I think I found a bug. If you go for a solo Arianna play
and have a "no dicks, ever" policy you end up with
SubPoints=9
at the end of week 4, which means you hit an unavoidable game over screen at the end of the week since Arianna's week 5 events require
SubPoints>10
.
That said, I think this bug is the consequence of a wider problem with Arianna's path. I'll elaborate. While I mostly like her content, I'm of two minds about the "mind control". It's CNC, not sexual assault, which is good but... maybe it pulls its punches a bit? We're given all that spiel about the traffic light system being instinctual, how Mira doesn't have to even think about whether she's OK with something - she just
knows - but then you get a scene like the glory hole where the dev is afraid to push
the player too much, even though Mira-the-character should have a pre-determined reaction.
And if you do reject the glory hole, the game falters entirely because you are not supposed to make that choice. The date ends with a cold tension and Mira says she needs to talk to Arianna next time they meet, but the very next scene is once again happy-go-lucky mind control, as if the previous scene didn't happen. What's worse, you actually MUST have the SubPoints from that scene to proceed into week 5, hence the above bug.
A quick fix would be changing the week 5 trigger to
SubPoints>8
. But to fix the narrative, I think you need to be bolder
NovusPeregrine. Like, if Mira is into CNC, let
her make the decisions - not the player - which is already the case for most Arianna scenes. Don't give the player an out, and you won't have any bugs like this