Hunterxsamu

Newbie
Jul 11, 2020
88
4
I might as well ask this question but, What rule setting can I add to automate making slaves reach a certain beauty level. I want to pursue transformation fetishism but manually giving beauty surgery to 200+ totally unmodifies slaves to remove the "resistant to that FS" seems kinda too much work. Or are implants to their appearances ie. Bovine horns, etc. are suffice to be considered implants by the system.
use Rules mandates at other tab below buy slave it automatic do set parameters of slaves that fit like trust and devotion, it can be requiert more or less at surgery that has massive impact or vice versa ( on health tab , surgery, and cosmatic living standars , etc.
 

GammaXai

Active Member
Oct 5, 2018
766
408
Successive breeding resulting in sub-average slaves is.
In simple terms, what does this mean?
Assume random individuals are all average. Breeding an individual who has an exceptional trait with an average produces above average children, randoms are 'average' and the child is above average so they should back breed with the exceptional parent or with their above average siblings. Many games work by that logic where it is better to continue to breed within the known pool than to get an outside individual.

The game rule adds a penalty that simulates how once you get past a certain level of inbreeding individuals tend to either suffer from recessive genetic conditions as you are breeding likely carriers with other likely carriers of the gene or just get sick in general from breeding individuals with the same immune system genetic markers together.

If you don't keep enough genetic variety instead of trending towards perfect they trend towards being garbage.
 
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Zorlond

Member
Jun 15, 2021
385
549
Assume random individuals are all average. Breeding an individual who has an exceptional trait with an average produces above average children, randoms are 'average' and the child is above average so they should back breed with the exceptional parent or with their above average siblings. Many games work by that logic where it is better to continue to breed within the known pool than to get an outside individual.

The game rule adds a penalty that simulates how once you get past a certain level of inbreeding individuals tend to either suffer from recessive genetic conditions as you are breeding likely carriers with other likely carriers of the gene or just get sick in general from breeding individuals with the same immune system genetic markers together.

If you don't keep enough genetic variety instead of trending towards perfect they trend towards being garbage.
On the flip side, inbreeding with that setting turned on makes keeping certain traits active very, very easy. Basically making the special genetic traits impossible to lose as long as the inbreeding continues. Unless the MC gets involved, since the MC can't have traits currently. There's a trait called 'Perfect Face' which guarantees a 100 Face score, no matter how inbred the babies get.

Unfortunately, there's no equivalent for intelligence. Which I suppose is fine if you're into bimbos, but terrible if you prefer skilled laborers.

Kinda funny how implementing the negatives of inbreeding can actually result in exactly what the player wants.
 
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Kinrad

Member
May 19, 2019
164
243
Assume random individuals are all average. Breeding an individual who has an exceptional trait with an average produces above average children, randoms are 'average' and the child is above average so they should back breed with the exceptional parent or with their above average siblings. Many games work by that logic where it is better to continue to breed within the known pool than to get an outside individual.

The game rule adds a penalty that simulates how once you get past a certain level of inbreeding individuals tend to either suffer from recessive genetic conditions as you are breeding likely carriers with other likely carriers of the gene or just get sick in general from breeding individuals with the same immune system genetic markers together.

If you don't keep enough genetic variety instead of trending towards perfect they trend towards being garbage.
Huh, I thought it meant "breeding the same couple multiple times and producing offspring will eventually lead to sub/below average slaves".
 

GammaXai

Active Member
Oct 5, 2018
766
408
is there a way to get new rivals, after beating the first 1?
Currently no aside from starting a new game+ . I'm not sure how well it would work as the existing rival does some annoying cheats in the name of story development.
 

Edwarf

Member
Jun 8, 2017
408
463
How to remove those pesky white underwear in WebGL?

I'm currently fc_01042023, with FC_pregmod_4.0.0-alpha.28; tried bews webglmod with no luck.

Is there a way (explained for dummies) to remove them?

Thanks in advance.
 

kurosx

Well-Known Member
Oct 1, 2017
1,620
3,678
The webglmod mod works for me (FC version: 0.10.7.1, mod version: 4.0.0-alpha.29), have you installed it correctly?
 

