Ren'Py Harvesting Corruption [v0.05] [JuicyGenieGames]

3.30 star(s) 7 Votes

Nuverotic

Member
Game Developer
Oct 29, 2020
312
642
no "vaginal sex" planned? :cry:
sorry! couldn't help myself. :p
Oh thank you. Actually, I don't know the tags by heart so I didn't know what to put. If you know any more, feel free to write them here, you're not bothering me. I appreciate legitimate help. It's only the people telling me I'm not doing enough that piss me off. If you think of any other tags, they probably go in my game. If I get some time today I will look at some other games tags and see what I'm missing. I'll add vaginal right now though. Thanks.
 

WaltS

Si vis pacem para bellum
Donor
Apr 4, 2018
2,227
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Oh thank you. Actually, I don't know the tags by heart so I didn't know what to put. If you know any more, feel free to write them here, you're not bothering me. I appreciate legitimate help. It's only the people telling me I'm not doing enough that piss me off. If you think of any other tags, they probably go in my game. If I get some time today I will look at some other games tags and see what I'm missing. I'll add vaginal right now though. Thanks.
[READ ME] Tags Rules And List [Updated 2019-03-24] | F95zone
 
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Ashira13

Well-Known Member
Jan 31, 2024
1,610
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Oh thank you. Actually, I don't know the tags by heart so I didn't know what to put. If you know any more, feel free to write them here, you're not bothering me. I appreciate legitimate help. It's only the people telling me I'm not doing enough that piss me off. If you think of any other tags, they probably go in my game. If I get some time today I will look at some other games tags and see what I'm missing. I'll add vaginal right now though. Thanks.
just use the tag list on the Latest Games & Updates page to find existing tags for this site :)
1743960856152.png
 
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Nuverotic

Member
Game Developer
Oct 29, 2020
312
642
There were some posts about possible opacity in the game. I made a very simple mod for myself, so maybe somebody would find it usefull as well.
What are you talking about? Where is an opacity issue? Let me know I can probably fix it. But I don't know what you're talking about.
 

Nuverotic

Member
Game Developer
Oct 29, 2020
312
642
text background opacity (for dialogues). the "box" hides/blocks the imagery behind it :)
Oh yea, you should have seen the first textbox I made. It was not transparent and took up a 4th of the screen. lol. Obviously people didn't like that so I had to revert to default.

Doesn't pressing H hide the box by default? Or is that something I need to code in myself? I haven't ever checked.
 

Ashira13

Well-Known Member
Jan 31, 2024
1,610
4,959
Oh yea, you should have seen the first textbox I made. It was not transparent and took up a 4th of the screen. lol. Obviously people didn't like that so I had to revert to default.

Doesn't pressing H hide the box by default? Or is that something I need to code in myself? I haven't ever checked.
H hides the text box by default (and text), yes. but this isn't the problem. by making an "slider" for the opacity of said box, to make the background more transparent, but the text is still visible on the screen. i don't remember the coding, but there are several examples of this site, as mods. think there are some examples it the dev sub-forum too :)
 

Nuverotic

Member
Game Developer
Oct 29, 2020
312
642
H hides the text box by default (and text), yes. but this isn't the problem. by making an "slider" for the opacity of said box, to make the background more transparent, but the text is still visible on the screen. i don't remember the coding, but there are several examples of this site, as mods. think there are some examples it the dev sub-forum too :)
I'll add it to my ever growing list of things I should do. A slider for that sounds good.
 

Trasher2018

Engaged Member
Aug 21, 2018
2,200
3,609
Then go make your own game. Go read the first post on page one and quit complaining. The amount of leeches telling developers how to make their games is wild. Let me guess, you "WOULD HAVE" supported it, but now you won't? lol.
With money? No, but I share valuable feedback for free ;)

I did made a Twine Prototype to test it - and it had more content than maybe 70% of these games that pose as a "first release". The first release is the only time where you dont have any pressure to deliver on time. After that ppl expect constant content updates. That why I have a problem with lightweight initial versions of games. Imho that should be maybe 2-4x or more than what monthly updates will have.

