VN - Ren'Py - Elleria [v1.0] [M.C Games]

  1. 1.00 star(s)

    Gumshoe08

    I will never like this game because it robbed Strings of Fate its chance to progress. Literally abandoned a better game to make this slop. MC's a cunt and useless expositions just to get to sex scenes. Another nothing burger game.
  2. 2.00 star(s)

    SteelyDan14

    Another AVN with a fantastic start that devolves into some kind of lazy, free roam slop.

    There is a lot to like. The Dev is talented and the characters are all interesting and the story starts out engaging and well written. But for some reason, the story telling eventually stops and you are now playing an MC who is sitting around making decisions and roaming randomly around the castle with little to no direction.

    It's like the dev got tired of producing updates and thought this might make it easier. Instead it just sucks. Badly.

    I've said this before, but so many of these AVNs start out strong. The devs have a great idea to start but have obviously not fleshed out the entire story and eventually lose their way. This is a perfect example. Strong start, crappy middle game and lord only knows where the ending is going to go.

    Good luck to a talented developer. If they ever get their act together, they could produce a great AVN.
  3. 5.00 star(s)

    Guy Axworthy

    At first, the game’s story felt a bit lacklustre, and I wasn’t completely sold on the protagonist. However, as the plot unfolded, its complexity became clear, and the protagonist’s motivations became much more compelling. The game does an excellent job of weaving a narrative that keeps you engaged, making it more than just another cliché hero’s journey.
    This is a story-first experience, focusing heavily on intricate plot developments rather than the typical “good guy wins, gets the girls, and defeats all the bad guys” formula.
    One of the standout aspects is the music. While it’s clear that the developer put a lot of effort (and probably a good amount of budget) into the soundtrack, it truly pays off. The music enhances key moments, making them feel more impactful and emotionally charged.

    That said, this game isn’t for everyone. If you’re not planning to invest in the story—reading through the dialogues, absorbing the lore, and getting lost in its world—you might not find it enjoyable. But for those who love a well-crafted high-fantasy experience, this is absolutely a must-play.
  4. 5.00 star(s)

    InstaPrincess

    Having abandoned Strings of Fate (which I am still salty about), made me hesitate trying another game from this Dev, but in the end I enjoyed their writing enough to give it a go and I was not disappointed.

    It's similar in the way the story is structured and written to SoF, but obviously a completely new story with rather impressive art.

    Nevertheless, the writing is where it's at. If you skip for the H scenes you will be disappointed. This is somewhat high fantasy with a decent amount of intrigue and the world building is once again quite intricate.

    The Dev is at their best though in their writing of the characters. I like them, I like that they have agency and feel... alive, which is high praise in the sea of mediocrity that is H games.

    Give it a go, you'll probably like it.

    If you abandon this one as well, we're done though, Mystic.
  5. 5.00 star(s)

    Mad_Andy

    I really like this AVN. The art is great. There is actually a well written story and plenty of non-gratuitous sex scenes. Not just another "studly MC with huge dick" walking around fucking everything that crosses his path.
  6. 3.00 star(s)

    OnlyFriend

    Switching Protagonists

    The decision to introduce a second protagonist and force players to follow their storyline is, without a doubt, a bold move. On paper, it sounds like an ambitious way to expand the narrative and offer fresh perspectives. But in practice? For players like me who are deeply invested in the original protagonist, this shift feels jarring, alienating, and, frankly, unnecessary.

    Here’s the crux of the issue: Silas is Silas, and the MC is the MC. They are two different human beings, with two different brains, two different hearts, and two entirely different ways of navigating the world. Forcing players to step into Silas’s shoes—especially when his choices and actions don’t align with what the MC would do—feels like a violation of the connection we’ve built with the story.

    When I play as the MC, I’m not just controlling a character; I’m embodying them. Their journey feels like my journey, their decisions feel like my decisions. But Silas? Silas is his own person, and his storyline feels like an unwelcome intrusion into the narrative I actually care about. It’s not just a shift in perspective—it’s a betrayal of the emotional investment I’ve made in the MC.

    The worst part is the lack of agency. Silas makes choices that I, as the player, have no control over. These choices might clash with the MC’s values or my own playstyle, and yet I’m forced to go along with them. It’s frustrating, disempowering, and downright immersion-breaking.

    If the goal was to create a richer, more layered story, the execution falls flat. Instead of enhancing the experience, the protagonist switch feels like a clumsy attempt to force complexity into a narrative that was already compelling on its own. The MC’s story should have remained the central focus, with Silas’s perspective serving as optional side content—not a mandatory detour.

    In the end, Silas is Silas, and the MC is the MC. They’re not interchangeable, and forcing players to switch between them without proper justification or player input only serves to undermine the connection we have to the story. It’s a bold move, sure—but not one that pays off.


    A well-intentioned but poorly executed narrative choice that sacrifices player agency and emotional investment for the sake of complexity. Stick to the MC next time.
  7. 5.00 star(s)

    Wendy69

    I love this game its one of the games that is updated monthly. Not only that but the story is good. I see people complain or rating low based on about English vocabulary which is unfair. English may not be good the story portrayed is classic .
  8. 5.00 star(s)

    Jakeace

    Despite some of the low ratings for this game, As being a lover of adventure games, this is a great game with a great story. The MC's sometimes ask stupid questions & become stubborn but the overall, it is an excellent art of work with beatiful landscapes. The continuation of new scenery and places is absolutely amazing. No repeat of same places and characters is greatly admired unlike 95% other games are repeat and grinding . Excellent work.

