Filipis

Well-Known Member
Nov 15, 2022
1,197
2,255
A rushed end to what could have been an interesting story. Not exactly surprising though.
The biggest disappointment is that Emma & Martin get the "bad" cheating path end, while Emma & Professor get a "good" cheating path end (where Patrick doesn't discover her infidelity).

That was certainly a wack choice from the dev, given that the game is centered around Emma, Patrick, and Martin.
 

Dealbreaker

Member
May 12, 2024
324
382
One can sense it was discipline and commitment to his followers and his reputation which brought this game to the end it has now, and one has to give him credit for that! But of course that shows in the way it happened. Maybe he thought it cheap to just show a pregnant Emma in one picture at the end just to give us that, and maybe that's right.
I'm just glad he seems to be far into the new one already because it means there is no prolongued creative crisis. The whole paths-thing has gotton totally out of hand.
The NTS path gave me the impression that he focused on his main and essential idea, the psychological scenario he is after, stripped from everything non-essential, meaning the power-dynamics within the couple, and he got that across. And that's the aspect I'm here for. She got what she wanted. He makes it very clear, the cage is just the outward expresson for that. It shows what seems to be most important to his vision because he was forced to concentrate on that. And as such, it has consistency and coherence and is clearly distinct from swinging/sharing which I find refreshing compared to other games, which blurr this distinction, and that is the point I like the most in his games.
 
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Sparta158

Member
May 22, 2024
212
236
The NTS path gave me the impression that he focused on his main and essential idea, the psychological scenario he is after, stripped from everything non-essential, meaning the power-dynamics within the couple, and he got that across. And that's the aspect I'm here for. She got what she wanted. He makes it very clear, the cage is just the outward expresson for that. It shows what seems to be most important to his vision because he was forced to concentrate on that. And as such, it has consistency and coherence and is clearly distinct from swinging/sharing which I find refreshing compared to other games, which blurr this distinction, and that is the point I like the most in his games.
exactly to the point
 

JIE^_^

Member
Jun 4, 2020
107
165
The "Exploring the Big Apple" project always feels like it ended too abruptly, coming to a sudden halt when, theoretically, there should have been more profound content to follow.
Does the author have plans to work on a next project? :oops: :oops: :oops:
 
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King Wan

Member
Mar 13, 2022
279
755
Glad this one ended. Not one of his best. Pineapple Express is a 9/10, Sharing my fiancee 8/10, Lost in Paradise 6/10. This one barely scratches 4/10. It is a run of the mill NTR VN with all the cliches. The good part is that his imaging skill is now 10/10 and his writing is a 7 1/2. I'm impatient to see what his next long VN will be like.
 

verdun01

Member
Oct 6, 2017
100
191
For me the ending is clearly rushed. I could understand the Martin storyline ending but why end Patricks when he was only recently added. Maybe the author just got bored and wanted to try something else.

I would have like to see her moving from one affair to another with different partners.

Disappointing.
 
4.20 star(s) 46 Votes