- Apr 7, 2018
- 2,451
- 5,536
365, it is a Calendar after all, lol.how many fucking calendar events for mommy and sisters have? on mommy i have jumped from 59/60 to 75/80 and sisters are on 27/30.
So does this have any profound impact?Will I miss any substantive content?This only happens if you somehow get Ruby's level higher than what is available in the game, it's a fail safe to prevent the mod from crashing. I'm not sure what you did to cause that.
Are you somehow using an old mod because my latest has this for the code:Step 48 of main Story says to go to Logan's room at night but I keep getting "I have better things to do"
elif logan.level == 5:
text "Main Story Walkthrough - Step 48" pos (27, 70) font "mod/OSB.ttf"
text "{font=mod/OSB.ttf}Time: {/font}Night" pos (27, 105)
text "{font=mod/OSB.ttf}Location: {/font}Hallway 2" pos (533, 105) xanchor 1.0
if mom.level < 18:
text "- Complete Step #26 of Joyce's story" pos (34, 142)
else:
text "- Click Icon on bottom center in Hallway" pos (34, 142)
text "- If you choose \"Send pictures to my computer\"" pos (34, 172)
text " you will see more pics but lose 2 morality" pos (34, 202)
I was running out of options to get the WT mod to show info for certain events due to them not advancing aOh i agree, plus using seen_label means if you replay the game its just not going to work either... i personally use label callback and store visited labels in a list that i can call/check
i haven't really gone through the code for this game but if its using a "event pool" then ya that could work too
xyz.level
so I begrudgingly used the seen_label
to get them to work in the WT. Bibifoc has now been helping me get the mod fixed for those parts using the event pool
. I should have an update tomorrow sometime with more fixes.ya i saw that part of the code for the game, i just assumed it was a small oversight on your end, working to hard and it slipped your mind Lol it happensI was running out of options to get the WT mod to show info for certain events due to them not advancing axyz.level
so I begrudgingly used theseen_label
to get them to work in the WT. Bibifoc has now been helping me get the mod fixed for those parts using theevent pool
. I should have an update tomorrow sometime with more fixes.
config.label_callback
]is a good way to track and store labels in a list that isn't affect by renpy.seen_label
if not renpy.seen_label("labelname")
you can use if "labelname" not in modlabel_list:
Rest a little - coding ain't easy, and reading someone else's code just pisses you off.I was running out of options to get the WT mod to show info for certain events due to them not advancing axyz.level
so I begrudgingly used theseen_label
to get them to work in the WT. Bibifoc has now been helping me get the mod fixed for those parts using theevent pool
. I should have an update tomorrow sometime with more fixes.
The hand holding was present in v0.16, still told you where to go. What you don't get is name changing, I guess it's okay if your name is Connor? It's fine you don't think they are necessary but for some (there are plenty of people who want games to be easier, and I don't blame them), they make things a little easierIn the subject of mods to game ... I think they are unnecessary.
Elite and extras are bonus scenes. You can't see them during your playthrough.Can all scenes be unlocked in the game?So I feel like I missed a lot of content.
Are these scenes with annotation symbols in the upper right corner?Elite and extras are bonus scenes. You can't see them during your playthrough.
YesAre these scenes with annotation symbols in the upper right corner?