jakalgor

New Member
May 14, 2021
1
0
I've been playing around with the animation editor for a bit back in 1.7.2 and now again in 1.7.3 but one thing i can't figure out is how to define which character goes into which slot. I'm trying to make a 'F anthro riding M anthro on the floor' animation; hooking into the included "lie down" animation is simple enough but i can't for the life of me figure out how to make the guy go into the bottom slot on the floor. I've tried defining this as top/bottom with has cock and has pussy option, didn't work, always F on the floor, same thing with giving/reveiving or any combination of these. To be clear, i'm talking about the editor, not how it ends up in the game. Because when i animate i need the guy on the floor. Flipping the genders of player and partner also doesn't work, same result. Any pointers on how to actually use this would be appreciated.
And is there an option to just force play a pose/anim on one character while aligning & animating the other? that doesn't seem possible, but would be super useful to have.
 

AmanSinha0

New Member
Mar 14, 2024
2
3
Where QUOTE="Softscale, post: 5214816, member: 3431907"]
View attachment 1058373

Overview:
FarmD is a furry sex sandbox game, focused on engaging in lewd acts with your four-legged dragon friend.
The game is still early in development, and will be expanded to support additional species for the player and partner,
larger world environments, anthro partners, and more!
The game supports both VR and desktop (non-VR) play styles,
with VR being the focus but most content is accessible in either mode.
You don't have permission to view the spoiler content. Log in or register now.
Thread Updated: 2025-02-10
Release Date: 2025-02-10
Developer: Softscale -
Censored: No
Version: 1.7.3
OS: Windows
Language: English
Genre:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Changelog:
You don't have permission to view the spoiler content. Log in or register now.

Developer Note:
You don't have permission to view the spoiler content. Log in or register now.

DISCLAIMER: Hi it's me game dev. I am not the original poster of this thread (only took ownership later), nor is this thread an endorsement of piracy for my own game because that would be silly. Bug reports are appreciated.

DOWNLOAD
Win: - MEGA - - PIXELDRAIN -

Other:


View attachment 1058374 View attachment 1058375 View attachment 1058378 View attachment 1058400 View attachment 1058402 View attachment 1503377 View attachment 1503378 View attachment 1503379 View attachment 1503380 View attachment 1528785 View attachment 1528786 View attachment 1528787 View attachment 1528788 View attachment 1528789 View attachment 1528790 View attachment 1528791 View attachment 1528792 View attachment 1528794
[/QUOTE]
How to important character
 

LorshianGO

Newbie
Jan 4, 2024
26
22
What I meant was that it's easier for a less-than-adept modeller (me) to make a human that looks "wrong", since we're so much more wired to recognize human faces and features. Furry characters give more leeway there. Still, that was sort of an aside anyway - personal preference for furry characters played a larger role.

I'd like to support custom character imports eventually, so that would allow people to play with humans if they want, in a way that doesn't involve me :p
Yout game is amazing, just it, just wanted to say it <3
 

Martle

New Member
Jan 7, 2025
2
1
Where QUOTE="Softscale, post: 5214816, member: 3431907"]
View attachment 1058373

Overview:
FarmD is a furry sex sandbox game, focused on engaging in lewd acts with your four-legged dragon friend.
The game is still early in development, and will be expanded to support additional species for the player and partner,
larger world environments, anthro partners, and more!
The game supports both VR and desktop (non-VR) play styles,
with VR being the focus but most content is accessible in either mode.
You don't have permission to view the spoiler content. Log in or register now.
Thread Updated: 2025-02-10
Release Date: 2025-02-10
Developer: Softscale -
Censored: No
Version: 1.7.3
OS: Windows
Language: English
Genre:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Changelog:
You don't have permission to view the spoiler content. Log in or register now.

Developer Note:
You don't have permission to view the spoiler content. Log in or register now.

DISCLAIMER: Hi it's me game dev. I am not the original poster of this thread (only took ownership later), nor is this thread an endorsement of piracy for my own game because that would be silly. Bug reports are appreciated.