    Those who love city & office love stories should not rate such adventurous game. They should stick their nose to romantic panty sniffing instead of rating Adventure game. because its not their taste,
  9. 3.00 star(s)

    N0madS0uL

    VERSION: v0.7 CH.3
    SUMMARY: Fair idea with nice models, filled with countless cliches, unoriginal dialogue and plot points taken from known creative sources all centered around an MC that should be interesting to the player but simply isn't.
    RATINGS: (out of 5): 3 STARS (at best)
    1. Models: 4
    2. Animations: 2
    3. General Visuals: 4
    4. Characters: 3
    5. Story: 3
    6. Writing: 2
    7. Pacing: 3
    8. Content (amount): 4
    9. UI & Sounds: 3
    10. Fetish & kinks: 2
    Average: 30 of 50 possible points giving a 60% rating i.e. 2.5-3 stars.

    PROS:
    1. MC and Companions (LIs) at least look good so can't complain about models.
    2. Music and sounds are decent and done well.
    3. Story is trying to be interesting, but (see cons). Yet its not horrible, though I do feel its not executed as well as it should have been.
    4. Reasonable amount of content, however it feels incredibly bloated in unnecessary dialogue.
    CONS:
    1. Dialogue is just wrong at several sections, grammar is not that good. You get the gist of what is being convey but its almost like it was google translated (without AI). This mostly applies to earlier work and has become better, though revision is needed IMO.
    2. Per point above, the writing is just not good, the way the characters talk is just poor English. "Oh... so I though. That remains to be seen however." is just wrong. It should read more like "I thought so as well, however it seems things have changed" This is one example of countless...
    3. Animations are not smooth and hardly count as animations, mostly 3 or 4 short renders simulating animations. While I can appreciate the effort, I compare to other games here that are by far better.
    4. The story feels like its an amalgamation of other stories which the developer is trying to create his own from. It works a bit but its not good and its obvious making what is original fall flat.
    5. Unoriginal dialogue taken from external sources and then forced into the developer own game which can not identify itself due to the developers inability to write a semi-original story.
    6. Bit of H/adult/sex content I have seen of far is pretty vanilla and boring, the game focus is more around story even when there are decent looking LIs around...sad :cry:
    7. Pacing is also very slow, feels like it takes ages to get the game going, the main story is hardly driven or even fully explained ever. The dev keeps trying to hide things that actually only end up frustrating me.
    8. More kinetic novel than VN, doesn't feel like choices have much meaning and at least past chapter 1 and into chapter 2 there are few choices.
    9. MC is overly cruel in his dismissal of others feelings yet somehow too selfish to right out dismiss them. It speaks to a certain conflict inside the MC that does make him more complex, but there are lines that I simply think he too easily crosses like threatening the elf who clearly loves him and bound herself to him. I find those kinds of scenes too harsh. Again, call it a kinetic novel instead of VN because I would not choose my MC to be like that.
    FINAL THOUGHTS & SUGGESTIONS:
    • The story and its writing is not well thought out. Things do not make much sense and little to any context is provided. I am not sure if this is to create some sense of mystery but it fails because all it does is confuse. You would add mystery to a character through e.g. their lineage, maybe being royalty. The fact that the MC is or was a paladin who are now like a legend is already mystery. Hell the fact that the MC is 500 years old is a fucken mystery but that's just a bad one because the player needs that info to connect with the MC IMO
    • Per above, again, the MC is for all intents and purposes normal, yet we know the MC died...apparently 500 years ago and yet he acts without wisdom or knowledge of someone that has lived that long. If I had to guess, for this story to make any sense, the MC may have died and was somehow brought back to life 500 years later. The issue is, that as the game is now, there is no information regarding the MC and he acts like an idiot, like he just woke up. The developer needs to address this as its a major issue with the central character and the story. I can honestly see why though someone may think the developer is just lazy, because these kinds of plot holes and bullshit are easily avoidable if you plan ahead and think of what you doing.
    • Due to the above points, the story just does not have much cohesion, interaction between the MC and his companions feel silly, either the MC is lying about most things or simply does not know both are bad and confuses the player. If the dev is trying to make the MC seem mysterious then its a fail because the MC comes across as an idiot who got himself killed 500 years ago due to being an idiot, somehow got resurrected and is still an idiot. Sad...
    • Another point I would like to gripe over and just add is the developers blatant use of practically verbatim lines from Kingdom of Heaven even having his "guild master" look identical to the King in said movie. While I also enjoyed the movie tremendously, I do find it lazy to use the movie so obviously. Use the ideas to cultivate your own and stimulate your own creative senses but ffs do use the movie verbatim its bordering on plagiarism! There are several references to other movies and books all over. While I gets its complex and difficult to create completely new content or ideas, ffs be more subtle about it please!.
    • Much of the dialogue in this game tried to be profound but because it takes "good phrases/lines" from known sources, movies, books etc., without the required context, it falls completely flat. This game tries to be more, grand or epic, but here is a quote for you developer "you are not special or unique snowflake" and your attempts to drive this grand awe inspiring narrative just DOESN'T work. Thanks for trying I guess.
    • The MC is incredibly rigid and tries to act the tall dark handsome and brooding character that is plagued by his experience from the past 500+ years of age (which he doesn't remember really :unsure:. However he is not really wise, he comes across as untraveled and acts more like a brooding adolescent. I also think that whatever his real issue is, that the developer has written for his story, is not nearly as profound as he thinks. Again, the MC is written like he just woke up after a 500 year nap, yet we know he has been "awake" and experiencing life for the last 500 years, but you'd expect a mature and wise man not this.
    • The MC hides things about his past to his companions which IMO really is not needed, especially after so many other secrets and truths are revealed. I am not sure why the developer is trying to have the MC himself keep his infantile sense of mystery alive, when clearly there is another larger mystery between him and Eris, which is more than enough to keep the character interesting.
    • Time will tell but this is my gut feeling, I think the MC is just poorly written as is most of this game. The idea is sound, but the devil is in the details and the developer failed miserably to do the needed homework when it comes to details.
    EDIT: v0.9.8
    This update at least in terms of dialogue was for me better, actually intriguing, BUT, this game seems to desperately try to be intricate, mysterious and the writer is purposefully slowly revealing key plot points as the game develops. While admittedly that is clever, it can cut both ways and you can end up frustrating and alienating your audience, which to me is more likely to happen, because simply put, that content which is here, is not grandiose or "epic". There simply is too much else that is lackluster or "not epic" that detracts from this game. My review is also as such because I am frustrated at what I could easily have been an "epic" game and story, but sadly it is not that IMO.

