It's a rogue-lite. They're heavily RNG based. Not every run will be good, you just gotta keep at it.Maybe im just really bad, but this game feels really hard
As rogue-likes go this one is pretty forgiving, but It helps to be familiar with some classic rogue / nethack mechanics.Maybe im just really bad, but this game feels really hard
it can be hard if you don't backtrack to the trader to recover HP and/or semen damage, but generally combat isn't that badMaybe im just really bad, but this game feels really hard
To be totally honest: Yes, you are really bad.Maybe im just really bad, but this game feels really hard
you can save the game right before equiping items if it's a cursed item just load back if it's not then you are good to go also right now there is an exploit where you can buy water bottle (25points) then sell it back to trader as 50 points it makes your life a lot easier i suggest abuse it before they patch it also health regen items are pretty op, they do good job of keeping you alive if you invest them a bitMaybe im just really bad, but this game feels really hard
Riveting contribution.To be totally honest: Yes, you are really bad.
I'll definitely keep this in mind! I really like the feel of the game, but im never finding the pools, so I don't use the items I pick up, and then I get forced into situations where if I don't use them, I will die, and they turn out to be bad and I die :/. Or I do get a pool and toss a sword I just found in and it's nice and clean and good, but it needs 9 strength to use and I have 5 so its just a downgrade from the sword I start with? If I'm understanding that mechanic correctly? And I don't really see a consistent way to increase strength, so idk what Im supposed to do about that.you can save the game right before equiping items if it's a cursed item just load back if it's not then you are good to go also right now there is an exploit where you can buy water bottle (25points) then sell it back to trader as 50 points it makes your life a lot easier i suggest abuse it before they patch it also health regen items are pretty op, they do good job of keeping you alive if you invest them a bit
As is giving the same tipps over and over. Just cross-reading the last few pages gives lot of help. Not forgetting, you basically asked if you are bad.Riveting contribution.
That would be interesting, perhaps something like a mix of unlocking through completed levels and achievements (available/secret).I like the premise and gameplay and style a bunch, but I think one thing that would be really cool is if armors and advanced cosmetic customization was unlockable and equipable through playing
You can do this hunt in the first floor> on first floor shop buy water bottle with all the money you have > sell it back > increase your strenght up to 10 or 12 (i usually go with 10 but you can repeat the buy and sell process and increase until you are satisfied) > buy 50 calories 2 times to get your stomach full > go to the second and third floor > on the next shop repeat the process but instead of increasing your strenght either buff your shield or buff your healing items if you have any. If you are in a tight spot mid game just rush to the shop without clearing the whole map get buffed then either carry on with your life or turn back and clear the skipped floors, you only neet to have 25 points then you can duplicate it on shopsRiveting contribution.
I'll definitely keep this in mind! I really like the feel of the game, but im never finding the pools, so I don't use the items I pick up, and then I get forced into situations where if I don't use them, I will die, and they turn out to be bad and I die :/. Or I do get a pool and toss a sword I just found in and it's nice and clean and good, but it needs 9 strength to use and I have 5 so its just a downgrade from the sword I start with? If I'm understanding that mechanic correctly? And I don't really see a consistent way to increase strength, so idk what Im supposed to do about that.
Afaik no, the godot engine isnt as easy to mod as others. Deeper customization is already planned and should come in later updates. If you want, you can comment ideas and sugestions on theis there any possibility to mod the game
like change the skin of NPC or like add some clothes to the character
ty for the informationAfaik no, the godot engine isnt as easy to mod as others. Deeper customization is already planned and should come in later updates. If you want, you can comment ideas and sugestions on theYou must be registered to see the linkswhere the dev can see.
I like the way its set up now as I very much can be a good or bad thing depending the players set up. A player with certain gear can break the game spamming sex while someone with a different set up can use it as a last resorti'm not sure how to review this. the animations, character design are great but i'm very confused at a fundamental level with this game. I also REALLY don't like the stomach inflation fetish stuff too, it's extremely anatomically incorrect so it makes the whole thing feel stupider by proxy
like i am a roguelike fanatic, i've done 15 rune clears of DCSS, i play a ton of these games. I don't really understand why you would make a roguelike H-game this way though? it's cool that there's all these short but sweet monster scenes, but the way it's set up right now its not good for jerking off and it's not good for gameplay pace either
i feel like the game needs to make up its mind whether fucking the monsters is good or bad, maybe add part 2 to the tutorial and expand on when/why you want to would fuck a monster. there needs to be some sort of balance incentive for the risk of "getting some sex but not too much!!" to matter
also you use up calories in the safe-room when looking at scenes too which seems like an oversight if that's supposed to be the gallery