- Jul 10, 2017
- 6,158
- 6,580
Well, Patreon is all about support and back the creator, not buy or subscribe to what he/she actually make. If you as a supporter feel the creator fail to deliver on what made you initially support in the first place, people will stop their support. Imho, creators do best when they release what they want to release, and feel ready to release something.I do hear your point, and it is valid.
But if I knew that I had a day time job, and was only doing this for fun. I'd want to capitalise as much as possible. Sure, 100+ Patrons,You must be registered to see the links
It's one thing to write a story, another to write a story for people. I do think the art and promise of something in the future have been the hold out for people. Much like DmD was early days. Of course, just my opinion. But unlike DmD, this game hasn't progressed.
The story of this game isn't anything special. There have been other games where the dev couldn't deliver monthly, Come Inside comes to mind, but I still remember it despite the long waits. Because it delivers a nice enough story. My point being, you have to measure what you can deliver in X time, with how you deliver it. A good writer could deliver quality content while making us want more after the fact. This story has been teasing a prospect from EP 1, and we seem no closer to it even now, it just drags on, without distinction.
If you look back at patronage, and what it meant for artists. Painters, musicians, whatever. They got supported for what they made/did, not because of what the backers wanted them to make for them.
It's not like R.R Martin is rushing his next chapter in Game Of Thrones because of impatient fans, he more likely to troll them.
Problem with all these creators and games through Patreon (and similar), they arrive in peace meal. They leave you hanging waiting for more. Some creators try push out new content on a monthly basis, but that doesn't set it as a norm or standard to do so. I fear those that do, is more likely to burn their candle in both end and fizzle out. Things take time, some more than others. And sadly some, a lot of time.