    The last update felt better to be honest, this game actually has the makings of something special, but I would suggest the dev redo it all, use the broad strokes I guess, but consider all these comments and structure your story and characters to better tie into it all. Remember you making an adult novel, we expect your MC to be a bit of a horny perv hell bent on breeding every LI :p
  10. 1.00 star(s)

    ImSenjou

    This is the first time I've ever experienced this, I've never encountered such a bad protagonist, for no reason, he acts like a jerk to the few people who care about him, and the lack of control over his actions only makes everything worse.

    Something I hate, and that's what we have here, are false choices, I couldn't play the whole game, but from what I saw, the choices only slightly change the dialogue, but they don't even change the tone, it's either bad or bad, so why add these false choices?

    The way the author presents and treats the characters is pretty bad too, the author tries to create an air of mystery, but he's really bad at it, and seeing all that nonsense without being able to do anything was too much for me, I had to give up.

    The mystery is so poorly done that when it's time for us to receive information, the author simply skips it and doesn't let us know what it's about, the protagonist heard everything, participated in the conversation, but we, the players, can't know what he heard, this is ridiculous, and gets worse since the author writes walls of dialogue that don't offer any information, but skips it when we should receive relevant information.

    The protagonist's motivations don't make sense, from the beginning, he seems like someone who is angry at the world, who doesn't want anything and wouldn't mind dying, but after the incident, he abandons everything to work for a cause that he doesn't even believe in.

    And finally, something really bad here is the harem, I love harems, but here it's terrible, the protagonist goes from a thousand-year-old virgin to a harem master with people he doesn't even like, and of course, the player has no choice in the matter, we have to accept it; and the sex, I can sum it up by saying that it's boring, it just happens.

    I don't recommend this VN, there's nothing about it that I liked.
  11. 2.00 star(s)

    yeetermcgee123

    The plot has potential to be great. There is also a good amount of content given it has been out for a little under a year. Player choices are minimal

    It seems the developer is going for an aura of mystery but they are going about it the wrong way. It is routinely implied that the MC is having important conversations with characters and yet the player never gets to see any of the conversations. It just skips to the next scene and the player is in the dark about what is going on. This is confusing, and makes it difficult to follow the plot and get into the story

    The LI are written decently enough, but the MC is a soulless buzzkill. The developer tries to portray the MC as calculating and cold, but the MC is just cold. There is no good reasoning for the way the MC interacts with other characters. The MC feels more like a NPC than a main character

    This is also not the most polished game - semi-frequent spelling mistakes and there is routine poor word choice

    I would rate this 2.5, but rounding down in this instance for now. The MC being the weakest link in the VN makes it tough to rate this any higher.
  12. 5.00 star(s)

    Mipecio

    A good VN game. This is not your typical visual novel where sex scenes appear every other minute. Instead, it’s a game with an actual story to tell. It reminds me of several fantasy games and movies, which is definitely not a bad thing. The scenery is stunning, the characters are interesting, and the music in this game is great.
  13. 3.00 star(s)

    Jnx

    English:............7/10
    User Interface:.....5/10
    User Experience:....7/10
    Art:................7/10
    Dialogue:...........3/10
    Story:..............4/10
    Opinion:............3/10................
    Avg:.............5.14/10 [2.57/5]


    I know exactly ZERO about this game. I've passed it over and blocked it out of my memory, I guess. The issue I have with the game, before starting, is the description says NOTHING. MC was a paladin and you can make choices in the game. Wow. It's all fluff text and the actual description is hidden at the end of the spoiler. Why? Are you not confident in your game that you have to include a quote from Kingdom of Heaven? This is also the 5th game in recent memory that uses this same renpy template. It's actually hilarious because they included a "Dialogue Box Opacity" slider and couldn't figure out how to match the styling for it so there's a default red slider that is very... Front and center. So, while they "customized" the UI, it's just a store asset, like everything else. But I guess the dumb quote is thematic in the sense MC waxes poetic in the opening about the world for...? No idea. A battle-hardened fanatic that became a paladin in the name of god SUDDENLY questions his faith because the writer wants it to happen. From what I can tell, the first little chunk of dialogue is all fairly well edited. I read the reviews and saw the story and English are issues. So at first I was hopeful to see it edited. But the Steam description even has poor English. So I'm not gonna hold my breath that this does anything but get worse. I'm also seeing others actually criticizing it having a black screen time skip where all the meat and potatoes is supposed to happen. I'm not there yet, but if OTHER people, besides me, actually call it out, I might bash my head agaist the corner of my desk from the frustration. Either way, I'm gonna give it a fair enough shake. There's already the minor points against it, but I'm a sucker for world building and dialogue so maybe I can be pleasantly surprised.

