Ren'Py Harvesting Corruption [v0.05] [JuicyGenieGames]

3.30 star(s) 7 Votes

Greuceanu

Active Member
Game Developer
Jul 28, 2017
771
2,121
For anyone who is still confused at how game dev works...

This is the second release. I am JUST over one month of working on this game, past the initial couple months of writing the story. The game is going to have bugs. LOTS. Until version 1.0. The game is going to piss you off. It's not going to have all the content. It's the SECOND VERSION OF THE GAME.

I am ONE dev.

Sure, I could have made the whole game, over a year or two, making ZERO dollars in the process, hoping I made 2 years worth of money back when I was done while I funded it on my own... And released a working, finished game... That I then give away for free?
Or I could release the demo of my game, and allow a community of people who see the potential to be created. Get feedback during the process so I don't hardcode something that sucks. And make a tiny, smidgen of money in the process, to help feed myself and my kids while I devote ALL my free time to this...

All of you coming here and playing a v0.03 of a game and complaining about a lack of content, bugs, or my artistic direction, blow my mind. I'm giving you my work... For free. Asking nothing in return. And for the most part I understand 99% of you have no idea how game dev works, so I ignore the comments... But man... For the sake of my sanity, and all the other developers you do this shit to, you guys need to learn.
Until VERSION 1.0 of a game releases, you "report" bugs. Not complain about them. You "ask" about the content, not complain it's missing it. And if you don't like something I've chosen to do in my game, you get over it. Also lastly, if you don't like me telling you this, tough titty. This is the way it is. Myself and every other dev of every other game on here read these comments and think the exact same thing.
I mean sure, you can keep complaining. I'm not your mother. But no one is going to take you seriously. And you're just making the devs dislike you. Stop acting self-entitled... We don't owe you anything.

For the rest of you. Thank you for playing the game. Thank you for sticking around through the process. And I hope you all love the product as it grows.

Rant over.
it's hard to make anythint these days, craft and hard work is rewarded with shit talk and complains and it's always..waiting for next release to jump onboard while we as devs spent a lot of hours prepping story, content, artwork and this game is very very promising to the trained eye.

Keep the amazing work and one day, I hope people understand that no one is entitled to anything and that unless you adding value stf!
 

fh321

Member
Nov 15, 2023
139
667
You're playing the second version of the game... I created the sandbox code first, because it's the most complicated. This means the MAJORITY of what you're seeing is sandbox. It will be filled with shit as the versions come out.

Again, you're playing the second version. One dev. Three months. Lots of code.
It's your game, and as you so energetically stated in your follow-up post, your labor. As I said, your creativity and skill in storytelling is refreshing in a medium (AVNs) full of copycats and stereotypical tropes.

But even if the game was complete, your decision to make a frustrating sandbox game that detracts from the (theoretical) story you are crafting transforms something novel and refreshing into a tiresome chore.

Maybe there is some silent majority out there craving excessive clicks and repetitive trial and error in their porn. I hope that invisible mass of people all sign up to your patreon.

Best of luck with your creative efforts.
 

Nuverotic

Member
Game Developer
Oct 29, 2020
300
618
It's your game, and as you so energetically stated in your follow-up post, your labor. As I said, your creativity and skill in storytelling is refreshing in a medium (AVNs) full of copycats and stereotypical tropes.

But even if the game was complete, your decision to make a frustrating sandbox game that detracts from the (theoretical) story you are crafting transforms something novel and refreshing into a tiresome chore.

Maybe there is some silent majority out there craving excessive clicks and repetitive trial and error in their porn. I hope that invisible mass of people all sign up to your patreon.

Best of luck with your creative efforts.

I am not making a book. I'm making the closest thing to an immersive sim as I can in Ren'Py. lol. Imagine for a minute saying The Witcher 3, or Skyrim, were tiresome chores because you had to constantly press a button to attack bad guys. To each their own, but number one, I'm making a game that I want to play. Following in the footsteps of game devs before me that made games that I loved the most. And also, the point isn't to tell a story. The point is to craft a narrative that changes based on numbers of things. A story that becomes your own given a multitude of variables.

In the end, I'm making the game I want to make. And it'll find it's audience. And I'm willing to bet you'll play it, and love it. And I'm also willing to bet you won't even notice all the things you'll be doing in it that aren't kinetic storytelling, because you'll be thinking so hard about the choices you have in front of you that will shape the outcome of your game.
 

