Indeed, that is a known bug introduced in the latest version 1.5 (1.05). It will be fixed on version 1.10so is this a bug? sometimes when you search the game will say u found 3 or 2 of said item but once you check your inventory it only gos up by 1? so uh.. what?
Hey TheFakeOne23, thank you for the feedbackI like the changes 1.10 so far, but I´d like to make a suggestion:
This phase of each turn seems unneeded and adds extra waste time to every turn of combat, why not remove the extra pop-up menu by moving the choices elsewhere where they make sense?
Make fight the default choice since the RPS based moves with repeats barred mean you´ll want to pick your moves basically every turn, make skip, escape and surrender self-target moves that use all actions of a turn (or put escape/surrender in the bottom right where they should be unlikely to be clicked accidentally), and move repeat last either next to Leah´s card or the bottom right (If it´s not already occupied) for easy access.
(Placement of repeat/other vaguely like this where you could immediately begin picking moves instead of having this menu first. As a bonus it´d mean you can´t accidentally lock yourself out of escaping by clicking fight and then changing your mind since they´re self moves, that might´ve happened once or twice to me already)
That´s just my 5 cents on it so far, along with a suggestion to change it, though I could easily be alone in this opinion. The fighting itself feels fine, I´m neither particularly positive nor negative about it, but I like it overall.
As of now you can only farm ore, gems and broken pickaxe there. No enemies. It used to be this way in Ateras original game, tooIs there anything at the ladder part of the cliff? I've searched there a billion times but never found anything, so just curious why we can even search there.
I mean the ladder part, not the top. You can't even farm ore, gems, or broken pickaxes there, or at least I haven't ever found any.As of now you can only farm ore, gems and broken pickaxe there. No enemies. It used to be this way in Ateras original game, too
OK I got it wrong then. Yeah the ladder area is kinda pointless unless Eroism adds custom stuff there.I mean the ladder part, not the top. You can't even farm ore, gems, or broken pickaxes there, or at least I haven't ever found any.
Seems like the normal wild doggos/wolfs but their penises got infected with parasites which makes them more horny/aggressive?Just out of curiousity. What the are the Parasite Beasts Dogs? Are they just infected and controlled by parasites or something completely different??
I guess thats possible, but doesn't it also have them in it's mouth, and whats about those creepy red eyes!Seems like the normal wild doggos/wolfs but their penises got infected with parasites which makes them more horny/aggressive?
I see, so essentially, the most appealing would be to revert the turn start screen to the previous disposition. "Repeat Last" used to be next to Leah's card before this second rework'Escape', 'Skip' and 'Surrender' could probably be put in a combined menu that would be opened as needed rather than open by default, especially considering they´re usually only used in particular circumstances, or once (successfully) per fight. The only "full-turn" action that reasonably needs easy access is 'Repeat Last', which is why I suggested putting that next to Leah´s profile where it´s easily noticed and available.
If making them ignore pre-selected "single actions" is too hard, then maybe it´d be easier to make them only be selectable if they´re the first action of that turn?
Thank you for the feedback Monki0, I've confirmed the undesirable bug. There was an additional report on Itch of this same issue. We'll get it fixed on the next versionI found a Bug (the bad ones).
I was trying to fight the large Roach. First turn I used seduce, he somehow cancled out my move and now the screen froze. Music is still playing, but I cant do anything. Its sunny weather if that is important.
I'm not entirely sure I understood your second suggestion.Be sure to add a confirm prompt for surrenders and maybe make it so when you end turn, instead of menu to choose to fight more make it have the menu have it's own separate button when fighting
Well, there is no description on the Parasite Beast card, so I can't give any lore from Atela... I don't know if he has any info on them in other places, but if not, guess we will have to venture into loreland ourselvesJust out of curiousity. What the are the Parasite Beasts Dogs? Are they just infected and controlled by parasites or something completely different??
Would love to see more scenes with them!