Night Of Revenge
2D clone of Dark Souls like its original counterpart Salt and Sanctuary
I went through the whole game on Hard and I wouldn't say it was very difficult except that the Succubus boss made me linger on it a bit longer, otherwise the game is awesome, not without problems of course
Liked
+ Locations - There are a lot of them, and they are very diverse in mood and inhabiting them enemies, as well as passing the entire game feels the progression of the journey
+ Story -
+ Lewd content - All good, animations, a few defeat/bad ending scenes, overall it's good, but getting out of an enemy hold can literally be done with two clicks and it was very frustrating the whole game, I don't like giving in on purpose to watch content
+ Weapons Progression - In addition to the usual pumping weapons on + the game offers the opportunity to develop in two directions, and these directions change not only the characteristics of the weapon, but also its animation with the number of hits in the chain, which is sometimes very critical
Didn't like
- Platforming and 2D backgrounds - There are moments in the game when it is not clear in which perspective is the platform, in the foreground or in the background, and the texture of the platform is the same and it all merges, most of all it is noticeable in the lower part of the city
- Weapon balance - Most of the weapons are weak... I played through DEX-build and after trying all the weapons, I found out that only 1-2 katanas and paired swords are suitable for me, all other weapons were either too slow or too weak
2D clone of Dark Souls like its original counterpart Salt and Sanctuary
I went through the whole game on Hard and I wouldn't say it was very difficult except that the Succubus boss made me linger on it a bit longer, otherwise the game is awesome, not without problems of course
Liked
+ Locations - There are a lot of them, and they are very diverse in mood and inhabiting them enemies, as well as passing the entire game feels the progression of the journey
+ Story -
You don't have permission to view the spoiler content.
Log in or register now.
+ Lewd content - All good, animations, a few defeat/bad ending scenes, overall it's good, but getting out of an enemy hold can literally be done with two clicks and it was very frustrating the whole game, I don't like giving in on purpose to watch content
+ Weapons Progression - In addition to the usual pumping weapons on + the game offers the opportunity to develop in two directions, and these directions change not only the characteristics of the weapon, but also its animation with the number of hits in the chain, which is sometimes very critical
Didn't like
- Platforming and 2D backgrounds - There are moments in the game when it is not clear in which perspective is the platform, in the foreground or in the background, and the texture of the platform is the same and it all merges, most of all it is noticeable in the lower part of the city
- Weapon balance - Most of the weapons are weak... I played through DEX-build and after trying all the weapons, I found out that only 1-2 katanas and paired swords are suitable for me, all other weapons were either too slow or too weak