JorogrArt

Active Member
Game Developer
Nov 3, 2020
629
2,896
The game is already really good, but something that would give it a huge boost is making the sound effects more consistent in the scenes. The moans are fine, but I think they could play more often to keep the intensity going. The same goes for the sound of bodies colliding (plap plap), which is only in some scenes. If it were used more frequently, it would make the action feel much more immersive. A great example would be the shower scene with Meredith—those sounds would make the scene feel more alive and realistic.
You are speaking my language, My Man! Sound effects (imo) are such an easy and effective way to add erotic value to a scene and I have tried to emphasize that.

What I love about what you said is you gave me a specific example of something I can go and fix. Having slapping sounds in the Meredith Shower scene is a no-brainer and I will fix that TODAY.

Another thing is the camera angles. The blowjob scene is amazing, and it’s not just because of the POV, but because of everything else that makes it immersive—the constant sound effects, the interactions, and the way it flows. That level of detail is what makes the scene so good, and I think more scenes with Meredith could benefit from a similar approach. For example, in the next shower scene, there could be a POV angle where you can clearly see the action from the protagonist’s perspective.
I put WAY too much detail into that blowjob scene imo. Specifically, I'm thinking of the transition animations between sucking, licking, blowing. If I showed you the animation tree for that scene, you'd be like "WTF!!" While it functions nice, it's extraordinarily complex to the point of being a Jenga puzzle that I'm afraid to touch. Hopefully, I never need to modify that scene (much).

I'm increasingly coming to believe that POV scenes should almost be an exclusively Meredith thing. She's the main love interest. Everyone likes the POV scenes with her and it gives them a special level of intimacy that he doesn't get (currently) from any other character. I say this despite the fact that POV scenes aren't the easiest to animate.

It could also be interesting to add a small screen or bubble (like the X-ray effect during ejaculations) to show an alternate angle at certain moments. This wouldn’t replace the main view but would serve as an extra detail to make the scene more visually engaging.
Are there well-executed examples of this that other games have employed that I can study?

Speaking of details, something that could improve the scenes even more is interaction with the environment. The game already has interactions, but they could be even better and more detailed in some moments. In the next part of the shower scene, when the protagonist finally has sex with Meredith, it would be great if the environment was used to make the scene more dynamic. For example, he could push her against the shower glass at some point, or there could be a reflection in the glass showing part of the action from another angle. These kinds of details make the scene feel more realistic and immersive while adding more visual impact.
Pushing Tits or Asses against shower glass is fun stuff and territory I've explored before.

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I've thought about doing a mirrored animation before where we see an action being performed from two different angles in the same shot. There are some vintage pinups that stuck out in my mind where a a girl was standing in front of a mirror so you got all the major points of interest in one frame. Similarly, you could have a POV scene where MC is fucking a girl from behind, so we see her ass/pussy and in the mirror we see her face and jiggling tits. It's a bold idea and one I'd love to do, but for 2D it's a lot of design work. I wouldn't be able to make more than one or two of these without help.

If possible, it would also be great to add shifts in position or perspective within the same animation so that the scenes don’t feel too static. It doesn’t have to be anything overly complex, but having the positions shift a bit within the scene would make them more engaging and dynamic.
Can you give me examples of other games that do this well?

Overall, what I mean is that the best scenes tend to be the most explicit and immersive, and I think these changes would make them even better. Just a suggestion, but I hope you consider it.
I hear you and I'm always looking to improve older scenes. My priority right now is adding new content, so I have a budget in fixing older scenes. The Handjob scene is probably the most in need of improvement.

I know I talked a lot about the shower scene, but that’s because it’s one of the best ones, and it also has one of the best designs. With these details refined, along with the overall designs and everything else, the game would be even better than it already is.
The shower scene is my best work, imo. It was at a time when I had learned how to swap different arm positions without disrupting the underlying animation, allowing MC to let his hands explore Meredith's body without interrupting his thrusts, so it's much more interactive than scenes that came before it. Since water is flowing across their naked bodies, I could conveniently go crazy with the dodge layers making both of them look extra shiny.

For me, what makes the scene special is the moment when Meredith can't take the "heat" anymore and shoves MC's shorts down to the floor. It reveals a level of uncontrollable lust on Meredith's part, but also trust. She allows herself to act like a "horny teenager" in that moment and puts the burden of "being a grown up" onto MC.

I like a lot of these ideas and love some of them. I just have to be efficient in how I spend my bandwidth.
 
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Darkman200

Newbie
Apr 14, 2024
31
42
You are speaking my language, My Man! Sound effects (imo) are such an easy and effective way to add erotic value to a scene and I have tried to emphasize that.

What I love about what you said is you gave me a specific example of something I can go and fix. Having slapping sounds in the Meredith Shower scene is a no-brainer and I will fix that TODAY.



I put WAY too much detail into that blowjob scene imo. Specifically, I'm thinking of the transition animations between sucking, licking, blowing. If I showed you the animation tree for that scene, you'd be like "WTF!!" While it functions nice, it's extraordinarily complex to the point of being a Jenga puzzle that I'm afraid to touch. Hopefully, I never need to modify that scene (much).

I'm increasingly coming to believe that POV scenes should almost be an exclusively Meredith thing. She's the main love interest. Everyone likes the POV scenes with her and it gives them a special level of intimacy that he doesn't get (currently) from any other character. I say this despite the fact that POV scenes aren't the easiest to animate.



Are there well-executed examples of this that other games have employed that I can study?



Pushing Tits or Asses against shower glass is fun stuff and territory I've explored before.