This has missing images, very few actual content and several empty locations and as an intro you could have skipped the whole "sandbox/freeroam" element, because it does not add anything for now. Just stick to a VN part to introduce the characters and setup the first day. Because this isnt more than an intro for now.

Oh and the textbox contains to much text at times - also a serif font isnt that great for this kind of text on a screen. Maybe switch to a sans-serif font like Open Sans or Poppins.

I do like the quite colorful cast and the renders are also solid, but as I said, the freeroam stuff is a big problem, because I dont like to click around to find triggers - or just to do soemething a simple "go to house" link could also do, instead of 3-4 screens to "navigate".
 
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youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
5,170
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HarvestingCorruption-0.05
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geordie

Member
Oct 16, 2017
237
407
What are you talking about? Where is an opacity issue? Let me know I can probably fix it. But I don't know what you're talking about.
I suppose other users have explained what the problem (for me) was. Sorry for a confussion.
I am simply trying to remove any textbox in games I play (my kink? :unsure::p). I do not see any advantages of that box and prefer outlined fonts. Please check my changes - there are only two lines duplicated twice.

Anyway, thanks for a really promissing game.
 
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Nuverotic

Member
Game Developer
Oct 29, 2020
312
642
With money? No, but I share valuable feedback for free ;)

I did made a Twine Prototype to test it - and it had more content than maybe 70% of these games that pose as a "first release". The first release is the only time where you dont have any pressure to deliver on time. After that ppl expect constant content updates. That why I have a problem with lightweight initial versions of games. Imho that should be maybe 2-4x or more than what monthly updates will have.

This has missing images, very few actual content and several empty locations and as an intro you could have skipped the whole "sandbox/freeroam" element, because it does not add anything for now. Just stick to a VN part to introduce the characters and setup the first day. Because this isnt more than an intro for now.

Oh and the textbox contains to much text at times - also a serif font isnt that great for this kind of text on a screen. Maybe switch to a sans-serif font like Open Sans or Poppins.

I do like the quite colorful cast and the renders are also solid, but as I said, the freeroam stuff is a big problem, because I dont like to click around to find triggers - or just to do soemething a simple "go to house" link could also do, instead of 3-4 screens to "navigate".
If you don't like freeroam. There is story mode. If you don't like story mode. Oh well.

I released when I did. I'm glad I did. Only a few of you have complained about a lack of content. I'm not worried about it. It's an early release. Expecting more is ridiculous. You're saying, spend more of my own money and time making the game, without setting up a Patreon, just so people like you can have more content from the beginning at the expense of my money and time. lol. Yea, no thanks.


There is no missing images. There are places you're not supposed to go right now. And the code is bugged where it should be linking to a Future Update image. Don't go there and it won't happen.

This isn't a kinetic visual novel. It is a point and click adventure game in a visual novel style. Having to click things is how this game is supposed to work. I went out of my way to offer a Story mode for those who like the story and images, but didn't want to do the point and click stuff.

You're welcome.
 
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Nuverotic

Member
Game Developer
Oct 29, 2020
312
642
I got an error after entering the house in the evening on the first day.
When I clicke d the stairs it says: Image 'BP_US_EV' not found
You're not supposed to be able to go upstairs. You're supposed to get an image that says "Future Update" but it's bugged or I forgot to hook up the code after I gave the whole games code a complete rewrite last month. There's nothing upstairs for you to see right now you're not missing out.

In the future, The Brooks bedroom is up there, and there's a workout room where you can level up your strength and sneak skills. But that's for a future update.
 

Nuverotic

Member
Game Developer
Oct 29, 2020
312
642
This looks promising; I'm liking the art and several of the planned tags.
It's going to be a VERY deep game. Just understand it takes a LOT of backend coding so while it seems like a long process, I'm actually working on it 15-18 hours a day 7 days a week. If you have patience, the game is going to be pretty awesome. Not to toot my own horn but there is a LOT of cool stuff coming. Most of it has been coded already, just not in use yet.
 
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3.30 star(s) 7 Votes