XDDDDDDDDDDDDDI can't believe I've been playing this game for who knows how long, and I just now found out I could set it to Spanish :''v Thanks for the update!
i mean, sure, but Honkai Impact 3rd assets, and specially Yae Village isnt exactly what you'd call "common" on a porn game, unless its a porn game about HonkaiThe more you play these games the more you realize you're just looking at the same assets over and over.
This did not work for me. I still can not catch a damn fish...game is stuck because I am to damn slow.this fishing minigame is fucking dogshit did you even play it yourself before releasing it
ok i found a fix to the hyperspeed fucking cursor for no apparent reason
press shift g and change the renderer to force angle2 renderer and 30 fps
Expecting a meaningful connection between characters in porn games or borderline H anime is basically a lost battle from the get go to be honest, you're kind of setting yourself up for disappointment. Approach these games with different expectations.Unfortunately, feckless MCs is a staple of Japanese style games. For some reason they have zero personality and yet every girl desperately wants to fuck them.
Try going to Ryoko's room in the afternoon and helping her.How do you complete the "Help Ryoko in her room in the afternoon"?
Is hating games with sanbox cool? Because I see lots of people shitting on the non-grindy ones out there like this one, and they seem think they are the kings of the world.how i wish this wasn't sandbox... the renders/animations are amazing
The concept of a sandbox isn't bad. The execution more often than not is absolutely terrible. Take this game for example, it's basically a linear narrative but instead of just going one scene to the next you have to click around to find which character you have to click on to move the main story forward. If there's only one event that's going to move things forward then there isn't a choice. It's just extra clicking. It doesn't add anything to the game play.Is hating games with sanbox cool? Because I see lots of people shitting on the non-grindy ones out there like this one, and they seem think they are the kings of the world.
I fail to see the tedium here, you don't have to grind exorbitant amount a resources or wait for specific weekdays to talk to a certain girl, while linear (as it should be) you choose which character to prioritize even if you have to watch all the events. I see a sandbox worthy of imitation.The concept of a sandbox isn't bad. The execution more often than not is absolutely terrible. Take this game for example, it's basically a linear narrative but instead of just going one scene to the next you have to click around to find which character you have to click on to move the main story forward. If there's only one event that's going to move things forward then there isn't a choice. It's just extra clicking. It doesn't add anything to the game play.
When the game does open up, you run into the issue of each character only being available at certain times of the day or events only progressing when you visit them at a certain time of the day and it's not balanced at all to fill your character's day with things to do. Often times you'll run into the situation where every girl's progress is tied to an specific time like morning so you do one girl's morning event and then can do nothing but kill time until the next morning so again it's just more pointless clicking to get to the next morning again.
Having to travel around from area to area by click arrows over and over also quickly gets extremely tedious. Much of the UI in this game is poorly set up. There's a quest page but also each girl has a quest page of their own in their data sheet so after you complete an event you have to click through every girl to see how to progress them. I don't know about you, but I don't have a perfect memory so I'm revisiting those screens constantly to check what I should be doing next which means clicking through 10-15 screens just to see if anything updated.
All this to say that it's not that sandboxes are bad. I'm sure there is some gold standard game out there that all these types of games are trying to emulate but so far I have yet to see one that feels like it has been implemented in a way that's not just extremely tedious. It adds frustration to a game that's otherwise really pleasant and enjoyable. I like the story and all the characters, I just wish there wasn't so many hurdles to get to the good bits. It's really hard and complicated to develop a game as a solo dev that has the complexity and depth that a good sandbox game ought to have and it's not really a strength of the Ren'Py engine unfortunately.
Go to Tomoe's store.How do you use the patreon codes?
I have. But no menu or anything pops up for codes.Go to Tomoe's store.
Do you have the Patreon version or the public version?I have. But no menu or anything pops up for codes.