Unity Need help reintegrating updated art back into Unity

Dec 7, 2019
169
156
I have searched the site to the best of my ability but cant seem to find a guide on how the put modified art back into Unity.

I have the skill to extract/alter the art (i.e. redraw missing/pixelated etc.) - just struggling how to get it back into the game

Any help or pointers in the right direction would be greatly appreciated!
 

NMMMN

Newbie
Feb 19, 2020
36
36
when you make art assets you need to place them into your assets folder, its located in your project folder, usually located on the C:/ drive where your user account folder is. within the project folder you will find the Assets folder.

simply drag and drop your files into the assets folder, then unity editor will update to reflect the files added

you can access the Assets folder from the unity editor by right clicking it within the tab/window called Project, the at the top of the context menu will be "Show in Explorer"

1743329634750.png

if you save over a file and that file is referenced in the scene, it will automatically update the object in scene, a common approach is to use photoshop .psb files which can be open in photoshop editied saved and will keep everything referencing it updated
 
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Dec 7, 2019
169
156
I might have posted this in the wrong place (mods forum might have been more accurate) - basically I am trying to work on uncen.

I am more proficient on renpy where its a much more straight forward process to unpack/update the assets

With Unity there are a number of tools I have tried, and there are many many extractors but once extracted and altered swapping the art out is alot more involved it seems

Is Unity Editor the best for this? Or is there an extension or similar I can put into the load order to alter the asset used? I am not the best at the code side, its more a case of me copying existing code in a 'monkey see monkey do style' so the dumber the option the better

If Unity Editor is the best option is that available somewhere around here? I did a search but cant seem to locate

EDIT: to clarify its been information overload, I read that many guides that have bounced be around to nexus, git, all over the place. I have read that many things and got myself the the point of having extracted and updated the art, and am looking for the idiot method of how to reintegrate it or get the game to read the new art instead, but cant find a simple method in plain English, I can do renpy HTML & RPGM, its just unity I have hit this wall.
 
Last edited:

Marcypawn

Newbie
Mar 16, 2021
98
147
I might have posted this in the wrong place (mods forum might have been more accurate) - basically I am trying to work on uncen.

I am more proficient on renpy where its a much more straight forward process to unpack/update the assets

With Unity there are a number of tools I have tried, and there are many many extractors but once extracted and altered swapping the art out is alot more involved it seems

Is Unity Editor the best for this? Or is there an extension or similar I can put into the load order to alter the asset used? I am not the best at the code side, its more a case of me copying existing code in a 'monkey see monkey do style' so the dumber the option the better

If Unity Editor is the best option is that available somewhere around here? I did a search but cant seem to locate

EDIT: to clarify its been information overload, I read that many guides that have bounced be around to nexus, git, all over the place. I have read that many things and got myself the the point of having extracted and updated the art, and am looking for the idiot method of how to reintegrate it or get the game to read the new art instead, but cant find a simple method in plain English, I can do renpy HTML & RPGM, its just unity I have hit this wall.
Maybe this video will help?
 
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