After finishing v0.12, Phreeoni and I decided it was best to take a step back and go over everything we've done so far to get a better grasp on how we'd like to move forward with the game.
I think this is a really good idea. Not that the game needed it, mind you. But, a lot of games have a really obvious lack of direction. I don't know if it's just the pressure to keep patrons happy or what. I've played so many disjointed games where you could tell if the dev just leaned back for a month and looked at what's there (instead of being too focused on what's to come), the product becomes much better.
This one area that the Patreon business model really takes its toll on the quality of content able to be produced while still being financially viable. Reviewing past work and cleaning/organizing/refining it to be better means a gap in content delivery which makes patrons antsy.
I've been a patron of Jikei's for a while and this doesn't really phase me since I only play releases every few months. I think it's great news. And, you know, not to shill, but I want to point out that for just $1 you can get Jikei's patron emails with updates about the game's progress and teasers. Sure, you could get them here, but if you wanted something more personal and convenient (and supportive, of course) ... just sayin'.