SonsOfLiberty

Discussion Dynamo
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Sep 3, 2022
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In the picture you see the official versions which were sold. Version 2.5 is not an official one. The studio rushed this product. At that time they were busy with an other game (Limits of Sky) which ultimately was abandoned.

View attachment 4666283
v2.5 is too official it is literally what is on Patreon, Steam and Oppaiman. I know because I got from there.

Steam doesn't list all updates.

If it wasn't official it wouldn't be allowed in the OP.


Has anyone bought the game?

I really just want to know the version number of the latest build, if the game is completed there can't be those errors/bugs in some routes o_O.
Yes, me, I am the one who posted it.

It is the most updated version that is available on Patreon, Steam, and Oppaiman.
 
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Cazzo_duro

Member
Jun 30, 2017
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v2.5 is too official it is literally what is on Patreon, Steam and Oppaiman. I know because I got from there.

Steam doesn't list all updates.

If it wasn't official it wouldn't be allowed in the OP.




Yes, me, I am the one who posted it.

It is the most updated version that is available on Patreon, Steam, and Oppaiman.
Too bad that this so-called final version is full of bugs which break game immersion. I bought the game on steam but asked for a refund due to the very evident bugs.
 

BigSexy57

Member
Apr 13, 2019
263
437
This is one of those adult games that should have sequels.
That studio have used Jenifer model in few bonus scenes in their other games. I don't remember for sure already where it was...
- Remembered one. In their game, something about Mia in its name, Part2. There was a bonus scene with J in the cinema theater. But it was not that interesting, at my taste.
- Also they tried to continue J's story in a game, with a name... that i didn't even want to remember, because it was so disappointing bad try, in comparison with this remake atmosphere, imho, that i didn't want to follow that thing... Sorry, about forgetting that game's name, it was not a pure continue of a J story. Looks like they just grabbed a bunch of their abandoned chars, including Jennifer, and tried to reanimate them in one project. But as for me it was more looks like a Frankenstein's monster, when too different parts were just dropped into one basket. I didn't like its low quality of story writing anyway.

So, who knows.
Maybe they better not even try to continue it. Just because they simply can't make better than that game about Jennifer anymore, still with much bugs, and huge amount of cut out scenes. It's a pity.
The beginning of the game was quite good.

The only hope i have - is that someday a talented developer will want to make a remake of this remake about Jeniffer's story, to return all cut out scenes, to make it bugless, to make it just perfect, as it deserve to be. Dreams, dreams, where are your sweetness. ^_^
 

Red Wombat

Formerly 'avdoe88'
Mar 2, 2025
30
23
The only hope i have - is that someday a talented developer will want to make a remake of this remake about Jeniffer's story, to return all cut out scenes, to make it bugless, to make it just perfect, as it deserve to be. Dreams, dreams, where are your sweetness. ^_^
Well, I'm not a "talented developer", but I'm in the process of it. I posted about this recently in this thread. I'm just a software dev that recently found this new world of AVN's (through ManyATrueNerd youtuber of all things). I quickly found myself diving into Ren'Py after playing IoM and this one.

With this game I got intrigued by just how messy the game is and couldn't resist trying to fix this one. Practice for my own games, if nothing else. Right now I'm on day 5 (first day of work), and this is where the heavy lifting starts...

First goal is to reorginize the code into a readable form, otherwise fixing it as an outsideris is a pipe dream. They clearly know their stuff when it comes to renders, animations, story dialog, but holy shit that code is a mess. I don't mean to throw shade on anyone, but I just gotta say it to get it off my chest. The complexity of the code for such a simple game is trivial. As is there shouldn't be any, and yet it goes wild. Not complex, just messy.

I'm going day by day fixing "holes", conditionals that lead nowhere, outright mystical variables that do nothing, etc. I'm introducing new variables to track certain events in simpler ways and so on. In the process there quite a few side effect fixes.

