Been working with octane over 2 years now i think? Since i started using octane i continuously try to improve my shader. But without taking in account the hours of learning, trying to setup the individual skinshader for a character itself would still take a few hours now i guess. The most time i need while setting up a shader is to find the right ratio between gamma and brightness for each channel.WOW really great work in Octane. How long did it take you to do the skin?
Of course, she turned out to be thicker. You introduced a very strong distortion to the image. If you want a more natural blurred background with a nice buttery Bokeh. Use DoF to your advantage and adjust the lens as well as the aperture. For example, don't use a 65mm focal length but a longer one (80mm and 90mm are common ones for portraits). Introduce material thickness to the lens and use a lower f-stop for the aperture.I turned perspective off which helped really blur the background, just realizing now it made the model look thicker than she really is though.
When you like one light setups. Try the Butterfly and the Rembrandt lighting. (Former works nicely with women and latter is considered unisex but I prefer it for men) Also, keep in mind that pose and expression have an impact on any portrait, depending on the model. Like in real life, not every doll goes well with every lighting, pose and expression.i tried a Portrait shot. with Josie from Being a DIK
Thanks for your advice , i will try it againWhen you like one light setups. Try the Butterfly and the Rembrandt lighting. (Former works nicely with women and latter is considered unisex but I prefer it for men) Also, keep in mind that pose and expression have an impact on any portrait, depending on the model. Like in real life, not every doll goes well with every lighting, pose and expression.
hey looks good
Thank you, the name is Tara 2hey looks good
how is the name from the model when i can ask?![]()
gerat pic and view. what is the outfit she is wearing?
"remastered" indeed - wow!