3.60 star(s) 44 Votes

Axis3123

Active Member
Apr 1, 2020
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Funny they still haven't fixed the t-posing on the bunny character the last few updates
I always assumed her T-posing was intentional since she is an animatronic...
I mean, most of the poses they do are strange.
Yup, it's intentional. I think it was an actual glitch that happened in an earlier build, the devs liked it, and they kept it in as an animation/gag. You can even see her wobble a bit to maintain her balance while her eyes shift a little. Neat touch.
 
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DatWanGai

Active Member
Apr 15, 2019
738
1,177
ok so after playing this and doing everything it clear one thing, nothing has changed and it gotten more annoying, sammy is still broken, and yeah, nightclub is still a annyoing nightmare, never knowing which room is which, wish it had a little icon next to room to know what need cleaning, and the drone is way to slow again, sparks on the thing would be helpful, and of course clients taking to long so i miss out on key stuff, and i think the worst is replacing finding vids with coins, i had grinding and getting the same crap and no new vids, however i can say the gallery is really good and even the dating, even if there a lot of talking, the quick scene with misty was spicy so i hope there more little lewd scenes like that, plus it does add somthing more to the world so it not to bad

so overall, nothing diffrent gameplay but gallery is good and dating it ok, but coins are really bad
Sammy is still broken, true.
Nightclub is an annoying nightmare, it can be.
Wish it had a little icon next to room to know what need cleaning, there's a REALLY easy to notice trick to it. Lets say you're number the rooms clockwise from the left side to the right. Bottom left being 1, top left 2, top right 3, bottom right 4. the controls are listed as: 4, 3, 1, 2.
Drone is way to slow, true.
Sparks on the thing would be helpful, .......huh??
Clients taking to long so i miss out on key stuff (I'm purposely leaving out all the "and"), if they are taking long...wouldn't you have more time to not miss out??
I think the worst is replacing finding vids with coins, not really. The coins have more purpose than the vids did. Though I'll love for them to up the amount you get.
I had (i'm assuming you mean "hate") grinding and getting the same crap and no new vids, don't mind spinning the gacha but either the price needs to go down or the coins obtained needs to increase. Does add replay ability though.
However I can say the gallery is really good, and is something we needed much sooner.
*stuff about dating but words are scary but spicy and Misty supremacy*, yeah.
 
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NyaaRrar

Member
Jan 18, 2019
303
631
Honestly the RNG is awful. With FNAF at least the AI have firm timeframes from when the player closes the doors to their resets. When the player shuts the door here they may linger. And if they do that for too long you the player loses their equivalent to power (stress bar) in seconds.

While this isn't an instant game-over the player's left gambling that fox that likes to open your right door won't bop them in a quick second. Overall they should have played it save and kept the power mechanic from FNAF and maybe let the player influence it by stopping the girls form tinkering with the fuse-box or something. Awarding power/decreasing drain them staying on their top of tasks.

Instead we have a light-sleeper DJ and a plushie that may erase the player's meter instantly if she feels like the player squeezed the plush one too many times.
 
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Axis3123

Active Member
Apr 1, 2020
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Honestly the RNG is awful. With FNAF at least the AI have firm timeframes from when the player closes the doors to their resets. When the player shuts the door here they may linger. And if they do that for too long you the player loses their equivalent to power (stress bar) in seconds.

While this isn't an instant game-over the player's left gambling that fox that likes to open your right door won't bop them in a quick second. Overall they should have played it save and kept the power mechanic from FNAF and maybe let the player influence it by stopping the girls form tinkering with the fuse-box or something. Awarding power/decreasing drain them staying on their top of tasks.

Instead we have a light-sleeper DJ and a plushie that may erase the player's meter instantly if she feels like the player squeezed the plush one too many times.
You know what, yeah I like that idea. Either fix the shit that breaks to save your energy, or be forced to have a multiplier added to the percentage lost per 3/6/whatever many seconds. That way, you don't just lookout for one easy thing to fix and gives them more meaning other than just another game over condition. At least, that's what I did with the 12th night at that point. My sanity was at the floor so risking taking too long on the valve minigame or the fusebox was detrimental, so I just relied on fixing the robot.
 