Nuverotic

Member
Game Developer
Oct 29, 2020
300
618
Compress?
I compress into a RAR file. That's as much compressing as I do. I'll figure out how to compress further as I get further along in the games development. Maybe when it gets closer to 3 gigs. But there's only so much I'll be able to compress. My animations are video files, not 8 fps image sequences that loop after 1 second.
 

Cabin

Active Member
Dec 11, 2022
835
1,025
Overview says futanari but there is no futa tag . So is futa not yet implemented in the game ?
 

Nuverotic

Member
Game Developer
Oct 29, 2020
300
618
I've installed and recoded a little upgrade for those of you who didn't want to play the game as I intended it, and would rather have a "hands off" or "hands on dick" approach... I present to you, a New Game Menu Choice...

Preview.png
 
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Nuverotic

Member
Game Developer
Oct 29, 2020
300
618
While sandbox isn't my favorite I'll pick it over giving up all choices. I hate kinetic novels.
So do I brother. So do I... lol.
But a lot of people disagree with us, and since it's not a lot of extra work, at all, I figured this would be a way to make both sides happy.

They just need to understand I won't be doing this with every thing they ask for. This just happened to be an easy solution I thought of while I was taking a break. They got lucky on this one. lol
 

Nuverotic

Member
Game Developer
Oct 29, 2020
300
618
Any walkthrough? I can't get pass sandbox and when I'm skip I'm forced to be back at main menu
Skip is bugged if you use it when you get to a navigation mode section. It'll be fixed in the next update.
Don't use skip past the choice about the boys in front of the cabin and you won't get that problem.
There will not be a walkthrough, at least for now.
The next update has a storymode for those of you who like to skip everything. It doesn't have choices, or interactions, or navigation, it's just the scenes.
 

Tanzie

Member
Mar 10, 2019
291
509
Aww you poor thing. I remember when I first learned how game development works too.

I would direct you to the first post, on the first page. That should get you sorted out. :)
I don't give a fuck about what you do or how you do it. Tags are used to inform people what is in the game, not what will be in it. Current tags are misleading. You are wasting people times with false tags. If you want people to know what the game will eventually include just add a note to your first post, such as "future tags" or something similar. Tags should indicate what is *currently* in the game, if not then they are completely useless.
 

Blauz.

Member
Jun 7, 2019
104
68
I don't give a fuck about what you do or how you do it. Tags are used to inform people what is in the game, not what will be in it. Current tags are misleading. You are wasting people times with false tags. If you want people to know what the game will eventually include just add a note to your first post, such as "future tags" or something similar. Tags should indicate what is *currently* in the game, if not then they are completely useless.
Use your words, please.
Fucking is done in games, not in posts.
(And real life, unless you are too rude to ever get any.)
 

Nuverotic

Member
Game Developer
Oct 29, 2020
300
618
I don't give a fuck about what you do or how you do it. Tags are used to inform people what is in the game, not what will be in it. Current tags are misleading. You are wasting people times with false tags. If you want people to know what the game will eventually include just add a note to your first post, such as "future tags" or something similar. Tags should indicate what is *currently* in the game, if not then they are completely useless.

You're getting mad over something you didn't even pay for? lol. LOL. You probably should go touch grass. Maybe take your medicine. Take a little break from the internet for a while. Go find a friend in the real world so you can talk to someone who actually cares.

I'll do things how I think are the best way to do things. When people look up those tags, I want them to know this game will have them. Not see that my game contains "masturbation" and a "female protagonist" and decide it won't be a game they'd like. What a stupid way to do things. If you look at the game before downloading it for just half a second, you'd see it's in version 0.03. If you can't figure that out then you should probably spend less time online attacking people for the free content you received and more time educating yourself about how game dev works.
 

roe_jogan

Newbie
Apr 3, 2024
41
53
I wish I could say it's an fantastic game, but right now, there is literally nothing, it has the makings to be great, but the sandbox is extremelly off-putting, the lack of directions its also infuriating because you don't know what to do, every little cutscene progressed I got it was "I just stumbled upon" after clicking on the 2479785 other locations, not pleasant to go through, can't imagine being any better if UI is overhauled compromising the saves.
Idea: Maybe a diary to help on what to do or a character face on the world map, or a quest tracker (with step by step, progression bar).
Real talk: I dunno if presenting this demo in this state was a good idea, I understand your good intentions, but as I got hooked in one aspect (characters) there was another 2 (sandbox, no quest track) that drove me off, and my final feeling was "maybe I'll check this again in 6-12 months"
 
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3.30 star(s) 7 Votes