View attachment 4689473

I've thought about doing a mirrored animation before where we see an action being performed from two different angles in the same shot. There are some vintage pinups that stuck out in my mind where a a girl was standing in front of a mirror so you got all the major points of interest in one frame. Similarly, you could have a POV scene where MC is fucking a girl from behind, so we see her ass/pussy and in the mirror we see her face and jiggling tits. It's a bold idea and one I'd love to do, but for 2D it's a lot of design work. I wouldn't be able to make more than one or two of these without help.



Can you give me examples of other games that do this well?



I hear you and I'm always looking to improve older scenes. My priority right now is adding new content, so I have a budget in fixing older scenes. The Handjob scene is probably the most in need of improvement.



The shower scene is my best work, imo. It was at a time when I had learned how to swap different arm positions without disrupting the underlying animation, allowing MC to let his hands explore Meredith's body without interrupting his thrusts, so it's much more interactive than scenes that came before it. Since water is flowing across their naked bodies, I could conveniently go crazy with the dodge layers making both of them look extra shiny.

For me, what makes the scene special is the moment when Meredith can't take the "heat" anymore and shoves MC's shorts down to the floor. It reveals a level of uncontrollable lust on Meredith's part, but also trust. She allows herself to act like a "horny teenager" in that moment and puts the burden of "being a grown up" onto MC.

I like a lot of these ideas and love some of them. I just have to be efficient in how I spend my bandwidth.
I'm not sure if this would be viable in Unity since I've played very few 2D games on that engine. However, I've seen certain elements in other games that could add a lot to the project.

For example, in Milf Plaza (a game made in Ren'Py), bubble or inset panels are used in erotic scenes. The purpose of these panels is to highlight explicit parts that the main scene angle might not fully show. Usually, they only display specific body parts, such as the buttocks or penis, focusing on the penetration animation itself.

Regarding angle changes, a clear example is Summertime Saga. In most of its scenes, when interacting with a character, there's an option to change the angle or position with a button. Something similar could be implemented in the game—perhaps by adding an option in the interaction menu (where "dirty talk" appears) to allow for a perspective switch. This way, a new scene could be loaded within the existing one to show different viewpoints.

Another point to consider is improving the design of certain scenes. For example, the bonus sex scene with Meredith could benefit from a visual upgrade to make it more appealing.

There are also other games with similar mechanics, such as Daily Lives of My Countryside, though I'm not sure if any Unity-based games implement these features. I understand that 2D can be more challenging to work with, but in my opinion, these ideas could be implemented over time.

As for sound effects, I completely agree that they would be a huge improvement. Just look at some Japanese games—many don’t even have animations, relying entirely on CG illustrations, but their high-quality and detailed sound effects make the erotic scenes far more immersive. Adding well-designed sound effects to all sex scenes would undoubtedly be a significant enhancement to the game.

That said, these are just suggestions. I know that while some ideas may sound appealing, they can be difficult to execute in practice due to time constraints, art design, coding, bug fixing, and other factors. So I think it's perfectly reasonable for you to focus on creating new scenes first and gradually add more features in future updates as you see fit.

Even so, from those new scenes, POV angles would definitely be worth implementing. If you manage to animate the "holy trinity" of missionary (POV), doggy (POV), and cowgirl (both from behind and a POV version) with high-quality design and animation—especially for Meredith—it would be more than worth it. Everything else would just be additional content.
 

Xobellon

New Member
Oct 30, 2022
11
10
Not yet.



She and Brooke are at the top of the list to get anal scenes. Meredith will get at least one eventually and then that's probably it. I have only so much bandwidth to go around.

Cheers!
Irene is my personal second favorite (after Meredith), but she won't be worked on in v0.6 or v0.7. Her "story" is considered complete outside of some cameos in Meredith's story later on, but I would like to give her more scenes. She is a much more popular character than I expected.

Cheers!
Honestly, my take on Irene being the sexually liberal one is she would be a prime candidate for some backdoor action, either having done it in the past or being way more open to it than others. Also, since I am obviously a perverse MF (considering where we are) some reluctance and or initial "difficulties" would tickle my fancy, but perhaps such is not your style?
 

NoZeR17

Member
Sep 7, 2020
156
39
its been 4 y since release and judging in terms of time the content is insufficient. Like, we don't even have some decent sex scenes, only "spank bank" scenes. Well, what we can do
 

jushorni

New Member
Nov 4, 2022
3
1
its been 4 y since release and judging in terms of time the content is insufficient. Like, we don't even have some decent sex scenes, only "spank bank" scenes. Well, what we can do
I'd say there's been a lot of content. Unlike most devs, Jorogr is transparent. He's good.
 
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Obifrost005

Newbie
Feb 2, 2025
21
18
its been 4 y since release and judging in terms of time the content is insufficient. Like, we don't even have some decent sex scenes, only "spank bank" scenes. Well, what we can do
Yes, it's been 4 years. Yes, we are all starving for sexual content. But the dude is working on this solely. I don't know if he himself draws and codes, and animates or pays for the extra staff to aid in development process, but these things take a shit load of time. Been there, I know, trust me. I studied this shit in college for 2 years (video/board game design), before switching up careers in IT. Besides, Jorgor had some critical life issues due them he had to stall development for some time, so certain updates were late than usual. Obviously, I'm in the same boat of "but when will the content drop?" and the reality is quality content >>>>>>>>> quick content. At least, he is genuinely devoting himself to community unlike other devs whom never show their faces apart when they're in requirement of your money. On top of that, we already have the roadmap for 2025 and that will be entirely dedicated to Meredith's route.

Play something else. There is nothing else to advise here. Be grateful you're getting thousands of hours worth of hard work for free.
 
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