    As said, this starts with MC suddenly changing his fundamental belief system on the battlefield. How or why he suddenly thinks killing in the name of god is bad? Your guess is as good as mine. But then we skip 500 years in the future? I think? How MC did this? Who fucking knows. But guess what? Do you like Skyrim? Because wagon meme!?! MC is on a wagon somewhere, travelling with Lyria, an Elf. Humans usually hate elves and they ridicule MC for travelling with her. But MC is so over everything he doesn't care. Oh, and they've NEVER spoken in their 5 years together before this point. Somehow they've never seen all these sights that they're going to see before now. Because writing is hard. It's so weird, almost every conversation, that Lyria starts by the way, she prefaces with "We've never spoken before now so how do you feel about XYZ?" And she's very keen on getting him to look at her naked too. But too bad MC is just this workhorse that never had time for women, only wanted money. They go out of their way to show how forward she is, but they've also made it clear neither of them have existed before the opening of this story. So their chemistry just doesn't work. And MC, as usual, just internalizes everything. Yeah, he's grateful for her presence but he's just "too tough" to say it aloud. The part that frustrates me more is she's made it clear she's lived longer than him, but he somehow has to tell her about every place they go. Which means MC already knows everything and you, the reader, get expository dialogue FROM MC to you. It's always weird, and kinda boring, when MC knows everything. He's supposed to be the player insert, but if he never needs to know anything, what is the point of the journey? EVENTUALLY, MC is given a task from some priestess, to clear out their temple. MC and Lyria have to find it and somehow she knows where it is? On top of cutting out them travelling there to find it, she, who seems to have never been to this area, knew how to find a secluded temple? This all feels so weird to me. Especially how MC has to tell her how careful they need to be. She's not a teenager, but acts like one.

    I don't do this much, but I want to interject with how I FEEL about the game so far. Frankly, I'm so unbelievably bored, it's more effort continuing than anything. I just don't care about the characters. This feels like another game about the Vexations of a Wizard, because I'm not allowed to say the name because...? This site is trash. Either way, this protagonist is the same as that one. He doesn't want to deal with anything. He already knows everything. His companions are in love with him even though his personality can be summed up with "irritable and slightly driven." The dialogue is all either "as you know" or "remember the time" nothings. So I don't care about the characters, I don't like the dialogue, the story isn't established at all, and I'm bored on top of it. What is going on? By NO MEANS do you need to come out the gates swinging with a story. You don't need to dangle sex for the gooners, you don't need an epic battle for action fans. You just need to give the player/reader a good reason to give a shit. But "40 year old virgin man with no patience and is disillusioned by the world" is the state of everything right now. That's not a character that's interesting.

    I've digressed a whole-ass paragraph, nice. Anyway, by this point, MC and Lyria have already completed a mission and traveled to multiple cities but nothing has happened. The mission was MC walked into a palace said "Hey, leave" and they did. All the while Lyria, a long-lived ELF, acts like a spoiled teenager. I think this might be written by the people who do Rings of Power. This is one of them Galadriel Elves. They made some money, are dead broke and MC says "Keep it below two silvers" so she just spends 150% that because she's a girl that likes pretty clothes? It's so weird to me that a character that would be ostracized by her race and has lived on the road for at least 5 years now, suddenly wants to go on a shopping spree for clothes because they got paid. My only guess is that they bought a new outfit asset for the DAZ model and wanted to explain it away. After all that, MC is exposited some dialogue about the north for no discernable reason and they go there. So now, we're on our way to a THIRD city and nothing still has happened. If nothing else, I'm glad they talk about her spending too much, but it falls flat when MC basically says "I don't like to deal with mad women." If not buying her new clothes would have done that, she is a child. Throwing a temper tantrum about clothes? I already don't like her. And EVERY SINGLE CHOICE has been meaningless. Every choice has been either say "I don't want to do that" or "No, I don't want to do that." What the hell is this? You get MAYBE three lines of dialogue that affect nothing and they just continue on. Even then, both choices are essentially the same every time. So the sentiment isn't even different. And again with this "Remember when we first met five years ago, we really haven't ever spoken before this exact moment, let us speak now." It does no favors. And when they stop to rest in front of bushes that are poorly made, she leans in to MC to tell him how good a man he is and that she'll always stay with him. Again, WHY? He even starts thinking "Hmm.. I don't know how old she is or anything about her past. Oh well, another time then." No! This is a rest stop on a journey to nowhere, this is the perfect time to ask a question about someone you've spent every day with for the last half a decade. Come on.