Fucknuts4000

Newbie
Dec 17, 2024
16
7
My main issue with this game is how fucking annoying it is to 100% and then just have to run the risk of it just, being erased. If the devs keep repeating this there should be an easier way to accomplish it because having to keep doing the same annoying RNG based events - (especially the later levels) just pisses me the fuck off. I bought this game on steam to support development not to be fucked in the ass every update.
 
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Fucknuts4000

Newbie
Dec 17, 2024
16
7
You know what, yeah I like that idea. Either fix the shit that breaks to save your energy, or be forced to have a multiplier added to the percentage lost per 3/6/whatever many seconds. That way, you don't just lookout for one easy thing to fix and gives them more meaning other than just another game over condition. At least, that's what I did with the 12th night at that point. My sanity was at the floor so risking taking too long on the valve minigame or the fusebox was detrimental, so I just relied on fixing the robot.
Also, from what I've seen on night 12, sanity doesn't really matter. I believe it affects camera load times but since the wolf is enraged she won't instakill you for low sanity. You can keep both the doors closed at all times and the only thing it really effects is cameras taking an extra little bit for static.
 

DocRipper

Well-Known Member
Donor
Dec 27, 2021
1,841
1,747
I always assumed her T-posing was intentional since she is an animatronic...
I mean, most of the poses they do are strange.
Yeah..it may look strange , but it actually makes sense. Just in this case they are not animatronics, but genetically engineered experiments-furries.
And often those poses show how quickly animal part starts to prevail. Poppi is the most aggressive, horny and crazy and T-posing suits her crazy nature quite well,while Ari have everything under control...mostly..and sweet and simple big mom Maddie is very docile but once something catches her attention...well.. but it's hard to be mad at her.:)
 
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Axis3123

Active Member
Apr 1, 2020
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Also, from what I've seen on night 12, sanity doesn't really matter. I believe it affects camera load times but since the wolf is enraged she won't instakill you for low sanity. You can keep both the doors closed at all times and the only thing it really effects is cameras taking an extra little bit for static.
That's literally the only strategy that works, and the one I scumbagged my way through because of Ari/whatever the fuck her name is turning feral which overrides her older pattern. Now true, sanity isn't needed to win, but it is a massive detriment and handicap when you have to:

1): keep the place afloat by having things fixed

2): keep the camera on her so she doesn't instakill you while stalling her as much as possible

3): have to use said camera to keep the fat fox bitch busy with the microwave to keep her from propping up the door, deflecting the other threats

4): have the left door closed in case Ms. shark bitch doesn't chomp your face in.

...on top of an added 2.5-3 second delay inbetween when you're a sitting duck and can see and interact with stuff. Now, if Ari was somehow split into two characters for that night, yeah, it's unbeatable.
 

ShyDeerBoi

Newbie
Dec 3, 2021
15
7
That's literally the only strategy that works, and the one I scumbagged my way through because of Ari/whatever the fuck her name is turning feral which overrides her older pattern. Now true, sanity isn't needed to win, but it is a massive detriment and handicap when you have to:

1): keep the place afloat by having things fixed

2): keep the camera on her so she doesn't instakill you while stalling her as much as possible

3): have to use said camera to keep the fat fox bitch busy with the microwave to keep her from propping up the door, deflecting the other threats

4): have the left door closed in case Ms. shark bitch doesn't chomp your face in.

...on top of an added 2.5-3 second delay inbetween when you're a sitting duck and can see and interact with stuff. Now, if Ari was somehow split into two characters for that night, yeah, it's unbeatable.

Not at all? Its not unbeatable, its hard sure but its not unbeatable, I mentioned my strategy earlier in the thread, but those issues you listed aren't that bad, its easier to manage those.

The real difficulty is Sammy in your lap randomly, and Poppi Bombs above you. Sanity can be empty, but if it is, you can't hear the poppi bomb above you or if the essence valve opens. It's just juggling those things, making sure you're attentive. I've lost all my runs (save 2 to power downs from 4 things being broken at once to long) because of Sammy appearing in my lap WITH a bomb above me and shaking her off takes a few seconds the bomb uses to explode. Unless you catch it asap, usually leads to death. This is the one really dangerous RNG BS thing in the whole stage.

You can still hear Maddie (thicc mom fox) open the door and talk to you, and the moment you do, you use the microwave and shut the door ASAP, then back to Ari. You can keep on her and every few moments (like 10-15 seconds) to check for a Poppi Bomb or checking the color status bar for if something is broken.

