mattyboi

Newbie
Oct 22, 2023
15
7
is there a faster way to decrease disrepair besides janitors? playing on grimdark rise from the ashes character and these raids on my house are beating my ass right now lmao
 

Zarkhy

Well-Known Member
Nov 4, 2018
1,253
836
is there a faster way to decrease disrepair besides janitors? playing on grimdark rise from the ashes character and these raids on my house are beating my ass right now lmao
You know sometimes when you activate a slave and they give you a few points of influence? That can happen with lowering disrepair as well. I just have no clue what exactly are the requirements for it, other than probably Amiable+ affection.

I think I've had Armand (as an accountant) proc it once or twice.

There's also a chance at a day end end that someone decides to fix your house up by a few points.

But yeah, Grimdark Rise from Ashes, you're gonna need good janitors.
 
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mattyboi

Newbie
Oct 22, 2023
15
7
You know sometimes when you activate a slave and they give you a few points of influence? That can happen with lowering disrepair as well. I just have no clue what exactly are the requirements for it, other than probably Amiable+ affection.

I think I've had Armand (as an accountant) proc it once or twice.

There's also a chance at a day end end that someone decides to fix your house up by a few points.

But yeah, Grimdark Rise from Ashes, you're gonna need good janitors.
guess i'll pray for rng to get those procs and find a bunch of janitors. currently sitting at about 480 disrepair all because of raiders attacking me lol
 

ognelab

New Member
May 9, 2019
10
3
I'm fighting with my collector attitude that made the number of slaves grow too much, and looking for a way to ease the managing burden....

Unfortunately I don't find the logs very useful because they are not available the following day, so cannot be used to look for important changes that need to be addressed when you can actually do it.
I'd like being able to "export" them somehow, maybe even with a copy-paste on a text editor (I talk plural because I use mainly the log of the automation mod that I find better formatted and compact). Right now I'm thinking to try to take screenshots....

Anyway, I'd really grateful if someone with coding ability (and a kind heart) could realize a script for the console that could output the names of the slaves that have a variable satisfying a condition. It should cycle through the owned slaves and print the names that meet the condition. An output in the console itself could be enough for my use. I think I should be able to adapt it changing the lookout condition(s) according to the diverse needs that will arise.

A function like this or the "export" of the log would be amazing if included into the Automation Mod!
 

Zarkhy

Well-Known Member
Nov 4, 2018
1,253
836
If you have send this captured people to Ford Serra you can transfer them directly to the Rebel at the Rebel HQ
I usually send a few hundred guys from Fort Serra to the rebels, save some several hundred thousand cash that way.

Though some pros will probably tell me I should just build 4 workshops and earn a cool million a week so it should be no issue or something...
 

Clemency

Active Member
Jan 21, 2024
998
1,313
Raising academy standing is such a chore. What are console commands or variables I can changes to increase it? I want seve.
SugarCube.State.active.variables.aca_disp = 30

It is probably not even 30. It was 20 I think, but just to be on the safe side.
I usually send a few hundred guys from Fort Serra to the rebels, save some several hundred thousand cash that way.

Though some pros will probably tell me I should just build 4 workshops and earn a cool million a week so it should be no issue or something...
By the time one is ready for the Rebellion (training-wise, for the followers you would bring and Aria), Fort Sera should have the men to spare for it. No real reason to rush the recruitment when you are still also training your followers. What can happen is that the rebels are ready but you are not, so you naturally postpone the attack phase anyway (the quest will just pause, so it is okay to do it; but no rush). Although, Clea might be locked behind it (I do not know exactly when in the quest path Clea shows up) and you might want to get her to train her.

And four workshops is just too much workshops.
 

JaxMan

Active Member
Apr 9, 2020
765
682
I'm curious, can someone familiar with the code tell me the difference in melee damage between someone with 130 strength and 200 strength? I assume it is weapon independent, but if not could you use the great sword as a reference.
 
Apr 23, 2018
238
70
What's the best way to handle combat in this game? I always found it weird that when an enemy closes the distance on you, if you want to attack close, you have to do the same thing or you can't attack in melee, even though the enemy is already close. It also doesn't seem to have a way to prevent enemies from targeting my main guy even if I have followers. Would you say the best way for combat is melee or ranged in this case?
 

Zarkhy

Well-Known Member
Nov 4, 2018
1,253
836
What's the best way to handle combat in this game? I always found it weird that when an enemy closes the distance on you, if you want to attack close, you have to do the same thing or you can't attack in melee, even though the enemy is already close. It also doesn't seem to have a way to prevent enemies from targeting my main guy even if I have followers. Would you say the best way for combat is melee or ranged in this case?
If you want to capture slaves (make sure to buy more ropes at the market!), you best do it with combat staffs or whipping canes, which means melee.

I typically start out my weak combat character with a ranged weapon and have my companions deliver finishing blows.

If you, or a companion, have 80 melee skill or 80 dexterity, you get to choose whether to start combat at the back or front. It will help you immensely, as you'll get to attack on the 1st turn with melee weapons.
 

bolondro2

Active Member
Oct 12, 2018
698
745
What's the best way to handle combat in this game? I always found it weird that when an enemy closes the distance on you, if you want to attack close, you have to do the same thing or you can't attack in melee, even though the enemy is already close. It also doesn't seem to have a way to prevent enemies from targeting my main guy even if I have followers. Would you say the best way for combat is melee or ranged in this case?
The bad guys usually target tho most badass enemy(**). I have not this problem at all. My MC it´s usually the weakest combatant of my team, and he is rarely targeted.

(**) Assuming that everyone wears Duraplate or superior. If someone wears inferior armor he gets a big bonus by the rationale of "this it´s going to be fast and easy, let´s do it first"
 
4.50 star(s) 156 Votes