    I was about to eat my words when MC started asking her questions but they were all dumb superficial questions. As if you go to Russia and ask about the Russian Revolution. The most he tried to ask is "how old are you?" but because in this moment she is a woman, not an elf, she says "that's rude" and moves on. How are all the races so secluded from one another but still act the same? It's almost like it's just empty world-building. I want to point out that there is almost a transition between every line, because the dev decided to render images for when they're talking and to change the depth of field a little too much. All this does, to fast readers like me, is make me have to click multiple times to get to the NEXT line of dialogue, it's very annoying. Only to suddenly have her jump into his tent and sleep with him. I genuinely do not care about forced sex scenes, and that isn't my issue here. But no choice, no dialogue, no character building would lead me to believe that they should have slept together here. Every choice is flavor text. Their banter is her talking to MC and him going "Hmm. Sure." And she basically begs him for it. Not to mention they JUST got done saying elves only ever take one lover their entire life. So in 40 years, when he dies that's it. (We won't get into his everlasting life ever, but still) This scene feels like it happened out of convenience, not romance, lust, or to even benefit the story. "We're making a night scene let's do a sex" that's what it feels like. When then finally get to the guild, that they had no plans to go to before the minute they mentioned it, I've confirmed that a writer of RoP must be involved in this. A blonde woman named "Tempest?" Come on, you can't be serious. And around this time the characters just start calling MC "Magnus." His last name, which they've never done before this moment. Which makes it feel like they made a mistake, addressing him as such.

    MC eventually meets "The Guild Master" some weirdo that wears a mask for no reason. You know what you get out of this riveting conversation? MORE EXPOSITORY DIALOGUE THAT BOTH CHARACTERS ALREADY KNOW. None of this feels natural. It's all just MC telling people their own history, or like telling a church-goer the story of the bible. You know what you COULD have done? Had a character that didn't know this, better yet, have MC not know any of this. So it doesn't just feel like boring exposition. The biggest joke is MC is traveling north because he heard about it in passing, and now he's being asked to go north specifically because something is going on. Wow, so the story is now "You wanted to go to the store, and someone asked you to pick up more things at the store." What an epic tale. What's more is the guild master doesn't have a lot of time but most of their time was MC talking about some goddess they both already know. Waste of time. And when MC is asked to do the thing he was already doing, he no longer wants to do it because he was asked. Seriously? And when they get Elvira to tag along, apparently her and MC used to date then stopped because MC just... stopped? You get no information AT ALL about what their relationship might have been like. Here, MC even goes to find her, only to leave? The scene starts like this: MC goes to find Elvira, asks what she's doing, then tries to leave when she tells him? What? Why? Why go to her only to leave? I could understand if it was avoiding a hard conversation, but it wasn't even on the wind yet. He just said hi and bye. And MC won't even go into why it didn't work with her, much less what even happened. And all of a sudden MC and Lyria are close enough to hug, kiss, and act like lovesick teens. I ask again: WHEN DID THIS HAPPEN? It sure as hell wasn't on screen. And when they get to YET ANOTHER TOWN, all you see is MC haggle for a sword and a black screen skip. What the hell is going on? The entire visit could have been two lines of "Your party travels to a town for supplies. Nothing of note happens." Three things have happened in the story so far, a priestess of... something gave them a job, they met Elvira, and the worlds longest travel montage.

    Soon after, Lyria goes missing during a CUT TO BLACK. There was no establishing text, no thoughts, no discussion. SUDDENLY it's the next day and SUDDENLY she's gone. SUDDENLY a GIANT DRAGON is the cause. How far could she have gone to not have seen or heard a big dragon in a snowy flat plain? Then, Time skip 3 months as the goddess of darkness revives him after the dragon attack and sends him to her worshippers. Time skip yet again as he does whatever in that place. The priestess even comments on the long talks they had during the time skip. Maybe BUILD A CHARACTER? Elaborate? Let the player be a part of the damn story. Being a player that was just told they trained a lot and had long discussions instead of seeing anything is a JOKE. They don't even say what they talked about, it's so purposefully vague that they should have just skipped it all in the black screen "I stayed there for weeks training and talking to the Priestess. They handed me a scroll with more instructions as I left." But no, filler filler filler. (And right at this point the English started to really go awry.) Upon meeting Aria, you learn that MC is indeed famous. So it, AGAIN, just copies MC from the other game. Come on, be a little original. And for all the skipping and black screens, MC has the most LONG-WINDED speech to Aria that literally just repeats "before you say no hear me out." over and over. It's almost comical how many times he actually says it. So he says "let me speak" then the DEV SKIPS THE DISCUSSION?! Are you kidding me? I had to listen to him blow gas for 10 minutes only for it to skip ahead? This type of writing is shit. It's CREATING a mystery box just to reveal it to you, the player, later. Not making any sort of plot for you to interact with or gain intrigue. Fuck you, this story will surprise you because I won't tell you anything. What a slap in the face. You don't even get to hear her terms for accepting the deal you didn't hear. I'm at a loss for words with how fucking dumb this is. And to add to my frustration, the writer just adds commas wherever they damn well please.

    So this VN has two writing habits: Skip the important bits or have MC tell characters things they already know. MC and Aria sit down to talk and outside of her questioning him somehow giving a vibe he's lost a loved one, she asks him to tell her, her background. So not only are you reminded MC apparently loves Lyria for no discernable reason, but then have to sit through MC telling Aria why she's in her current situation. It's like listening to someone describe what happens in a movie. Instead of showing it, or learning over time through her, LORE DUMP all at once, fuck you, reader. Then they transform MC into the cringelord MC from yet another AVN. MC also changes personality-wise here as well. Suddenly he's a complete chatterbox, even if he says otherwise. Earlier in the ride he said "I only talk when I have something to say" then at night he says "It's too quiet, let's talk" Pick a lane. He's either the quiet brooding type that people fall in love with for no reason, or the talkative, debate-heavy one that everyone falls in love with for no reason. Either way, Aria pushes for sex as soon as a night scene is rendered. Can't wait for Morgana to be the same later on. It's so frustrating every time, there's a cut and you're just at your next destination without knowing why you went there, where you went, or how long it took. It's getting hard to comment on a story where every important piece of information is skipped over with a hard cut. The only time you have a conversation is when you meet a character for the first time. You get the first couple nights dealing with their personality, sleep with them, then everything is skipped. And there's a point IT EVEN SKIPS THE SEX SCENES. IN A SEX GAME. This is a joke, right? You have to be kidding me. I genuinely DO NOT CARE about the amount of sex in an AVN, but that is 99% of the reason people click download, to see sex. You can't skip the thing most people want out of something that is literally made solely for that. And DO NOT try to tell me this was made for a story, you've skipped all the important parts that make a story, a story.