So far the list of these side fixes are:
- Fixed a bunch of wrong (missing) audio file references
- Fixed typos (lots... of typos)
- Fixed wrong images appearing (example: Going to Dean's office with cum stain when shouldn't, Jennifer suddenly jumping out into hallway and back while speaking with Hope in restroom)
- Logical narrative mistakes (example: Jennifer is "in her underwear" in the elevator when clearly she is not)
- A bunch of flavor text that should by logically conditional based on previous events, but was not
- A bunch of unintrusive text (mostly narrative) changes to fix/preserve continuity etc

I also have to make quite a few judgement calls as to what dev meant to do here and there story wise and try to make it happen as closely to that vision of theirs as possible. Can't do miracles though. There are outright unreachable scenes (not hot scenes necessarily, but scenes in general) due to logical mistakes in the code or because they are forcefully skipped. The mistakes I can fix. But some of those seem to be skipped for a reason - missing content to tie things together nicely. Not sure I'll be able to do that without being intrusive on the narrative.

First I'll fix it without too much "intrusion", meaning some content will still be unavailable / blocked.

Second I'll ask for permission to share it :D If not, well, at least I'll have a working version for myself (I paid for it on Steam, and I fixed it, I deserve it)

Third I will make a further separate final version, where I'll be more intrusive, tying stuff together narratively, make more choices (walk away from "jimmy ties up mark" situation under certain conditions, etc) to make sense narrative wise.
 
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Bondage - James Bondage

Active Member
Aug 24, 2024
666
998
Well, I'm not a "talented developer", but I'm in the process of it. I posted about this recently in this thread. I'm just a software dev that recently found this new world of AVN's (through ManyATrueNerd youtuber of all things). I quickly found myself diving into Ren'Py after playing IoM and this one.

With this game I got intrigued by just how messy the game is and couldn't resist trying to fix this one. Practice for my own games, if nothing else. Right now I'm on day 5 (first day of work), and this is where the heavy lifting starts...

First goal is to reorginize the code into a readable form, otherwise fixing it as an outsideris is a pipe dream. They clearly know their stuff when it comes to renders, animations, story dialog, but holy shit that code is a mess. I don't mean to throw shade on anyone, but I just gotta say it to get it off my chest. The complexity of the code for such a simple game is trivial. As is there shouldn't be any, and yet it goes wild. Not complex, just messy.

I'm going day by day fixing "holes", conditionals that lead nowhere, outright mystical variables that do nothing, etc. I'm introducing new variables to track certain events in simpler ways and so on. In the process there quite a few side effect fixes.

So far the list of these side fixes are:
- Fixed a bunch of wrong (missing) audio file references
- Fixed typos (lots... of typos)
- Fixed wrong images appearing (example: Going to Dean's office with cum stain when shouldn't, Jennifer suddenly jumping out into hallway and back while speaking with Hope in restroom)
- Logical narrative mistakes (example: Jennifer is "in her underwear" in the elevator when clearly she is not)
- A bunch of flavor text that should by logically conditional based on previous events, but was not
- A bunch of unintrusive text (mostly narrative) changes to fix/preserve continuity etc

I also have to make quite a few judgement calls as to what dev meant to do here and there story wise and try to make it happen as closely to that vision of theirs as possible. Can't do miracles though. There are outright unreachable scenes (not hot scenes necessarily, but scenes in general) due to logical mistakes in the code or because they are forcefully skipped. The mistakes I can fix. But some of those seem to be skipped for a reason - missing content to tie things together nicely. Not sure I'll be able to do that without being intrusive on the narrative.

First I'll fix it without too much "intrusion", meaning some content will still be unavailable / blocked.

Second I'll ask for permission to share it :D If not, well, at least I'll have a working version for myself (I paid for it on Steam, and I fixed it, I deserve it)

Third I will make a further final version, where I'll be more intrusive, tying stuff together narratively, make more choices (walk away from "jimmy ties up mark" situation under certain conditions, etc) to make sense narrative wise.
Great initiative! If you succeed it will be a 4th play-through for me.