Maddie if shes blocking your camera by the way? Unless shes infront of the power switch (when off) or essence valve (when open)? you can ignore. If shes blocking your view of Ari, Ari is still stopped. (as of current patch, this could be changed/fixed. But I hope its not, given you still can 'see' her.)

Also I've said it before, Ari's path? Doesn't change. Unless they update it to also be RNG in the future, she takes one set path, always.

Just keep watching around, use the plushie sometimes to get some sounds back, but its not needed fully, just keep your wits about you.
 
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DocRipper

Well-Known Member
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Dec 27, 2021
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Not at all? Its not unbeatable, its hard sure but its not unbeatable, I mentioned my strategy earlier in the thread, but those issues you listed aren't that bad, its easier to manage those.

The real difficulty is Sammy in your lap randomly, and Poppi Bombs above you. Sanity can be empty, but if it is, you can't hear the poppi bomb above you or if the essence valve opens. It's just juggling those things, making sure you're attentive. I've lost all my runs (save 2 to power downs from 4 things being broken at once to long) because of Sammy appearing in my lap WITH a bomb above me and shaking her off takes a few seconds the bomb uses to explode. Unless you catch it asap, usually leads to death. This is the one really dangerous RNG BS thing in the whole stage.

You can still hear Maddie (thicc mom fox) open the door and talk to you, and the moment you do, you use the microwave and shut the door ASAP, then back to Ari. You can keep on her and every few moments (like 10-15 seconds) to check for a Poppi Bomb or checking the color status bar for if something is broken.

Maddie if shes blocking your camera by the way? Unless shes infront of the power switch (when off) or essence valve (when open)? you can ignore. If shes blocking your view of Ari, Ari is still stopped. (as of current patch, this could be changed/fixed. But I hope its not, given you still can 'see' her.)

Also I've said it before, Ari's path? Doesn't change. Unless they update it to also be RNG in the future, she takes one set path, always.

Just keep watching around, use the plushie sometimes to get some sounds back, but its not needed fully, just keep your wits about you.
It's actually quite funny how with every update these discussions come again and again...but the early builds were much worse and it was still beatable. On the other hand, it's true that the developers took it a little too seriously..


If shes blocking your view of Ari, Ari is still stopped.

Hmm..Interesting.I didn't even know that and didn't research it. :unsure:
 
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Axis3123

Active Member
Apr 1, 2020
777
640
Not at all? Its not unbeatable, its hard sure but its not unbeatable, I mentioned my strategy earlier in the thread, but those issues you listed aren't that bad, its easier to manage those.

The real difficulty is Sammy in your lap randomly, and Poppi Bombs above you. Sanity can be empty, but if it is, you can't hear the poppi bomb above you or if the essence valve opens. It's just juggling those things, making sure you're attentive. I've lost all my runs (save 2 to power downs from 4 things being broken at once to long) because of Sammy appearing in my lap WITH a bomb above me and shaking her off takes a few seconds the bomb uses to explode. Unless you catch it asap, usually leads to death. This is the one really dangerous RNG BS thing in the whole stage.

You can still hear Maddie (thicc mom fox) open the door and talk to you, and the moment you do, you use the microwave and shut the door ASAP, then back to Ari. You can keep on her and every few moments (like 10-15 seconds) to check for a Poppi Bomb or checking the color status bar for if something is broken.

Maddie if shes blocking your camera by the way? Unless shes infront of the power switch (when off) or essence valve (when open)? you can ignore. If shes blocking your view of Ari, Ari is still stopped. (as of current patch, this could be changed/fixed. But I hope its not, given you still can 'see' her.)

Also I've said it before, Ari's path? Doesn't change. Unless they update it to also be RNG in the future, she takes one set path, always.

Just keep watching around, use the plushie sometimes to get some sounds back, but its not needed fully, just keep your wits about you.
I meant as if, in an alternate reality, Ari was split into two different characters (both checking for sanity and stalking through the corridors until it reaches the office), then the challenge would be unreasonable. For the other issues, it mostly leads to a snowball effect that is hard to break out of. It's tedious, not fun. And the worst part is that its a culmination of all problems that hinder the player. It sounds like I'm complaining about the game, but in reality I'm not happy with how the mechanics works.
 

