Cyberslayers 0.5.1 E.T.A
In view of the progress I have made and the roadmap I have drawn up, I am able to provide you with the following information.
The development of version 0.5.1 is taking a significant amount of time.
Content with Lucius is nearing completion. It features nice scenes with Aline and Kassiah and will "feel" complete in the next update.
What remains to be made is the content in the Dark Tunnel (Seeds) as well as the new zone including new monsters and content with a supermutant.
Without further ado, I can tell you that this development will take some time. I'm guessing around
three months, with an estimated release date in June.
I haven't added content on top of content, and I'm sticking to the program, but my taste for detail and quality demands time and energy
In view of the complex tasks involved, and so as not to compromise my sanity by putting myself under pressure, I therefore estimate a “broad” deadline of three months. It could be...it could be shorter but I don't want to make any promises.
I know that's an extremely long time, but I really want to mark the occasion of this new chapter in the game.
With this time, I'll be able to work actively but calmly to create beautiful scenes and good gameplay.
The next few weeks are going to be demanding, and I don't want to fall into the trap of rushing things.
Indeed, the choice of new monsters and the choreography of combat and events require a fairly high level of concentration. This goes hand in hand with a balanced life, which can only be achieved with a little pressure, without it becoming a chore.
I think that certain stages of the game require a lot of attention, and the progress of the story here has to be successful to maintain interest.
I wanted to share this with you, preferring to be sincere about the realities of your investment (whether financial or simply by supporting me with your follow-through).
See you soon for more information.