    By chapter two, I'm checked out. Wow, hooray, Lyria is back. A character with, well, no actual character. She is an elf and loves MC. Did I miss anything? Spoiler alert, no. I didn't miss her, no matter how much the stupid cave trials wanted me to think I did. I will concede and say cool, there's interpersonal drama. Usually these stories are filled with "world building"(or bare minimum plot building) and forget to add people that have issues with each other. As for how long it goes on, I can't say for the moment. Though, with what little dialogue there was with her, she pretty much said "I'll do good or evil as long as I'm with you" so I'm not holding my breath. Even though we all know this story is gonna go one way. MC will just about achieve his goal WHATEVER IT IS, and then have to be evil for two seconds because a plan is thwarted. Did you catch that? We still do not know what it is MC is even doing. Instead of how a plan unfolds being the mystery, what the plan is at all is the mystery. But only to YOU, the reader. Lo and Behold, she spits exactly what I said at MC and says "Grr I'm still mad at you, though." Back to the ..."Plot" Eris sent MC to this isolated fort for the plan we still don't know and alluded to a solution to it being so far away from everything. But another problem arises in that the fort has a bunch of portals to everywhere, which solves the first problem and will more than likely not be a problem at all. And I thought THAT was going to be the solution to which Eris was referring to in the first place. But no, It's a problem because it's the only thing on screen at the moment. (Future Jnx here, the solution Eris alludes to is never returned to again. She never brings it up and no one cares about travel time anymore anyway)And when MC FINALLY asks Lyria a question about her, she says "I'm not gonna tell you" Not only has MC said almost everything to her, we, the reader, know NOTHING about her. Suddenly her face tattoos are gone and we don't know what's happened with her all this time. Nope, she came for "...angry" sex with MC. You have to be kidding me. And not only that, but HOW DID SHE FIND MC? As far as what we the readers know, MC has been to one place, to get Yana out of jail. What could she track from MC being teleported by a god? If anyone knows, I'm all ears. And don't worry, the dev FINALLY put a time card up to tell you it's cutting to two weeks later. Great. There's so much we already don't know, let's know even less.

    Apparently, MC did NOTHING for those two weeks, and when called on his bullshit his retort is "What are you jealous?" MC has conscripted a party of talented people to supposedly end all wars forever somehow, and when pressed about moving forward he acts like a sad teenager? He's never been like this, as far as we're told, so now he has to act like an idiot because...? An elf with no character traits found him again? So guess what that means, the writer even skipped the drama. Nice. And when Aria and Lyria talk about MC, Aria acts as if MC has gone through some life changing experince, and his whole worldview is different. But the only change we, the reader, can see is he talks more. None of anything that's happened has seemed to have made any impact on him. But I also want to say that they act like they're on some time crunch to change the world but, last time I checked, LITERALLY NO ONE knows what they're doing. They have not started any plan. The fort they're in has not been used in hundereds of years. They're backed by a god. Oh and they haven't DONE ANYTHING yet. Why are they acting like they're so pressed for time? Am I missing something? The only thing I could think is Aria is actually jealous and she's sick of looking at MC be depressed? But he hasn't been and she shouldn't be. This is supposed to be the "planning phase" and a section to ask questions, but the questions and answers are laughable at best. "What can we do? What are possibilities?" to which she says "We can do whatever you want" Wow, great... "What kind of resources do we have?" Her answer? "Whatever you need we can get" Okay, starting to look like non-answers. "Is diplomacy an option?" "Yes and no." I'm starting to get pissed off. "Will there be a war?" "Dunno, try to hold off on that." And finally: "Why am I not on the front lines?" "You're too important." Now, if I rubbed my temples any harder, I'd be clasping my hands together. This is the most empty story and dialogue I've heard in a long while. And make NO mistake, this is trying to be a story. Oh, and before I forget, apparently, they moved to ANOTHER abandoned castle in the middle of nowhere, completely unceremoniously. So you didn't know that until this conversation. Are you kidding me? They now have two bases in the middle of nowhere, for no known reason. Great.

