in the base game, when you level up. only 1 trait/skill point is givenHonestly I'm really much more of a fan of raw dogging the game (No pun intended) and like really just get fucked ten times over when I fuck up (No pun intended).
Also the stat buffs from RolePlayS seem a little too strong for me... how do I just make the stats go to like, default... and I feel like I'd be too strong if I get EXP from killing mobs (I read it in the wikipage that you get EXP for killing mobs). So like, I was thinking if I could turn that off?
I mean, I really like that there'd be some feature additions with that mod but I'm just gonna be more on like, "Ooo I can do that" and shit
so at level 99 you have about 99 skill points to use, you use skill points to add stats/get skills.
at certain level, skill get unlocked. so its not like you can have all skills at level 1
so limiting level progression isnt a good idea
and getting certain skills locks out other skills, good idea to save before applying skill points
like equipping saber a high quality weapon needs level 15 and locks out the magic tree and the priest healing tree
you get exp from killing/ disarming traps/ XXX rated stuff/ turning in quests/ rescuing dungeon victims
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