Tutorial RPGM How to Use Translator++ to Translate an Mtool Translation file

ChaosXD

Member
May 21, 2017
297
139
I was having that problem when I used red translator with sugoi. I'm not really sure whats causing that.
Its weird because the translation method should not impact how mtool reads the json (right?). How does mtool knows how you translated the file? If you use another translator does it do the same? I was checking both the original and the translated files but i didnt see any important difference
 

aanon15

Newbie
Sep 22, 2024
38
16
so i had some issues with the resulting .json file and its annoying "" things.
I first followed the steps to delete " in general in translater++.
Then i did my own thing, opened it in notepad++ and used following replace. make sure to tick the box for regex
seek for:
Code:
(:\s*)"([^"]*?)"(?=(?:,|\}))
replace with:
\1"\2"

For me it cleaned ALOT of the annoying stuff.
 
Mar 22, 2021
40
150
Hello, I have a problem using Translator++. When I select all needed cells, tag in with green and translate all green tag, every text, that include "\i[0]", "\i[124]" and similar to it I have 0xf0006, 0xf0007 0xf0008 e.t.c. Most games don't have this issue. Maybe someone know solution to this problem?
Thanks in advance!
Example:
1742597323755.png
1742597350735.png