Wolf98

Member
Donor
Feb 2, 2018
185
84
only the game over system as it is now crap. That spoils the fun of this game
Just a heads up new version finally fixes some of it. Per patch notes:

A Continue button has been added to the "System" menu on the title screen. It
is initially set to ON. When it is ON, the following will happen:

・After losing a battle with a weak monster in the field and getting a Game Over,
  you will return to the field with 1 HP.

Please note that you cannot return to battle after every battle.

You cannot return to battle after an event that you enter through a conversation on the ADV screen.
If there is a defeat event, that will take priority and the battle will end as is.


In addition, the erotic status can also carry over information from battles in which you lost, but
the changes on the game over screen and the status of some situations are not carried over.

This is because there are some situations that are exclusive to the game over premise
(sleeping, egg laying, etc., situations that are not originally intended for return)
, and the values for those situations cannot be carried over.
 
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Wolf98

Member
Donor
Feb 2, 2018
185
84
Anyone know if there is a way to toggle if Iris is a virgin in the gallery?
Or item in game to "restore" it? Got spoiled by a few games having that.
 

nukeofwf

Newbie
Oct 26, 2016
43
16
Same for me, it only attacks and slows. Doesn't do anything else, even if characters are downed. I only tested in extra mode though
If you haven't gotten a valid reply on this one, you first need to get a male anemomy (tentacle thingy) to cum inside the character. once that happens and you have remaining semen inside, the queen will lay eggs in you.
 
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pang44

New Member
Nov 23, 2024
4
2
You can... in the safe zone you can save with both characters Iris and the hero on night time.
Not pause screen... on the selection stage there's an option to backup your progress.
Wait... you can't? (Maybe it's an error caused to overwrite the save file a lot of times breaking something, idk...)
After I use Locale_Remulator, I can save game now. Thanks to Rogulair
 

Valg0

Newbie
Jun 17, 2021
96
81
Just a heads up new version finally fixes some of it. Per patch notes:

A Continue button has been added to the "System" menu on the title screen. It
is initially set to ON. When it is ON, the following will happen:

・After losing a battle with a weak monster in the field and getting a Game Over,
  you will return to the field with 1 HP.

Please note that you cannot return to battle after every battle.

You cannot return to battle after an event that you enter through a conversation on the ADV screen.
If there is a defeat event, that will take priority and the battle will end as is.


In addition, the erotic status can also carry over information from battles in which you lost, but
the changes on the game over screen and the status of some situations are not carried over.

This is because there are some situations that are exclusive to the game over premise
(sleeping, egg laying, etc., situations that are not originally intended for return)
, and the values for those situations cannot be carried over.
So no way to continue after losing to the alley thug or getting caught trying to pick a lock I take it?
 
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Wolf98

Member
Donor
Feb 2, 2018
185
84
So no way to continue after losing to the alley thug or getting caught trying to pick a lock I take it?
Seems that way with the thug, not sure about lockpick. If I happen to find a way / stubble on it I'll reply again should I remember to. But don't get your hopes up. Odd to have a development / corruption system then put hard game overs that wipe it away in the same game.

All for the corruption and all that stuff, but pain to have hard game overs. But least we're most safe from that now.
And hope game clear unlocks everything. Would be a massive pain to go back and trigger the gallery for each part of missing / intact clothing.
 
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sadge0

Member
Mar 23, 2023
164
264
The game is annoyingly easy.
1) All enemies die after just few hits.
2) The escape chance after encountering an enemy on the map is always 100%, except for one instance at the very beginning of the game, where it was around 60%, specifically when I encountered the monster required for a quest. And that's it. You can just spam escape when you encounter something, and you'll never have to fight anything on your way. It's kinda boring. Also, it renders the harpy feather completely useless unless you really want to save a few extra seconds of your life.
3) It's nearly impossible to get fucked not on purpose. Even with a low escape chance, you can stand up within 1-2, sometimes 3 turns while pinned down. The third move is always when they insert, but it always ends there unless you intentionally do nothing.
4) The economy is nonexistent. I constantly have an extra 100k lying around and am fully stocked with everything at all times, thanks to chests and monster drops.
5) Buying clothes is pointless since they're automatically restored at the end of the day or when visiting a break room. Also, the number of 'uniforms' (which is 2) seems to reset at the start of each new day.

