- Sep 9, 2019
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Actually, it carries over the MOST RECENT choices. You sync theYes, it's real. Basically, once you hit the end of the Book, it saves everything you did in said Book and that loads into the next one. It always carries over the MOST RECENT run.
MultiPersistent
after each choice as you play through the game. Which means if load a save to try a different option for an earlier choice that is what's saved and carries over. Not what happened in my save at the end of the update.As you are not developing a companion game at the same time, a better design would be to track the players choices with normal variables. Then at the end of a book save the
MultiPersistent
all at once with those values. That would be the MOST RECENT run. Then it doesn't matter what order a player tried choices in or whether they loaded an older save at some point. It's normal game data so it stays consistent until you reach the end. Makes it simpler if anyone is playing different paths too.