If you don't get permission you can always share it here (and not in the OP), after all this is a pirate site ;)
 
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mrMarko

Well-Known Member
Jan 10, 2021
1,406
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Well, I'm not a "talented developer", but I'm in the process of it. I posted about this recently in this thread. I'm just a software dev that recently found this new world of AVN's (through ManyATrueNerd youtuber of all things). I quickly found myself diving into Ren'Py after playing IoM and this one.

With this game I got intrigued by just how messy the game is and couldn't resist trying to fix this one. Practice for my own games, if nothing else. Right now I'm on day 5 (first day of work), and this is where the heavy lifting starts...

First goal is to reorginize the code into a readable form, otherwise fixing it as an outsideris is a pipe dream. They clearly know their stuff when it comes to renders, animations, story dialog, but holy shit that code is a mess. I don't mean to throw shade on anyone, but I just gotta say it to get it off my chest. The complexity of the code for such a simple game is trivial. As is there shouldn't be any, and yet it goes wild. Not complex, just messy.

I'm going day by day fixing "holes", conditionals that lead nowhere, outright mystical variables that do nothing, etc. I'm introducing new variables to track certain events in simpler ways and so on. In the process there quite a few side effect fixes.

So far the list of these side fixes are:
- Fixed a bunch of wrong (missing) audio file references
- Fixed typos (lots... of typos)
- Fixed wrong images appearing (example: Going to Dean's office with cum stain when shouldn't, Jennifer suddenly jumping out into hallway and back while speaking with Hope in restroom)
- Logical narrative mistakes (example: Jennifer is "in her underwear" in the elevator when clearly she is not)
- A bunch of flavor text that should by logically conditional based on previous events, but was not
- A bunch of unintrusive text (mostly narrative) changes to fix/preserve continuity etc

I also have to make quite a few judgement calls as to what dev meant to do here and there story wise and try to make it happen as closely to that vision of theirs as possible. Can't do miracles though. There are outright unreachable scenes (not hot scenes necessarily, but scenes in general) due to logical mistakes in the code or because they are forcefully skipped. The mistakes I can fix. But some of those seem to be skipped for a reason - missing content to tie things together nicely. Not sure I'll be able to do that without being intrusive on the narrative.

First I'll fix it without too much "intrusion", meaning some content will still be unavailable / blocked.

Second I'll ask for permission to share it :D If not, well, at least I'll have a working version for myself (I paid for it on Steam, and I fixed it, I deserve it)

Third I will make a further separate final version, where I'll be more intrusive, tying stuff together narratively, make more choices (walk away from "jimmy ties up mark" situation under certain conditions, etc) to make sense narrative wise.

You have my utmost respect, friend.
Personally, if I were a developer, I wouldn't have the patience to start reworking an existing project from scratch. :D

In the meantime, I'd like to point out another "bug" that I had noticed but hadn't reported to you:
If Jennifer gets the ending as Jimmy's slave, she will still end up pregnant from the first time she had sex with him in his apartment... even though after that first time, she stopped at the pharmacy to get the pill. Likewise, if she ends up with Mark (after having sex with Jimmy and then taking the pill), she will still tell him she is pregnant.
Therefore I think that the pill scene can easily be omitted, since it is always useless for the purposes.
 

Red Wombat

Formerly 'avdoe88'
Mar 2, 2025
30
23
You have my utmost respect, friend.
Personally, if I were a developer, I wouldn't have the patience to start reworking an existing project from scratch. :D

In the meantime, I'd like to point out another "bug" that I had noticed but hadn't reported to you:
If Jennifer gets the ending as Jimmy's slave, she will still end up pregnant from the first time she had sex with him in his apartment... even though after that first time, she stopped at the pharmacy to get the pill. Likewise, if she ends up with Mark (after having sex with Jimmy and then taking the pill), she will still tell him she is pregnant.
Therefore I think that the pill scene can easily be omitted, since it is always useless for the purposes.
Question is what kind of pill is it supposed to be? To my (limited) knowledge those morning after pills do not prevent possibility of pregnancy in the future. So with Jimmy does it not mske sense she'll still end up pregnant?
 