DOWNLOAD
Win: - MEGA - - PIXELDRAIN -

Other:


View attachment 1058374 View attachment 1058375 View attachment 1058378 View attachment 1058400 View attachment 1058402 View attachment 1503377 View attachment 1503378 View attachment 1503379 View attachment 1503380 View attachment 1528785 View attachment 1528786 View attachment 1528787 View attachment 1528788 View attachment 1528789 View attachment 1528790 View attachment 1528791 View attachment 1528792 View attachment 1528794
How to important character
[/QUOTE]

I'm having an unfortunate problem where many animations, like the missionary on the barn, or the anthro servicing the feral don't play. You can order the feral to take positon, but the prompt to actually start the animation never shows up. You might want to look into that.
 
  • Like
Reactions: Maxvmvs_Svmmvs

Andzhay

New Member
Jul 15, 2023
13
4
what the hell happened. Before these recent updates the game worked just fine but now it seems almost all the interactions are just broken.
I guess here is one of the error codes if anyone knows if there is a quick fix or if its just borked.
-- log start: FarmD v1.7.3 --
<color=#FF0000>[2025-03-10T23:55:59] InvalidOperationException: Sequence contains no matching element
System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) (at <e0ac7deebba34ca7973d8114f174ea28>:0)
FarmD.Animation.InteractionStateMachine.SetCharacterReady (Character character, FarmD.Interactions.InteractionInstance interaction, FarmD.Interactions.RoleInstance role) (at <1a2acaa1158943b89a2bbfef4e694936>:0)
FarmD.Interactions.CharacterInteraction.JoinInteraction (FarmD.Interactions.InteractionInstance interaction, FarmD.Interactions.RoleInstance role, System.Boolean showActions) (at <1a2acaa1158943b89a2bbfef4e694936>:0)
FarmD.Interactions.DesktopPlayerInteraction.StartInteractionAnimation (FarmD.Interactions.ActionDataPose actionData) (at <1a2acaa1158943b89a2bbfef4e694936>:0)
FarmD.Interactions.CharacterInteraction.StartInteraction (FarmD.Interactions.ActionDataPose actionData) (at <1a2acaa1158943b89a2bbfef4e694936>:0)
FarmD.Interactions.CharacterInteraction.DoActionButton (FarmD.Interactions.ActionDataPose action) (at <1a2acaa1158943b89a2bbfef4e694936>:0)
FarmD.Interactions.ChangeInteractionMenu.StartInteraction (FarmD.InteractionStudio.InteractionItemUI item) (at <1a2acaa1158943b89a2bbfef4e694936>:0)
FarmD.InteractionStudio.InteractionItemUI.StartInteraction () (at <1a2acaa1158943b89a2bbfef4e694936>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <9c72e094c79a404684a44ae5caed8d1d>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <9c72e094c79a404684a44ae5caed8d1d>:0)
UnityEngine.UI.Button.Press () (at <0833fec21953407695042243a3dcb6a6>:0)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <0833fec21953407695042243a3dcb6a6>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0833fec21953407695042243a3dcb6a6>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <0833fec21953407695042243a3dcb6a6>:0)
UnityEngine.EventSystems.EventSystem:Update()
</color>
 
Last edited:

guyonthestreet

New Member
Jul 9, 2020
1
2
what the heck happened to the VR mode? its atrocious now! like actually.
nothing works anymore. i do fullbody vr and this game has been one of the best in terms of the doing bottom interactions.

what happened???
the menus became more convoluted and confusing, my camera keeps getting flipped in random directions during interactions (regardless of motion sickness mode), it is just abhorrent. maybe i'm doing something wrong, but something like this shouldn't need instructions. i cant even do the missionary pose on the box anymore, it actually makes me sick when the camera randomly forces my camera straight up into the sky for no reason. what was wrong with the old system to warrant this???

the old mode just works and was incredibly straightforward and simple. this new mode i still have not been able to do a single bottom interaction with it. not one. it's awful. im going back to the older versions just so i can actually do VR interactions again.
 
4.20 star(s) 15 Votes