If this is how easy the game is on 'insane' difficulty, I can't imagine how easy it must be on lower difficulties. Is the game broken, or is it actually designed to be this way?
 

13Gatsu777

Active Member
Nov 6, 2019
614
1,125
The game is annoyingly easy.
1) All enemies die after just few hits.
2) The escape chance after encountering an enemy on the map is always 100%, except for one instance at the very beginning of the game, where it was around 60%, specifically when I encountered the monster required for a quest. And that's it. You can just spam escape when you encounter something, and you'll never have to fight anything on your way. It's kinda boring. Also, it renders the harpy feather completely useless unless you really want to save a few extra seconds of your life.
3) It's nearly impossible to get fucked not on purpose. Even with a low escape chance, you can stand up within 1-2, sometimes 3 turns while pinned down. The third move is always when they insert, but it always ends there unless you intentionally do nothing.
4) The economy is nonexistent. I constantly have an extra 100k lying around and am fully stocked with everything at all times, thanks to chests and monster drops.
5) Buying clothes is pointless since they're automatically restored at the end of the day or when visiting a break room. Also, the number of 'uniforms' (which is 2) seems to reset at the start of each new day.

If this is how easy the game is on 'insane' difficulty, I can't imagine how easy it must be on lower difficulties. Is the game broken, or is it actually designed to be this way?
1) Yes but sometime you just can't hit for shit
2 &3) If you escape every fight only do the request one, you would never run out of MP so yeah you can't go down unless on purpose, with no MP it's should be game over if you get downed.
The purple vine can fuck you up with it's sleeping power move if the counter miss or other mob with the confuse debuff most time you go through but sometime, sometime she just keep pissing like she drank a whole watertank.
4) Yes
5) Yes unless you really want to keep the girls pure as snow

Probably desiged to be this way or maybe the difficulty got mixed up? Kinda weird i did got a few encounter where she just keep missing (like a Fire emblem game) and it was probably on normal or easy.
Or it's a fake difficulty design to drive the hardcore player insane rather than making the game being realy hard
 

Chefkiss

Newbie
Jun 3, 2024
47
40
I think the game has good core mechanics, but the numbers are all very bad. Hopefully this can be tweaked in mods or future updates.
  • The main challenge and time spent in combat should focus on dealing with restraints instead of preserving health points.
  • Escaping restraints should be more interesting than just doing dice rolls
  • Enemy attacks should focus more on damaging/stealing clothes, and applying debuffs, rather than just dealing damage
  • Instead of reducing hit chance of player attacks, lust should make it harder to resist restraints and take longer to escape them
  • Instead of punishing the player for doing sexy stuff, giving an enemy a good time should be a viable method for engaging with them. E.g. it could weaken them in a way that makes it easier to defeat them, or it could give access to different or better rewards.
  • The health drain on the player while restrained is too severe. Instead the penalty should be more interesting debuffs (for example some persisting debuffs that alter how other enemies engage with the player in subsequent encounters).
 

sertyuio

Newbie
Sep 27, 2017
37
17
So basically after i save Dahlia i have to get the 500k? Because i can only do missions and raise affection!
 
Sep 24, 2021
17
3
Ending 4 basically means no more Iris getting fked over by us.
So having played from start to finish and getting as much hcg as possible and viewing w.e I didn't get. Kind of feel like both story and h are lacking. Nestor sort of took up a lot of time and the boss sort of got tossed rather quickly. Could have just made it into an VN to cut down on the backtracking it tries to make you do all the time.
Conclusion: Just play it to compare it to the original.
How did you beat the ending 4 boss? Everytime I hit the demon, it's magical barriers protects it and only receives 1 damage.
 
Last edited:
3.90 star(s) 26 Votes