i mean paladin) looks good, could use some more "armour" on arms, since you already have most of it, may as well go all in with it.


If i come up with more shitty ideas of mine later on, imma let u know or something, maybe, idk, i forget things often
GL reading my awful english that has more bs in it than sense... (i need a nap)

ALSO IGNORE the person above me!!!! combat is a vital part of all rpg games (im biased on this) and it could be the best aspect of a game (or the worst because it becomes tedious as hell at some point and making a AI for rpgmaker that does shit well, it aint fun :D )
Thanks for the advice, I'm going to look into modifying the characters and maps, and as for the translation, I'm talking to a friend who knows more than I do to see if he can help me
 
3.00 star(s) 1 Vote