mrMarko

Well-Known Member
Jan 10, 2021
1,406
1,338
Question is what kind of pill is it supposed to be? To my (limited) knowledge those morning after pills do not prevent possibility of pregnancy in the future. So with Jimmy does it not mske sense she'll still end up pregnant?
yes but it is confirmed in the epilogue, it is explained in a precise point:
"She got pregnant, even back then, when Jimmy first had her."
after that time, I made her take the pill and the result didn't change.
 

Bondage - James Bondage

Active Member
Aug 24, 2024
666
998
Well, I'm not a "talented developer", but I'm in the process of it. I posted about this recently in this thread. I'm just a software dev that recently found this new world of AVN's (through ManyATrueNerd youtuber of all things). I quickly found myself diving into Ren'Py after playing IoM and this one.

With this game I got intrigued by just how messy the game is and couldn't resist trying to fix this one. Practice for my own games, if nothing else. Right now I'm on day 5 (first day of work), and this is where the heavy lifting starts...

First goal is to reorginize the code into a readable form, otherwise fixing it as an outsideris is a pipe dream. They clearly know their stuff when it comes to renders, animations, story dialog, but holy shit that code is a mess. I don't mean to throw shade on anyone, but I just gotta say it to get it off my chest. The complexity of the code for such a simple game is trivial. As is there shouldn't be any, and yet it goes wild. Not complex, just messy.

I'm going day by day fixing "holes", conditionals that lead nowhere, outright mystical variables that do nothing, etc. I'm introducing new variables to track certain events in simpler ways and so on. In the process there quite a few side effect fixes.

So far the list of these side fixes are:
- Fixed a bunch of wrong (missing) audio file references
- Fixed typos (lots... of typos)
- Fixed wrong images appearing (example: Going to Dean's office with cum stain when shouldn't, Jennifer suddenly jumping out into hallway and back while speaking with Hope in restroom)
- Logical narrative mistakes (example: Jennifer is "in her underwear" in the elevator when clearly she is not)
- A bunch of flavor text that should by logically conditional based on previous events, but was not
- A bunch of unintrusive text (mostly narrative) changes to fix/preserve continuity etc

I also have to make quite a few judgement calls as to what dev meant to do here and there story wise and try to make it happen as closely to that vision of theirs as possible. Can't do miracles though. There are outright unreachable scenes (not hot scenes necessarily, but scenes in general) due to logical mistakes in the code or because they are forcefully skipped. The mistakes I can fix. But some of those seem to be skipped for a reason - missing content to tie things together nicely. Not sure I'll be able to do that without being intrusive on the narrative.

First I'll fix it without too much "intrusion", meaning some content will still be unavailable / blocked.

Second I'll ask for permission to share it :D If not, well, at least I'll have a working version for myself (I paid for it on Steam, and I fixed it, I deserve it)

Third I will make a further separate final version, where I'll be more intrusive, tying stuff together narratively, make more choices (walk away from "jimmy ties up mark" situation under certain conditions, etc) to make sense narrative wise.
Let us know from time to time how you are progressing.
 
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Red Wombat

Formerly 'avdoe88'
Mar 2, 2025
30
23
yes but it is confirmed in the epilogue, it is explained in a precise point:
"She got pregnant, even back then, when Jimmy first had her."
after that time, I made her take the pill and the result didn't change.
Ok, then that needs fixing. I'm not at that part yet, so not seeing all the possibilities and context much. Omitting the pill altogether is one option, but it's not impossible to just edit epilogue a bit to "unpregnate" her if she took it. It's just one line and one image IIRC. Anyway, will address once we're there.

