EvolutionKills

Well-Known Member
Jan 3, 2021
1,253
4,252
Thanks for the detailed reply! that's actually quite the funny bug, also explains why I never saw any real improvement over Physique beyond more HP, I tend to go Zwei for my char & the Earth Elemental since I like to one-shot things in the first turn lol.

Also, don't forget that the Martial Artist perk also doubles your base unarmed damage (and +25% Crit Power), and you can get it with only a 6 point investment into the Physique tree. It also applies to other unarmed attacks, like Hoof Kick and Horn Headbutt.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,614
2,772
Also, don't forget that the Martial Artist perk also doubles your base unarmed damage (and +25% Crit Power), and you can get it with only a 6 point investment into the Physique tree. It also applies to other unarmed attacks, like Hoof Kick and Horn Headbutt.
Go to Pix's gym from day 1 to get a bunch of free physique perks by training with her and honestly that 6 point investment might as well be free (ok maybe we starting to min-max here lol, but I like her dom scenes and she grants you free perk points so score!)

P.S: Happy Holidays everyone, have a very white christmas!
 

EvolutionKills

Well-Known Member
Jan 3, 2021
1,253
4,252
Go to Pix's gym from day 1 to get a bunch of free physique perks by training with her and honestly that 6 point investment might as well be free (ok maybe we starting to min-max here lol, but I like her dom scenes and she grants you free perk points so score!)

P.S: Happy Holidays everyone, have a very white christmas!

Free perk points? I don't remember that. Each session got you progress towards unlocking a unique Perk (Pix's Training: +2 Physique, +1 Physical Shielding, +1% Physical Damage).

You get one perk point per level up, and an additional 2 perk points every five levels (so you get +3 at lv5, 10, 15, etc.). I just double checked it with my current character, who has the Pix's Training perk. As they're Lv42, I would expect 41 perks from leveling up, plus an additional eight instances of +2 bonus perks from hitting the five level breakpoint. 16 + 41 = 57, and 57 is exactly how many perk points my character has when I reset their perk trees.

What it does do however was boost the raw value of your Body Shape stat, which represents how physically muscled you appear along a scale of 1 to 100. It also did the same for your Body Size, again on a scale of 1 to 100, representing the appearance of body fat. So completing the training and getting the perk would result in you losing body fat (decreasing Body Size) and building muscles (increasing Body Shape); with the net results being a move towards a more 'jacked' overall appearance.
 
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anubis1970

Engaged Member
Mar 1, 2018
2,177
2,463
Free perk points? I don't remember that. Each session got you progress towards unlocking a unique Perk (Pix's Training: +2 Physique, +1 Physical Shielding, +1% Physical Damage).

You get one perk point per level up, and an additional 2 perk points every five levels (so you get +3 at lv5, 10, 15, etc.). I just double checked it with my current character, who has the Pix's Training perk. As they're Lv42, I would expect 41 perks from leveling up, plus an additional eight instances of +2 bonus perks from hitting the five level breakpoint. 16 + 41 = 57, and 57 is exactly how many perk points my character has when I reset their perk trees.

What it does do however was boost the raw value of your Body Shape stat, which represents how physically muscled you appear along a scale of 1 to 100. It also did the same for your Body Size, again on a scale of 1 to 100, representing the appearance of body fat. So completing the training and getting the perk would result in you losing body fat (decreasing Body Size) and building muscles (increasing Body Shape); with the net results being a move towards a more 'jacked' overall appearance.
Training with Pix used to give you perk points that could only be used on the physical side of the tree, but Inno changed it a couple of updates ago. So now you get a unique perk from her.
 

OffPathGames

Member
Game Developer
Apr 23, 2020
212
184
Is there any kind of modding guide on what the different res files are for modding? Say I wanted NPCs to calculate lust differently or wanted encounters to be less frequent. Is there a good place to look up where those formulas are stored? (I get the basics like how to add a new combatMove or weapon xml)
 

itsforpron

New Member
Nov 28, 2017
1
0
Not sure what's going on, but the New Game button doesn't do anything. And once I click it, the other buttons stop responding as well. I tried the exe and the jar.

Just curious if anyone has some ideas on how to fix this.

Edit: It just worked. Nothing changed, no clue why, but it works now.
 
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CaptainBipto

Well-Known Member
Sep 20, 2018
1,075
1,037
Not sure what's going on, but the New Game button doesn't do anything. And once I click it, the other buttons stop responding as well. I tried the exe and the jar.

Just curious if anyone has some ideas on how to fix this.
Do you have any mods loaded? I think one of the latest updates (maybe the Java update) kinda screwed up most of the mods.

It could be something in your properties file (assuming you moved your data folder from an older version to the newest version). Delete the properties.xml file in your data folder (remove any mods you added) and try starting a new game, it shouldn't delete your saved games, but it will delete all of your preferences, settings, and anything that might be related to a mod that could be causing issues.

The only other thing I can think of is that you are trying to run the game from a location that Windows doesn't like. Create a new folder, under your C drive and extract the game files to that folder and try running it again.
 

Quintilus

Engaged Member
Aug 8, 2020
2,726
7,929
I only have translation tools for RPG and HTML games. Is there a java translation tool?
Or I want to know how to play this game on the browser
All textual info are in xml files in game folder. Its possible to translate them even now, but there are no automated tool for this. The only available way as for now is manual i.e. copy/paste text to/from translator to file.
 