    The only justified mystery is how MC knows Eris. She's already admitted, to his face, she's in love with him. It's the only thing MC and the player are both in the dark about. I'm dead certain it will be revealed in some attempt to be emotional with Eris later, which I'm not looking forward to. All this leading to THE ACTUAL FIRST CHOICE IN THE WHOLE GAME. If it actually affects anything, I'd be shocked, but you can either send Yana or Lyria to go scouting. And since Yana has had maybe a total of 10 lines in the game, I chose her because I somehow care even less about her than the aforementioned elf with no character traits. It's also here you learn MC didn't tell Lyria about the goddess. So we didn't even know that he didn't tell her. Nice. Do you see how withholding information from the reader is a bad thing? It ain't rocket surgery. Then to suddenly have MC be this "You WILL do as I say" vapid overlord type is about as insufferable as not knowing what the hell is going on. And MC SAYS he's super fast and super strong now as well. When did that happen? We've seen no training. We've seen no spells. Hell, we've not even heard this before this exact moment. Have I said we know nothing about anything yet, because we don't. All for the game to halt and say "You're in semi-roam mode" are you serious? We've made ONE (singular) choice up to this point. And now you're adding a pointless linear sandbox to the game that still has no story? I'm sad to repeat this but, are you kidding me? It's not even a good looking one, it's all based in menu choices. This is ridiculous. And the choice made NO DIFFERENCE, by the way. Whatever she did happened off-screen, and you make the same choice again. You have no idea how much time passed or how long it took, it just happened because magic or something. Then, after another time skip, MC approaches Aria for no reason and is pushed away. Why did you bookend a time skip with a useless scene? There's no good flow to the storytelling here. All of the sex scenes have had nothing to do with anything before it. Aria comes onto MC again and she acts like she's been longing for him. But no character ever shows what they're feeling until a sex scene is nearby. Not only that but MC doesn't seem to care. Even beyond that, every sex scene is the same. "She approaches him. Jerks him off as if she's never had hands before. She sits on top. Then ends in missionary position." So even the "fun bits" aren't too fun. Yikes.

    If we really want to be here, all day, having me recite all the ways the game just doesn't tell you things, by all means. But it's kind of tiring pointing out every time the writer is basically says "I'm not gonna tell you shit." Aria, the strongest mage, compatible with all forms of magic, tells MC "I can't teach you anything about your special magic, and might or might not be able to teach you other things but who knows." What this tells you is at some point in the future, MC will suddenly be able to control time when it is most dramatically fitting. You know, if the battle isn't skipped by the writer. MC asks Eris for advice and she says "Don't move too fast or too slow. And don't be too aggressive or passive." That's not advice. She literally told him what he said he was worried about. That's it. As of finally getting to chapter 3 I'm kinda done. Aria is the only character given any effort. She shows no emotion until a sex scene happens and is doing 90% of the work. Eris is in love with MC for the same reasons as Lyria, none. Yana sits there and complains the whole time. Morgana is a character made to embody the name she has. She's almost disney villain material, but nothing special. And finally, Lyria has all but disappeared from the game. MC is still uninteresting and the only tie I have, is knowing if he's lived for 500 years or just reincarnated later. I don't even care about what they're trying to do. It sure as hell won't be told to the player until it happens, so I won't lose sleep over not knowing it. At best, this is the literary form of edging. They get to a plot point then stop telling you anything and skip ahead. When something finally does happen, Sauron pops out of a portal and yells at MC about his "meddling." But my only question is WHAT HAS HE EVEN DONE YET? They're still in a preparation phase. They, OFF-SCREEN mind you, have somehow "taken over" a village. How and what they're doing there? I don't know. They made a portal to glowing rocks? I guess? And took over two abandoned castles. Nothing has happened outside a dragon and Saouron attacking. So I would love it if the writer stopped acting like things are going on. MC is even approached by Inara, said she's predictable, and that Eris has told him all about her. But wait a minute... No, no she hasn't! If she did it was during a time skip. She ACTIVELY avoided talking about her sister. So this big moment for MC to defy her is meaningless because the player knows NOTHING about Inara. So, again, I ask that if someone knows ANYTHING that's really happened in this story, you're invited to tell me.

    And with the end of current content, my interest has also come and gone. I just don't care. Plain and simple. If I don't know what's going on and there are only TWO choices in the game, that don't even seem to matter, mind you, then this is a kinetic novel that doesn't even tell you the story. I really don't know a better way to put it. The English is not terrible. But I will say I know just from reading it the writer doesn't speak English, so 7 is as high as it will get. The UI/UX is an itchio asset that is in so many games, that I'm not gonna call it customized. Especially with the opacity slider in default red. The Art is nothing special. I've seen all the models infinite times before and the posing is stiff a lot of the time, especially during sex. The dialogue and story are never given to you. There are a couple decent conversations, but they usually end up as lore dumps. The ONLY one that isn't as egregious is the last one with the Shadow at the end of current content. How is it that the most "human" conversation is with a person that gave up their individuality?? ALL the LIs are nothing. They like MC because he is the MC. There is no romance, no lust, no intrigue, nothing. Things are happening only during a black screen and you are told about it... Never? I guess? I can't wait for Elvira to show up again. Especially since Lyria already made it clear she's a subservient cuckquean to share MC. For no good reason. This needs SERIOUS refactoring and I really don't know how anyone could save this. I might check in again after a few updates, but with how bad of a taste in my mouth I don't really want to. I can understand what the writer is trying to do, but their habits make it a terrible reading experience. It's as if they assume the picture in their head is the one you see when you read this, even though this is a VISUAL novel. Show, don't tell.
  14. 4.00 star(s)

    Dringar

    Good graphics, good models, excellent writing, Given the use of modern phrasing and linguistic Id like to see more sex and dirty talk but hey that's my jam and not everyone elses.
    That said its an excellent work so far. While there are choices I am not as convinced they actually have any impact in to the end results of the game.
    I found no issues or bugs which frankly is more rare than one would like to believe around here and the movements of the models are done well.
    All in all its a good game and I am ooking forward to the next installment which is something I don't get say about many games here!
  15. 5.00 star(s)

    Macinnes

    I rarely rate anything on this site, and I almost never give a 100% rating. Elleria will be an exception. If you are looking for a quick toss keep looking. This one is not for you. If you do enjoy fantasy literature in a beautiful VN that immerses you and has top graphics and art equal with any RPG video game title then add this to your watch list and enjoy. The soundtrack is great as well as the stunning artwork.