ShyDeerBoi

Newbie
Dec 3, 2021
15
7
It's actually quite funny how with every update these discussions come again and again...but the early builds were much worse and it was still beatable. On the other hand, it's true that the developers took it a little too seriously..


Hmm..Interesting.I didn't even know that and didn't research it. :unsure:
I noticed it when Maddie was eating in front of the hall camera, and Ari was near the stairs, she wasn't moving at all. then again once she made it to the larger circle room, when Maddie was there, her head was blocking Ari some, but I could see her still not moving toward me. So my theory is, as long as the camera is on and Ari's in there at all, her AI detects its being seen, even if obscured.
Now granted, they could patch this out at any time, but personally, if I see her even slightly, to me that should count, cause its still us spotting her.

I meant as if, in an alternate reality, Ari was split into two different characters (both checking for sanity and stalking through the corridors until it reaches the office), then the challenge would be unreasonable. For the other issues, it mostly leads to a snowball effect that is hard to break out of. It's tedious, not fun. And the worst part is that its a culmination of all problems that hinder the player. It sounds like I'm complaining about the game, but in reality I'm not happy with how the mechanics works.
Ah fair, yeah it can be tedious, I didn't enjoy that combo of sammy + poppi bombs at all.
That said, I did enjoy the break of not having to spam the plushie or just die by normal Ari
 
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Fucknuts4000

Newbie
Dec 17, 2024
16
7
...on top of an added 2.5-3 second delay inbetween when you're a sitting duck and can see and interact with stuff. Now, if Ari was somehow split into two characters for that night, yeah, it's unbeatable.
I had no issues with it, but I suppose it does vary since it's entirely based on RNG. I never was a fan of the FNAF games myself with the exception of having beat 1 completely, I fuck with the artstyle for this game.

Looking forward to the dating too, I haven't seen many people talk about that but I'm a fan personally. Maybe add a skip dialogue button for people who don't like reading. Cheers
 

Fucknuts4000

Newbie
Dec 17, 2024
16
7
Not at all? Its not unbeatable, its hard sure but its not unbeatable, I mentioned my strategy earlier in the thread, but those issues you listed aren't that bad, its easier to manage those.

The real difficulty is Sammy in your lap randomly, and Poppi Bombs above you. Sanity can be empty, but if it is, you can't hear the poppi bomb above you or if the essence valve opens. It's just juggling those things, making sure you're attentive. I've lost all my runs (save 2 to power downs from 4 things being broken at once to long) because of Sammy appearing in my lap WITH a bomb above me and shaking her off takes a few seconds the bomb uses to explode. Unless you catch it asap, usually leads to death. This is the one really dangerous RNG BS thing in the whole stage.
You can't use the mouse for the bomb or doors wile sammi is in her shake off animation. Once you've shaken her off and she starts to play the animation for dropping down, you can use the spacebar to interact with things. If they both spawn at the same time you're fucked most of the time but if you can be quick enough you're able to shake sammi off and then use the space bar to defuse the bomb or close the door.
 

ShyDeerBoi

Newbie
Dec 3, 2021
15
7
You can't use the mouse for the bomb or doors wile sammi is in her shake off animation. Once you've shaken her off and she starts to play the animation for dropping down, you can use the spacebar to interact with things. If they both spawn at the same time you're fucked most of the time but if you can be quick enough you're able to shake sammi off and then use the space bar to defuse the bomb or close the door.
Ye I figured out once she does the drop down you use space, basically the only way to be quick enough for the bombs
which is abit annoying.

But I beat the night, so i'm good till a new night or something happens lol
 
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Axis3123

Active Member
Apr 1, 2020
777
640
Ah fair, yeah it can be tedious, I didn't enjoy that combo of sammy + poppi bombs at all.
That said, I did enjoy the break of not having to spam the plushie or just die by normal Ari
Exactly, it's the break from keeping up with your sanity that, at that point, it doesn't even matter because normal Ari isn't a threat. It's replaced by a new one.
 

rockmypunkk

Newbie
Feb 3, 2019
21
28
Yup, it's intentional. I think it was an actual glitch that happened in an earlier build, the devs liked it, and they kept it in as an animation/gag. You can even see her wobble a bit to maintain her balance while her eyes shift a little. Neat touch.
Is it? She never returns to her normal pose for me after night 5, even when standing outside the security office, same with the window, instead of climbing on it, just t-pose outside it
 
3.60 star(s) 44 Votes