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chichong

Member
May 7, 2020
236
374
What combo you have to use for DP in sex scenes?

Logically would be dom A on back, sub cow girl, dom B between legs, right? Can't get that to work.
 

qwsaq

Active Member
Feb 2, 2020
723
1,492
I feel like the orgasm prevention enchantment should apply the "Denied!" effect when orgasm otherwise would have been achieved rather than the way it works now. Or maybe an "orgasm denying" enchantment should be added as its own thing?
Just a suggestion.
 
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EmDotRand

Active Member
Sep 7, 2020
969
1,659
What combo you have to use for DP in sex scenes?

Logically would be dom A on back, sub cow girl, dom B between legs, right? Can't get that to work.
There's no sub or dom requirements, only a position, permission to penetrate and the gear to do so. As the AI has room temperature IQ I recommend taking control and being the sole Dom. Assuming you're Dom and all partners are Sub:
  • Standing: One or more partners standing behind and one or more partners standing in front. I've achieved quad pen with 2 in the ass and 2 in the pussy this way
  • All fours: One partner mounting while another partner kneel behind.
  • Laying on back: Exactly as you described, but have a sub in place of one of the doms.
 
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whitefalcon87

Newbie
Oct 24, 2021
36
11
(java:482548): Gdk-WARNING **: 00:50:23.454: XSetErrorHandler() called with a GDK error trap pushed. Don't do that.
[xcb] Unknown sequence number while processing queue
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
java: ../../src/xcb_io.c:260: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed.
This keepd happening, with the amount of work I had to do to even get this game to run and to merely LAUNCH the fucking thing requires me to use the goddamn terminal really looks poorly on the developer. This is why all games should be HTML based. I heard so many good things about this one and its a barely playable wreck that crashes constantly.
 

SleepyCheepy

Newbie
Mar 27, 2019
46
34
I wish there was a difficulty that didnt scale enemies to the players level. like i want parts of the game to be hard but level scaling is just so lame and boring.
 
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Banbasnatch

New Member
Dec 7, 2020
4
1
Is it ok to place requests?

* DP, TP, or even 'n'P (up to total stretch capacity) for all orifices and for all insertables :)

* Stepping up fingering by stages till full on fisting once a certain point is reached :)

* Sex toys and other random trash items used as penetrative sex items rather than just clothing :)

I would mod these in myself if possible but only just started looking at the code.
 

TheeSonus

Well-Known Member
Mar 30, 2020
1,586
1,886
Is it ok to place requests?
I'd presume it's fine, but I doubt anyone here has any connection to someone who works on the game, and judging by what I've read in the thread I severely doubt innoxia's ever gonna pay this thread a visit at any point in the future. Maybe if someone here is a modder, they might do it for you, but I don't really have high hopes for it.
The discord would probably be your best bet since I'm fairly sure there's modders in there that at least vaguely know how to work with the game's code, though I've also heard the discord is... not very good? Like, it's a super hugbox where if you say anything vaguely negative towards innoxia you get instantly shunned if not straight out banned. That's probably an exaggeration though (at least I really fucking hope it is), so take it with a grain of salt at the least.
 
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jadis.luchiano

New Member
Mar 24, 2020
4
3
I'm still a-lurkin'. :) I usually check in daily, but I haven't had much to contribute lately.

Thanks, but I definitely wouldn't call myself an expert on Java, haha. No issues with the language and stuff like that, but I haven't had enough experience with its build system and overall ecosystem to go beyond "semi-confused intermediate."

As for this specific inquiry: from what I understand there are ways of making JavaFX applications work in-browser, but given LT's thirst for memory I can't imagine that working out well in this case. Even with some of the performance enhancements it still tends to make a lot of large allocations between turns, does the calculations, then releases a bunch of memory. I'm not sure that WASM engines would handle that particularly well, and it's likely that it would slam into browser memory caps in the process.
Sorry for digging up old wounds, but mayhaps you have an up-to-date solution for launching jar on Intel Macs (running Big Sur)? I'm at my wit's ends honestly.
I tried everything you've recommended in your previous replies but it's still a no go. I got Java 8, I got tons of JDKs, nothing works. It's still as if Java refuses to open a window.
Maybe you might have an insight to this?

edit:
nvm I think I got it running. was it worth it all my braincells lost? doubt it.
 
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Sarkath

Active Member
Sep 8, 2019
542
925
Sorry for digging up old wounds, but mayhaps you have an up-to-date solution for launching jar on Intel Macs (running Big Sur)? I'm at my wit's ends honestly.
When I still had my Intel Mac, I was able to get it running by installing Oracle Java 8. Since that pretty much just provides a Safari extension and doesn't register itself as a system-wide Java installation, I had to explicitly call JRE8 via terminal (or write a script to do it). Is that what you ended up having to do?

I did figure out how to create "fat" JARs for aarch64 (M1) Macs that targets newer JDK/JFX versions. I don't know enough about the Java build process to cross-compile from my Apple Silicon system, though. :x

To be honest, whenever I want to run LT I generally just run it from an IDE. It makes things significantly easier on non-Windows platforms, IMO.
 
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