    Do not expect to collect LI's for a permanent harem. They come into prominence to further the story and then fade into the background as the story is driven forward. If you are expecting to have choice on collecting trophy LI's you will be disappointed. Mystic is telling a fantasy story not creating a typical porn game.
  16. 2.00 star(s)

    Luke Cage

    Overall: 2

    I am unable to process the intention of the story here. It feels like there is no goal, no objective that is being clearly articulated to the player. The narrative was so drawn out that it was a struggle to get through the whole game. NO "REAL" CHOICES EITHER. I understand the slow start at the prologue and Ch. 1, as I am getting to know the characters. However, after unanswered questions after unanswered questions, it makes the game's narrative drawn out and a bore. I can't stress this enough to put a kinetic tag on a game where you have no intention to make impactful choices a part of the game loop. As each of the LIs present themselves to the MC, I am neither intrigued nor emotionally swayed by their character. The choices feel so dull as to the rest of the game's writing. The MC is unnaturally angry most of the time which makes his character flat like that's the only emotion he is capable of exhibiting, and yet all the females fall to their knees for him. I didn't have to make any choices to sway them that way, the "scene" just happens. This is a bad case of not knowing what makes a VN a VN, and how important it is to engage your audience to the characters and the ideas you want to share. At this point this game lacks all that spark of a compelling and interesting Visual Novel.

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    Art: 3/5

    DAZ models to be expected, but none of them exhibit emotion nor facial expressions. The renders are sometimes unnaturally dark in places where light is expected to pass through.

    Writing: 2/5
    The writing at the start of the prologue wasn't bad. Not bad at all. However, as the game progresses you are left questioning what's the hero (MC) goal. The LIs have no substance, and all just drop to their knees for the MC. I didn't even make any choices, and I was still able to get with them. What's the point of choices or using Ren'Py then? Some scenes felt unnaturally placed/structured to where the MC goes from talking to someone then cuts to him fighting then cuts to him in another environment. Like....what is going on?
  17. 5.00 star(s)

    >BLUE<

    Very cool game! Decent plot, nice scenes, good music, and the atmosphere of the game is well made. There's a thing here and there that I don't liked, but it's go for my own tastes, not the game fault.
    5 starts!
  18. 5.00 star(s)

    Ithelari

    This story is so captiviting I would not dare to skip even a single piece of its writing.
    This update come around quickly as well which was a great surprise...

    One of if not the best game out now!!! absolutely love your work and can't wait for more...
  19. 5.00 star(s)

    Peppi80

    I love this VN, an interesting plot and not just a series of scenes strung together. I like the approach where you can choose how to approach the mission, but it could include more variations. I am excited to see how this project develops and will keep an eye on it.
  20. 2.00 star(s)

    js00906

    I really want to like this game, as the art work is really good, but this game feels like a poor man's Seeds of Chaos. The plot is kind of the same: MC is tasked by a powerful "evil" person to destroy a corrupt system of government. But unlike Seeds of Chaos, the MC's motives feel wrong.

    In Seeds of Chaos, Rowan's motives are because he's wife is hostage to the evil force and/or he actually hates the nobles who rule the world because they looked down upon him despite being a literal Hero Who Saved The World. In this game, the MC starts as a guy who has lived for 1000 years after dying in a war for a god who never existed and now is just an adventurer who doesn't age. Until he dies from the dragon and meets Eris never once talks about the state of the world, those who rule it, or anything. He's just lost, living without purpose but make coin to eat. So his shift later after he dies to suddenly have an issue with the ruling class and wanting to burn society down makes no sense. And his sudden change of heart on gods also is dumb as he's spent 1000 years not believing in them or actively hating them to suddenly being willing to work with one of the "evil" gods is also a stretch. Then everyone around him is awful and annoying. Everyone's egos default to asshole, including the MC, and I would rather just kill everyone than deal with their Bullshit™, the MC included. And to be honest, once the game goes into "semi-freeroam" mode, I was done. There is no reason for it as really all you can do is do every scene that pops up and sleeps.

    A small minor issue I also have is the "virgin lets you have an open relationship" trope here. Lyria tells you that Elves choose one partner for life, then chooses you but the moment your ex comes back into the picture, she's suddenly opened to you screwing around. I hate this trope in Fetish Locator, WVM, and others as it's never truly done right. It's always immediate and only is done to give the harem option without having to work for it. It's a lazy trope and I wish people would stop using it or learn how to build up to it. (Midlife Crisis kinda does this with the Wife route. It's slow, makes sense in the story, and feels more rewarding once it's played out. The MC nudges the wife towards the idea and lets her choose to experiment on this path. It's not perfect, but it's at least better done.)

    The last thing that I really dislike is that choices don't feel like they got much weight to them. Maybe this will change later on, but when you talk about dealing with the village near you base, the choice is pretty much made for you to kill them, you just decide how you want to do it. Which sucks as someone does suggest talking to the leader and the MC completely dismisses it. It feels like every "choice" is less a choice and instead which mood you want to be in when you say "Yes". If that's what you are going for, I would suggest just making a Kinetic Novel instead of giving the illusion of choice.

    All and all, this game really needs to be put back in the oven and let cook more. Right now, it's a concept of a story but I feel like the writer is making each chapter up as they go instead of building an outline then writing the story. The character's motives and personalities change scene to scene and choices don't feel like choices. The only good thing going for it right now is the art.