Fan Art My New Girlfriend [CircleGames] - Fan-art

5.00 star(s) 1 Vote

Dmitr

Newbie
Feb 8, 2018
26
50
Can you make a couple of animated pictures, or please tell me how you do it, I’ll try to integrate them into the game
 

Dercuillo

Member
Jan 14, 2020
143
267
Doesn't she remind you someone from the game?) I thought I did a pretty good job, seems like not:(
Oh, okay, tx palmtrees89 ! Aside from the photorealism, which is fine for fan art, none of the girls have freckles like that, and since the build is ordinary (or at least not athletic), I thought, blonde but blue eyes, it can’t be Anya or Laura (tits too small)...
So I just assumed it was either posted in the wrong thread or a mistake with another game in mind—hence my question!
My bad, very sorry! :poop:
 

MrKz1

New Member
Dec 27, 2022
6
12
Oh, okay, tx palmtrees89 ! Aside from the photorealism, which is fine for fan art, none of the girls have freckles like that, and since the build is ordinary (or at least not athletic), I thought, blonde but blue eyes, it can’t be Anya or Laura (tits too small)...
So I just assumed it was either posted in the wrong thread or a mistake with another game in mind—hence my question!
My bad, very sorry! :poop:
Its my artistic addition, I like freckles and blue eyes :)
 

palmtrees89

Well-Known Member
Jul 3, 2021
1,989
12,413
Anyone got a good recommendation for a ControlNet model (in combination with the game's artstyle aka working with Pony)? I've been using Mystoline256 and Xinsir's Union model, and while they both do their job with certain ControlNet preprocessors like softedge_anyline/canny/reverse B&W aswell as some depth preprocessors, I was wondering if there's a better one out there because sometimes it takes me SO MANY generations for them to pop out good stuff.
 
5.00 star(s) 1 Vote