Let us know from time to time how you are progressing.
Was planning on. Keeps me accountable to myself.
 

mrMarko

Well-Known Member
Jan 10, 2021
1,406
1,338
Ok, then that needs fixing. I'm not at that part yet, so not seeing all the possibilities and context much. Omitting the pill altogether is one option, but it's not impossible to just edit epilogue a bit to "unpregnate" her if she took it. It's just one line and one image IIRC. Anyway, will address once we're there.
or even change the text:
if Jennifer takes the pill, and eventually becomes Jimmy's slave, who can screw her with anyone, she can still get pregnant eventually, but it doesn't necessarily have to be Jimmy's. That way it would still make sense.

I would like to point out other narrative discrepancies to be corrected.

- Rejecting Jimmy's blackmail:
Even though Jennifer refuses to go to Jimmy's house and stays with Mark, the next morning she has sex with him and makes him come inside her, feeling guilty for having allowed Jimmy to do the same thing the night before (referring to a scene that never happened in that route).

- How many times with Paul?
When Jennifer argues with Mark, if she chooses to call Paul, she ALWAYS invites him to "continue" what they did the night before.
This is wrong, because the scene with Paul in the elevator the night before is only achieved by keeping the path with Ian active and going out with him. Playing the game for the first time, with my first route, I got Jennifer's phone call to Paul, but not the elevator scene, as in order to get to the college interview early, she was forced to submit to Ian in the taxi, thus interrupting her routes in the future. Later, even without the elevator scene, when Jennifer is discovered under Paul's desk, or when she confesses the truth to Mark in the finale, she will always say that she had sex with Paul twice instead of once. o_O
 

Red Wombat

Formerly 'avdoe88'
Mar 2, 2025
30
23
or even change the text:
if Jennifer takes the pill, and eventually becomes Jimmy's slave, who can screw her with anyone, she can still get pregnant eventually, but it doesn't necessarily have to be Jimmy's. That way it would still make sense.
Yes, was thinking of something like that. As a side note I have to say I absolutely despise that ending and visiting jimmy's apartment scene, they make me mad :D BUT it is what it is. All routes will of course get the same treatment regardless.

I would like to point out other narrative discrepancies to be corrected.

- Rejecting Jimmy's blackmail:
Even though Jennifer refuses to go to Jimmy's house and stays with Mark, the next morning she has sex with him and makes him come inside her, feeling guilty for having allowed Jimmy to do the same thing the night before (referring to a scene that never happened in that route).

- How many times with Paul?
When Jennifer argues with Mark, if she chooses to call Paul, she ALWAYS invites him to "continue" what they did the night before.
This is wrong, because the scene with Paul in the elevator the night before is only achieved by keeping the path with Ian active and going out with him. Playing the game for the first time, with my first route, I got Jennifer's phone call to Paul, but not the elevator scene, as in order to get to the college interview early, she was forced to submit to Ian in the taxi, thus interrupting her routes in the future. Later, even without the elevator scene, when Jennifer is discovered under Paul's desk, or when she confesses the truth to Mark in the finale, she will always say that she had sex with Paul twice instead of once. o_O
Trust me I'm aware of all of these things you pointed out (y) I have a mental list on top of a written down list of all the issues I saw. But good to keep track nontheless. Situation with Paul was the very first thing that got me to realize how broken the narrative was. If you make "the right" choices the game will seem fine and somewhat uneventful until you come back home from first day working at college, then it started to come apart.

P.S. The elevator sex was actually TWO nights before ;) ...on Saturday, while the fight and calling Paul is happening on Monday, after the first day of work. At least I strongly believe so, despite the narrative trying to convince me that "Jennifer worked for a week and hadn't seen Paul in days". So it's even more messed up than that.
 
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mrMarko

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Jan 10, 2021
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P.S. The elevator sex was actually TWO nights before ;) ...on Saturday, while the fight and calling Paul is happening on Monday, after the first day of work.
It's true! My mistake!

At least I strongly believe so, despite the narrative trying to convince me that "Jennifer worked for a week and hadn't seen Paul in days". So it's even more messed up than that.
right, this too! (y)
 
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