Edwarf

Member
Jun 8, 2017
408
463
I finally managed to fix it... the folder was named "mod" instead "mods"... its always the dumbest thing.

Thanks.
 
Jul 6, 2017
120
23
guys I need help I downloaded everything in the master folder by GitHub and after compile downloaded many things, which were git GUI, git bash, git cmd but, I don't know where I put normal_food.diff and how I patch it that makes slave eat normal food, can have a guide for it, and if already the event comes how I make it trigger again to change to normal food. and the mod WebGLmod i try everything and i can load it , i put next HTML star game in the bin folder named it the folder mods and try put in default mods file in the same folder of compile.bat, i removed physicalAge_fix.js, race_fix.js , bodyoil_fix.js, height_fix.js , and let just what i need, underage_fix.js and index.js that i think needed to operate mod itself

2024-02-16_17-29-36.png
 
Last edited:

Ali40BABA

Newbie
Sep 30, 2021
21
3
need help too- pregmod 28 -- what means Error: sessionStorage quoata exceeded ?? what can i do to prevent this ?

play with html with google chrome - where does it store my autosaves ?

would be very thankful for anyy hints
 
Jan 18, 2021
407
799
need help too- pregmod 28 -- what means Error: sessionStorage quoata exceeded ?? what can i do to prevent this ?
Your browser is running out of local storage. Chrome has a default limit of 5 or 10 MB. This is too low for Free Cities.

Solutions:
  • Use Firefox instead of Chrome. Firefox also has a low limit by default for local storage, but it can easily be increased (Chrome does not allow that). You can type "about:config" in the Firefox address bar, then search for dom.storage.default_quota. Typing the first few letters of this variable should be sufficient for you to find it in the list. Then you can click on the little pencil icon to edit the value. The default is 5120 and you can for example multiply it by 10 to give Free Cities 50 MB of local storage.
  • Use the FCHost browser that is distributed with Free Cities. This is a modified version of the Chromium browser that allows Free Cities to use much more local storage. I cannot provide a direct link to it nor to its installation instructions because direct links to Free Cities (pregmod) are against the rules of this forum, but you should be able to find it easily if you search for the right terms.
play with html with google chrome - where does it store my autosaves ?
The autosaves are saved in the local storage of the browser. You cannot access that local storage directly. However, you can use the "Save to disk" button to save the current state of the game to disk. I recommend that you save to disk often, and avoid keeping too many standard saves because they usually make your game slower and consume more of that limited local storage.
 
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Ali40BABA

Newbie
Sep 30, 2021
21
3
Your browser is running out of local storage. Chrome has a default limit of 5 or 10 MB. This is too low for Free Cities.

Solutions:
  • Use Firefox instead of Chrome. Firefox also has a low limit by default for local storage, but it can easily be increased (Chrome does not allow that). You can type "about:config" in the Firefox address bar, then search for dom.storage.default_quota. Typing the first few letters of this variable should be sufficient for you to find it in the list. Then you can click on the little pencil icon to edit the value. The default is 5120 and you can for example multiply it by 10 to give Free Cities 50 MB of local storage.
  • Use the FCHost browser that is distributed with Free Cities. This is a modified version of the Chromium browser that allows Free Cities to use much more local storage. I cannot provide a direct link to it nor to its installation instructions because direct links to Free Cities (pregmod) are against the rules of this forum, but you should be able to find it easily if you search for the right terms.

The autosaves are saved in the local storage of the browser. You cannot access that local storage directly. However, you can use the "Save to disk" button to save the current state of the game to disk. I recommend that you save to disk often, and avoid keeping too many standard saves because they usually make your game slower and consume more of that limited local storage.
 

6ft3btw

Newbie
Jul 27, 2021
84
73
Has anyone had success with AI images consistently showing feminised males correctly? The prompt generator seems to automatically add prompts like "male" or "man" even when the slave being generated has long hair, wide hips, big tits, and a feminine face. I've had one or two generate correctly by assigning them clothes such as a bikini or lingerie, but the battledress for example keeps generating a very masculine man instead of a t-girl or femboy.

I'm using the Epic Realism V5 model, and I haven't made any changes to the prompt generation - I wouldn't know where to start with this.
 
4.40 star(s) 23 Votes