Drop the cards here - maybe someone could fiddle with it to see what's wrong.For whatever reason I have a few cards where the height is different between clothing types. Its annoying as all fuck because if i edit the length etc adjust the legs for one the other is now floating. Re-adjusting to fix the floating one and the others legs are now randomly larger than they should be extending through the ground. I've fucked with the height stuff and bones etc but fixing one just fucks up the other, tried deleting the outfits but could only remove until 4 outfits remained and 2 of the 4 have fucked up larger and longer than should be legs. In the advanced bone edit thing plugin, hitting "revert" fixes it for a split second then reverts to fucked up it wasn't before either so I'm all the more confused how to fix it. They were a bitch and a half to design so id rather not have to delete and start over, but don't want every other outfit to have a needlessly larger lower body scale. Using the stiletto slider height thing works for at least fixing the "standing through the ground" issue, but doesn't fix the height and body shape differences, and trying to adjust the others to try and increase the scale to match the rest just makes the other 2 outfits have even larger ass/legs nothing I've thought of seems to work and I've noticed this issue on a few other peoples cards. Not using any custom skeleton or skin/overlays and 0 missing assets when loading the model. If anyone's had a similar issue or knows a solution I'd really appreciate it any input.
(cos I, for one, can't understand a thing from your explanation).